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<div class="title">number_precision.hpp</div> </div>
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<a href="a00083.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00040"></a>00040 <span class="preprocessor">#ifndef GLM_GTX_number_precision</span>
<a name="l00041"></a>00041 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_number_precision GLM_VERSION</span>
<a name="l00042"></a>00042 <span class="preprocessor"></span>
<a name="l00043"></a>00043 <span class="comment">// Dependency:</span>
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<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00045"></a>00045 <span class="preprocessor">#include &quot;../gtc/type_precision.hpp&quot;</span>
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<a name="l00046"></a>00046
<a name="l00047"></a>00047 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00048"></a>00048 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_number_precision extension included&quot;)</span>
<a name="l00049"></a>00049 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00050"></a>00050 <span class="preprocessor"></span>
<a name="l00051"></a>00051 <span class="keyword">namespace </span>glm{
<a name="l00052"></a>00052 <span class="keyword">namespace </span>gtx
<a name="l00053"></a>00053 {
<a name="l00055"></a>00055 <span class="comment">// Unsigned int vector types </span>
<a name="l00056"></a>00056
<a name="l00059"></a>00059
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<a name="l00060"></a><a class="code" href="a00203.html#ga5853fe457f4c8a6bc09343d0e9833980">00060</a> <span class="keyword">typedef</span> <a class="code" href="a00167.html#gaecc7082561fc9028b844b6cf3d305d36" title="8 bit unsigned integer type.">u8</a> <a class="code" href="a00167.html#gaf28751a632c5d41a55e4d8a95c861612" title="8 bit unsigned integer scalar type.">u8vec1</a>;
<a name="l00061"></a><a class="code" href="a00203.html#ga52cc069a92e126c3a8dcde93424d2ef0">00061</a> <span class="keyword">typedef</span> <a class="code" href="a00167.html#gaa2d7acc0adb536fab71fe261232a40ff" title="16 bit unsigned integer type.">u16</a> <a class="code" href="a00167.html#gac4d44e7f6ef424a6862c20324fbd1f37" title="16 bit unsigned integer scalar type.">u16vec1</a>;
<a name="l00062"></a><a class="code" href="a00203.html#ga9bbc1e14aea65cba5e2dcfef6a67d9f3">00062</a> <span class="keyword">typedef</span> <a class="code" href="a00167.html#ga8165913e068444f7842302d40ba897b9" title="32 bit unsigned integer type.">u32</a> <a class="code" href="a00167.html#ga7817770bd08eac13e9900d6fed97992f" title="32 bit unsigned integer scalar type.">u32vec1</a>;
<a name="l00063"></a><a class="code" href="a00203.html#ga818de170e2584ab037130f2881925974">00063</a> <span class="keyword">typedef</span> <a class="code" href="a00167.html#gaf3f312156984c365e9f65620354da70b" title="64 bit unsigned integer type.">u64</a> <a class="code" href="a00167.html#ga161407d0a17a31482aa74c7f1fd85a48" title="64 bit unsigned integer scalar type.">u64vec1</a>;
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<a name="l00064"></a>00064
<a name="l00066"></a>00066 <span class="comment">// Float vector types </span>
<a name="l00067"></a>00067
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<a name="l00068"></a><a class="code" href="a00203.html#ga116e2376ef94e8c60bc5c2b66fc5a6db">00068</a> <span class="keyword">typedef</span> <a class="code" href="a00005.html" title="16-bit floating point type.">f16</a> <a class="code" href="a00167.html#ga3bbeea656de4bf53918f1ad6f7889564" title="Half-precision floating-point vector of 1 component.">f16vec1</a>;
<a name="l00069"></a><a class="code" href="a00203.html#ga07f8d7348eb7ae059a84c118fdfeb943">00069</a> <span class="keyword">typedef</span> <a class="code" href="a00167.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7" title="32 bit single-precision floating-point scalar.">f32</a> <a class="code" href="a00167.html#gaa59c58b5e73d3df820fab8b0c8f3a6ef" title="Single-precision floating-point vector of 1 component.">f32vec1</a>;
<a name="l00070"></a><a class="code" href="a00203.html#gae5987a61b8c03d5c432a9e62f0b3efe1">00070</a> <span class="keyword">typedef</span> <a class="code" href="a00167.html#ga1d794d240091678f602e8de225b8d8c9" title="64 bit double-precision floating-point scalar.">f64</a> <a class="code" href="a00167.html#ga70b8c3dea6cb689ecd27cb388e4a54b6" title="Double-precision floating-point vector of 1 component.">f64vec1</a>;
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<a name="l00071"></a>00071
<a name="l00073"></a>00073 <span class="comment">// Float matrix types </span>
<a name="l00074"></a>00074
<a name="l00075"></a><a class="code" href="a00203.html#gafb6d00d30a02bc379153fbf0859c55fe">00075</a> <span class="keyword">typedef</span> <a class="code" href="a00005.html" title="16-bit floating point type.">f16</a> <a class="code" href="a00203.html#gafb6d00d30a02bc379153fbf0859c55fe" title="Half-precision floating-point scalar. (from GLM_GTX_number_precision extension)">f16mat1</a>;
<a name="l00076"></a><a class="code" href="a00203.html#ga228eca02d3e3f24c2eec052ee7f719fa">00076</a> <span class="keyword">typedef</span> <a class="code" href="a00005.html" title="16-bit floating point type.">f16</a> <a class="code" href="a00203.html#ga228eca02d3e3f24c2eec052ee7f719fa" title="Half-precision floating-point scalar. (from GLM_GTX_number_precision extension)">f16mat1x1</a>;
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<a name="l00077"></a><a class="code" href="a00203.html#ga145ad477a2a3e152855511c3b52469a6">00077</a> <span class="keyword">typedef</span> <a class="code" href="a00167.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7" title="32 bit single-precision floating-point scalar.">f32</a> <a class="code" href="a00203.html#ga145ad477a2a3e152855511c3b52469a6" title="Single-precision floating-point scalar. (from GLM_GTX_number_precision extension)">f32mat1</a>;
<a name="l00078"></a><a class="code" href="a00203.html#gac88c6a4dbfc380aa26e3adbbade36348">00078</a> <span class="keyword">typedef</span> <a class="code" href="a00167.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7" title="32 bit single-precision floating-point scalar.">f32</a> <a class="code" href="a00203.html#gac88c6a4dbfc380aa26e3adbbade36348" title="Single-precision floating-point scalar. (from GLM_GTX_number_precision extension)">f32mat1x1</a>;
<a name="l00079"></a><a class="code" href="a00203.html#ga59bfa589419b5265d01314fcecd33435">00079</a> <span class="keyword">typedef</span> <a class="code" href="a00167.html#ga1d794d240091678f602e8de225b8d8c9" title="64 bit double-precision floating-point scalar.">f64</a> <a class="code" href="a00203.html#ga59bfa589419b5265d01314fcecd33435" title="Double-precision floating-point scalar. (from GLM_GTX_number_precision extension)">f64mat1</a>;
<a name="l00080"></a><a class="code" href="a00203.html#ga448eeb08d0b7d8c43a8b292c981955fd">00080</a> <span class="keyword">typedef</span> <a class="code" href="a00167.html#ga1d794d240091678f602e8de225b8d8c9" title="64 bit double-precision floating-point scalar.">f64</a> <a class="code" href="a00203.html#ga448eeb08d0b7d8c43a8b292c981955fd" title="Double-precision floating-point scalar. (from GLM_GTX_number_precision extension)">f64mat1x1</a>;
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<a name="l00081"></a>00081
<a name="l00083"></a>00083 }<span class="comment">//namespace gtx</span>
<a name="l00084"></a>00084 }<span class="comment">//namespace glm</span>
<a name="l00085"></a>00085
<a name="l00086"></a>00086 <span class="preprocessor">#include &quot;number_precision.inl&quot;</span>
<a name="l00087"></a>00087
<a name="l00088"></a>00088 <span class="preprocessor">#endif//GLM_GTX_number_precision</span>
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