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afae2b0dfa
Fix bug in _glfwGetThemeCocoa always reporting a light theme for system default themes.
205 lines
5.8 KiB
C
205 lines
5.8 KiB
C
//========================================================================
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// Theming test program
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// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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//
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// This program is used to test the theming features.
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//
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//========================================================================
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#define GLAD_GL_IMPLEMENTATION
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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const float theme_colors[6][4] =
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{
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{ 0, 0, 0, 1.0 }, // black
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{ 1.0, 0, 0, 1.0 }, // red
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{ 0, 1.0, 0, 1.0 }, // green
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{ 0, 0, 1.0, 1.0 }, // blue
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{ 1.0, 1.0, 1.0, 1.0 }, // white
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{ 0.5, 0.5, 0.5, 1.0 } // gray (no theme color)
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};
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static int cur_theme_color = 0;
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static GLFWtheme* theme;
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static void print_theme(GLFWtheme* theme, const char* title)
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{
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int n = 0;
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printf("%s: {\n", title);
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printf(" Base: %s\n", glfwThemeGetVariation(theme) == GLFW_THEME_LIGHT ? "light" : "dark");
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printf(" Flags: [");
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if (glfwThemeGetAttribute(theme, GLFW_THEME_ATTRIBUTE_HAS_COLOR))
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{
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printf(n++ > 0 ? ", %s" : "%s", "HAS_COLOR");
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}
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if (glfwThemeGetAttribute(theme, GLFW_THEME_ATTRIBUTE_VIBRANT))
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{
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printf(n++ > 0 ? ", %s" : "%s", "VIBRANT");
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}
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if (glfwThemeGetAttribute(theme, GLFW_THEME_ATTRIBUTE_HIGH_CONTRAST))
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{
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printf(n++ > 0 ? ", %s" : "%s", "HIGH_CONTRAST");
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}
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printf("]\n");
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if (glfwThemeGetAttribute(theme, GLFW_THEME_ATTRIBUTE_HAS_COLOR))
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{
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float r, g, b, a;
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glfwThemeGetColor(theme, &r, &g, &b, &a);
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printf(" Color: [%f, %f, %f, %f]\n", r, g, b, a);
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}
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printf("}\n");
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}
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static void set_theme(GLFWwindow* window, int theme_color)
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{
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glfwThemeSetColor(
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theme,
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theme_colors[theme_color][0],
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theme_colors[theme_color][1],
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theme_colors[theme_color][2],
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theme_colors[theme_color][3]
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);
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if (theme_color == 6)
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glfwThemeSetAttribute(theme, GLFW_THEME_ATTRIBUTE_HAS_COLOR, GLFW_FALSE);
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else
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glfwThemeSetAttribute(theme, GLFW_THEME_ATTRIBUTE_HAS_COLOR, GLFW_TRUE);
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const char* title;
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switch (glfwThemeGetVariation(theme)) {
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case GLFW_THEME_DEFAULT:
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title = "Default theme";
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break;
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case GLFW_THEME_LIGHT:
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title = "Light theme";
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break;
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case GLFW_THEME_DARK:
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title = "Dark theme";
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break;
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}
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glfwSetWindowTitle(window, title);
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glfwSetTheme(window, theme);
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}
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static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
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{
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if (action != GLFW_PRESS)
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return;
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switch (key)
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{
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case GLFW_KEY_0:
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glfwSetWindowTitle(window, "Default theme (NULL)");
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glfwSetTheme(window, NULL);
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break;
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case GLFW_KEY_1:
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glfwThemeSetVariation(theme, GLFW_THEME_DEFAULT);
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set_theme(window, cur_theme_color);
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break;
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case GLFW_KEY_2:
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glfwThemeSetVariation(theme, GLFW_THEME_LIGHT);
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set_theme(window, cur_theme_color);
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break;
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case GLFW_KEY_3:
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glfwThemeSetVariation(theme, GLFW_THEME_DARK);
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set_theme(window, cur_theme_color);
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break;
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case GLFW_KEY_ESCAPE:
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glfwSetWindowShouldClose(window, GLFW_TRUE);
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break;
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case GLFW_KEY_SPACE:
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cur_theme_color = (cur_theme_color + 1) % 6;
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set_theme(window, cur_theme_color);
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break;
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case GLFW_KEY_P:
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print_theme(glfwGetTheme(window), "Window theme");
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break;
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}
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}
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static void theme_callback(GLFWtheme* theme)
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{
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print_theme(theme, "System theme changed to");
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}
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int main(int argc, char** argv)
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{
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GLFWwindow* window;
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if (!glfwInit())
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{
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fprintf(stderr, "Failed to initialize GLFW\n");
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exit(EXIT_FAILURE);
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}
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print_theme(glfwGetSystemDefaultTheme(), "System theme");
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window = glfwCreateWindow(200, 200, "Window Icon", NULL, NULL);
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if (!window)
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{
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glfwTerminate();
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fprintf(stderr, "Failed to open GLFW window\n");
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exit(EXIT_FAILURE);
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}
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glfwMakeContextCurrent(window);
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gladLoadGL(glfwGetProcAddress);
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glfwSetKeyCallback(window, key_callback);
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theme = glfwCreateTheme();
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set_theme(window, cur_theme_color);
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glfwSetSystemThemeCallback(theme_callback);
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while (!glfwWindowShouldClose(window))
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{
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glClearColor(
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theme_colors[cur_theme_color][0],
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theme_colors[cur_theme_color][1],
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theme_colors[cur_theme_color][2],
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theme_colors[cur_theme_color][3]
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);
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glClear(GL_COLOR_BUFFER_BIT);
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glfwSwapBuffers(window);
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glfwWaitEvents();
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}
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glfwDestroyTheme(theme);
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glfwDestroyWindow(window);
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glfwTerminate();
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exit(EXIT_SUCCESS);
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}
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