glm/glm/gtx/closest_point.hpp

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/// @ref gtx_closest_point
/// @file glm/gtx/closest_point.hpp
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///
/// @see core (dependence)
///
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/// @defgroup gtx_closest_point GLM_GTX_closest_point
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/// @ingroup gtx
///
/// @brief Find the point on a straight line which is the closet of a point.
///
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/// <glm/gtx/closest_point.hpp> need to be included to use these functionalities.
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#pragma once
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// Dependency:
#include "../glm.hpp"
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#ifndef GLM_ENABLE_EXPERIMENTAL
# error "GLM: GLM_GTX_closest_point is an experimetal extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
#endif
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
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# pragma message("GLM: GLM_GTX_closest_point extension included")
#endif
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namespace glm
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{
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/// @addtogroup gtx_closest_point
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/// @{
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/// Find the point on a straight line which is the closet of a point.
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/// @see gtx_closest_point
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> closestPointOnLine(
tvec3<T, P> const & point,
tvec3<T, P> const & a,
tvec3<T, P> const & b);
/// 2d lines work as well
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> closestPointOnLine(
tvec2<T, P> const & point,
tvec2<T, P> const & a,
tvec2<T, P> const & b);
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/// @}
}// namespace glm
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#include "closest_point.inl"