mirror of
https://github.com/glfw/glfw.git
synced 2024-11-22 13:04:35 +00:00
64 lines
2.5 KiB
Mathematica
64 lines
2.5 KiB
Mathematica
//========================================================================
|
|
// GLFW - An OpenGL framework
|
|
// Platform: Cocoa/NSOpenGL
|
|
// API Version: 3.0
|
|
// WWW: http://www.glfw.org/
|
|
//------------------------------------------------------------------------
|
|
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would
|
|
// be appreciated but is not required.
|
|
//
|
|
// 2. Altered source versions must be plainly marked as such, and must not
|
|
// be misrepresented as being the original software.
|
|
//
|
|
// 3. This notice may not be removed or altered from any source
|
|
// distribution.
|
|
//
|
|
//========================================================================
|
|
|
|
#include "internal.h"
|
|
|
|
//************************************************************************
|
|
//**** Platform implementation functions ****
|
|
//************************************************************************
|
|
|
|
//========================================================================
|
|
// Check if an OpenGL extension is available at runtime
|
|
//========================================================================
|
|
|
|
int _glfwPlatformExtensionSupported( const char *extension )
|
|
{
|
|
// There are no AGL, CGL or NSGL extensions.
|
|
return GL_FALSE;
|
|
}
|
|
|
|
//========================================================================
|
|
// Get the function pointer to an OpenGL function
|
|
//========================================================================
|
|
|
|
void * _glfwPlatformGetProcAddress( const char *procname )
|
|
{
|
|
CFStringRef symbolName = CFStringCreateWithCString( kCFAllocatorDefault,
|
|
procname,
|
|
kCFStringEncodingASCII );
|
|
|
|
void *symbol = CFBundleGetFunctionPointerForName( _glfwLibrary.OpenGLFramework,
|
|
symbolName );
|
|
|
|
CFRelease( symbolName );
|
|
|
|
return symbol;
|
|
}
|
|
|