glm/test/external/gli/core/operation.inl

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///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2008-12-19
// Updated : 2010-09-08
// Licence : This source is under MIT License
// File : gli/core/operation.inl
///////////////////////////////////////////////////////////////////////////////////////////////////
#include <cstring>
namespace gli
{
namespace detail
{
inline image2D duplicate(image2D const & Mipmap2D)
{
image2D Result(Mipmap2D.dimensions(), Mipmap2D.format());
memcpy(Result.data(), Mipmap2D.data(), Mipmap2D.capacity());
return Result;
}
inline image2D flip(image2D const & Mipmap2D)
{
image2D Result(Mipmap2D.dimensions(), Mipmap2D.format());
std::size_t ValueSize = Result.value_size();
glm::byte * DstPtr = Result.data();
glm::byte const * const SrcPtr = Mipmap2D.data();
for(std::size_t j = 0; j < Result.dimensions().y; ++j)
for(std::size_t i = 0; i < Result.dimensions().x; ++i)
{
std::size_t DstIndex = (i + j * Result.dimensions().y) * ValueSize;
std::size_t SrcIndex = (i + (Result.dimensions().y - j) * Result.dimensions().x) * ValueSize;
memcpy(DstPtr + DstIndex, SrcPtr + SrcIndex, ValueSize);
}
return Result;
}
inline image2D mirror(image2D const & Mipmap2D)
{
image2D Result(Mipmap2D.dimensions(), Mipmap2D.format());
std::size_t ValueSize = Mipmap2D.value_size();
glm::byte * DstPtr = Result.data();
glm::byte const * const SrcPtr = Mipmap2D.data();
for(std::size_t j = 0; j < Result.dimensions().y; ++j)
for(std::size_t i = 0; i < Result.dimensions().x; ++i)
{
std::size_t DstIndex = (i + j * Result.dimensions().x) * ValueSize;
std::size_t SrcIndex = ((Result.dimensions().x - i) + j * Result.dimensions().x) * ValueSize;
memcpy(DstPtr + DstIndex, SrcPtr + SrcIndex, ValueSize);
}
return Result;
}
inline image2D swizzle
(
image2D const & Mipmap,
glm::uvec4 const & Channel
)
{
image2D Result = detail::duplicate(Mipmap);
glm::byte * DataDst = Result.data();
glm::byte const * const DataSrc = Mipmap.data();
gli::texture2D::size_type CompSize = Mipmap.value_size() / Mipmap.components();
gli::texture2D::size_type TexelCount = Mipmap.capacity() / Mipmap.value_size();
for(gli::texture2D::size_type t = 0; t < TexelCount; ++t)
for(gli::texture2D::size_type c = 0; c < Mipmap.components(); ++c)
{
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gli::texture2D::size_type IndexSrc = t * Mipmap.components() + Channel[static_cast<int>(c)];
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gli::texture2D::size_type IndexDst = t * Mipmap.components() + c;
memcpy(DataDst + IndexDst, DataSrc + IndexSrc, CompSize);
}
return Result;
}
inline image2D crop
(
image2D const & Image,
image2D::dimensions_type const & Position,
image2D::dimensions_type const & Size
)
{
assert((Position.x + Size.x) <= Image.dimensions().x && (Position.y + Size.y) <= Image.dimensions().y);
image2D Result(Size, Image.format());
glm::byte* DstData = Result.data();
glm::byte const * const SrcData = Image.data();
for(std::size_t j = 0; j < Size.y; ++j)
{
std::size_t DstIndex = 0 + (0 + j) * Size.x * Image.value_size();
std::size_t SrcIndex = Position.x * Image.value_size() + (Position.y + j) * Image.dimensions().x * Image.value_size();
memcpy(DstData + DstIndex, SrcData + SrcIndex, Image.value_size() * Size.x);
}
return Result;
}
inline image2D copy
(
image2D const & SrcMipmap,
image2D::dimensions_type const & SrcPosition,
image2D::dimensions_type const & SrcSize,
image2D & DstMipmap,
image2D::dimensions_type const & DstPosition
)
{
assert((SrcPosition.x + SrcSize.x) <= SrcMipmap.dimensions().x && (SrcPosition.y + SrcSize.y) <= SrcMipmap.dimensions().y);
assert(SrcMipmap.format() == DstMipmap.format());
glm::byte * DstData = DstMipmap.data();
glm::byte const * const SrcData = SrcMipmap.data();
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std::size_t SizeX = glm::min(std::size_t(SrcSize.x + SrcPosition.x), std::size_t(DstMipmap.dimensions().x + DstPosition.x));
std::size_t SizeY = glm::min(std::size_t(SrcSize.y + SrcPosition.y), std::size_t(DstMipmap.dimensions().y + DstPosition.y));
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for(std::size_t j = 0; j < SizeY; ++j)
{
std::size_t DstIndex = DstPosition.x * DstMipmap.value_size() + (DstPosition.y + j) * DstMipmap.dimensions().x * DstMipmap.value_size();
std::size_t SrcIndex = SrcPosition.x * SrcMipmap.value_size() + (SrcPosition.y + j) * SrcMipmap.dimensions().x * SrcMipmap.value_size();
memcpy(DstData + DstIndex, SrcData + SrcIndex, SrcMipmap.value_size() * SizeX);
}
return DstMipmap;
}
}//namespace detail
inline texture2D duplicate(texture2D const & Texture2D)
{
texture2D Result(Texture2D.levels());
for(texture2D::level_type Level = 0; Level < Texture2D.levels(); ++Level)
Result[Level] = detail::duplicate(Texture2D[Level]);
return Result;
}
inline texture2D flip(texture2D const & Texture2D)
{
texture2D Result(Texture2D.levels());
for(texture2D::level_type Level = 0; Level < Texture2D.levels(); ++Level)
Result[Level] = detail::flip(Texture2D[Level]);
return Result;
}
inline texture2D mirror(texture2D const & Texture2D)
{
texture2D Result(Texture2D.levels());
for(texture2D::level_type Level = 0; Level < Texture2D.levels(); ++Level)
Result[Level] = detail::mirror(Texture2D[Level]);
return Result;
}
inline texture2D crop
(
texture2D const & Texture2D,
texture2D::dimensions_type const & Position,
texture2D::dimensions_type const & Size
)
{
texture2D Result(Texture2D.levels());
for(texture2D::level_type Level = 0; Level < Texture2D.levels(); ++Level)
Result[Level] = detail::crop(
Texture2D[Level],
Position >> texture2D::dimensions_type(Level),
Size >> texture2D::dimensions_type(Level));
return Result;
}
inline texture2D swizzle
(
texture2D const & Texture2D,
glm::uvec4 const & Channel
)
{
texture2D Result(Texture2D.levels());
for(texture2D::level_type Level = 0; Level < Texture2D.levels(); ++Level)
Result[Level] = detail::swizzle(Texture2D[Level], Channel);
return Result;
}
inline texture2D copy
(
texture2D const & SrcImage,
texture2D::level_type const & SrcLevel,
texture2D::dimensions_type const & SrcPosition,
texture2D::dimensions_type const & SrcDimensions,
texture2D & DstMipmap,
texture2D::level_type const & DstLevel,
texture2D::dimensions_type const & DstDimensions
)
{
detail::copy(
SrcImage[SrcLevel],
SrcPosition,
SrcDimensions,
DstMipmap[DstLevel],
DstDimensions);
return DstMipmap;
}
//inline image operator+(image const & MipmapA, image const & MipmapB)
//{
//
//}
//inline image operator-(image const & MipmapA, image const & MipmapB)
//{
//
//}
//inline image operator*(image const & MipmapA, image const & MipmapB)
//{
//
//}
//inline image operator/(image const & MipmapA, image const & MipmapB)
//{
//
//}
}//namespace gli