glm/test/bug/bug_ms_vec_static.cpp

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#define GLM_FORCE_SWIZZLE
#include <glm/vec2.hpp>
// Visual C++ has a bug generating the error: fatal error C1001: An internal error has occurred in the compiler.
glm::vec2 const Bar(1.f, 1.f);
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int main()
{
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return 0;
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}