glfw/tests
Doug Binks 0be4f3f75a Add GLFW_FOCUS_ON_SHOW window hint and attribute
This adds a window hint and attribute for controlling whether
glfwShowWindow gives the specified window input focus in addition to
making it visible.

Fixes #1189.
Closes #1275.
2018-05-29 15:51:36 +02:00
..
clipboard.c Make remaining tests set viewport in render loop 2018-02-07 16:46:51 +01:00
CMakeLists.txt Cocoa: Update MoltenVK support for LunarG SDK 2018-03-01 21:45:46 +01:00
cursor.c Add version directives to GLSL shaders 2016-12-05 14:06:39 +01:00
empty.c Paperwork done 2016-11-30 14:00:41 +01:00
events.c Make remaining tests set viewport in render loop 2018-02-07 16:46:51 +01:00
gamma.c Cleanup 2017-12-19 15:08:27 +01:00
glfwinfo.c Clarify what glfwVulkanSupported means 2017-08-20 14:42:39 +02:00
icon.c Paperwork done 2016-11-30 14:00:41 +01:00
iconify.c Make remaining tests set viewport in render loop 2018-02-07 16:46:51 +01:00
inputlag.c Add input lag test 2017-08-18 13:01:47 +02:00
joysticks.c Add mapping file drop support to joystick test 2017-12-06 18:01:32 +01:00
monitors.c Add content scale queries 2017-10-26 17:26:36 +02:00
msaa.c Add remaining GLSL version directives 2016-12-05 14:16:56 +01:00
opacity.c Remove unused variable in opacity test 2018-03-01 08:29:04 +01:00
reopen.c Add remaining GLSL version directives 2016-12-05 14:16:56 +01:00
tearing.c Make remaining tests set viewport in render loop 2018-02-07 16:46:51 +01:00
threads.c Paperwork done 2016-11-30 14:00:41 +01:00
timeout.c Paperwork done 2016-11-30 14:00:41 +01:00
title.c Make remaining tests set viewport in render loop 2018-02-07 16:46:51 +01:00
vulkan.c Remove trailing whitespace 2017-12-14 15:36:55 +01:00
windows.c Add GLFW_FOCUS_ON_SHOW window hint and attribute 2018-05-29 15:51:36 +02:00