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< a name = "l00058" > < / a > 00058 < span class = "preprocessor" > #ifndef glm_ext< / span >
< a name = "l00059" > < / a > 00059 < span class = "preprocessor" > < / span > < span class = "preprocessor" > #define glm_ext< / span >
< a name = "l00060" > < / a > 00060 < span class = "preprocessor" > < / span >
< a name = "l00061" > < / a > 00061 < span class = "preprocessor" > #if(defined(GLM_MESSAGES) & & !defined(GLM_MESSAGE_EXT_INCLUDED_DISPLAYED))< / span >
< a name = "l00062" > < / a > 00062 < span class = "preprocessor" > < / span > < span class = "preprocessor" > # define GLM_MESSAGE_EXT_INCLUDED_DISPLAYED< / span >
< a name = "l00063" > < / a > 00063 < span class = "preprocessor" > < / span > < span class = "preprocessor" > # pragma message(" GLM: All extensions included (not recommanded)" )< / span >
< a name = "l00064" > < / a > 00064 < span class = "preprocessor" > < / span > < span class = "preprocessor" > #endif//GLM_MESSAGES< / span >
< a name = "l00065" > < / a > 00065 < span class = "preprocessor" > < / span >
< a name = "l00066" > < / a > 00066 < span class = "preprocessor" > #include " < a class = "code" href = "a00052.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtc/half_float.hpp< / a > " < / span >
< a name = "l00067" > < / a > 00067 < span class = "preprocessor" > #include " < a class = "code" href = "a00067.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtc/matrix_access.hpp< / a > " < / span >
< a name = "l00068" > < / a > 00068 < span class = "preprocessor" > #include " < a class = "code" href = "a00069.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtc/matrix_integer.hpp< / a > " < / span >
< a name = "l00069" > < / a > 00069 < span class = "preprocessor" > #include " < a class = "code" href = "a00071.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtc/matrix_inverse.hpp< / a > " < / span >
< a name = "l00070" > < / a > 00070 < span class = "preprocessor" > #include " < a class = "code" href = "a00075.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtc/matrix_transform.hpp< / a > " < / span >
< a name = "l00071" > < / a > 00071 < span class = "preprocessor" > #include " < a class = "code" href = "a00091.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtc/quaternion.hpp< / a > " < / span >
< a name = "l00072" > < / a > 00072 < span class = "preprocessor" > #include " < a class = "code" href = "a00104.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtc/swizzle.hpp< / a > " < / span >
< a name = "l00073" > < / a > 00073 < span class = "preprocessor" > #include " < a class = "code" href = "a00122.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtc/type_precision.hpp< / a > " < / span >
< a name = "l00074" > < / a > 00074 < span class = "preprocessor" > #include " < a class = "code" href = "a00123.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtc/type_ptr.hpp< / a > " < / span >
< a name = "l00075" > < / a > 00075
< a name = "l00076" > < / a > 00076 < span class = "preprocessor" > #include " < a class = "code" href = "a00024.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/associated_min_max.hpp< / a > " < / span >
< a name = "l00077" > < / a > 00077 < span class = "preprocessor" > #include " < a class = "code" href = "a00025.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/bit.hpp< / a > " < / span >
< a name = "l00078" > < / a > 00078 < span class = "preprocessor" > #include " ./gtx/closest_point.hpp" < / span >
< a name = "l00079" > < / a > 00079 < span class = "preprocessor" > #include " < a class = "code" href = "a00027.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/color_cast.hpp< / a > " < / span >
< a name = "l00080" > < / a > 00080 < span class = "preprocessor" > #include " < a class = "code" href = "a00028.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/color_space.hpp< / a > " < / span >
< a name = "l00081" > < / a > 00081 < span class = "preprocessor" > #include " < a class = "code" href = "a00029.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/color_space_YCoCg.hpp< / a > " < / span >
< a name = "l00082" > < / a > 00082 < span class = "preprocessor" > #include " < a class = "code" href = "a00030.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/compatibility.hpp< / a > " < / span >
< a name = "l00083" > < / a > 00083 < span class = "preprocessor" > #include " < a class = "code" href = "a00031.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/component_wise.hpp< / a > " < / span >
< a name = "l00084" > < / a > 00084 < span class = "preprocessor" > #include " < a class = "code" href = "a00033.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/epsilon.hpp< / a > " < / span >
< a name = "l00085" > < / a > 00085 < span class = "preprocessor" > #include " < a class = "code" href = "a00034.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/euler_angles.hpp< / a > " < / span >
< a name = "l00086" > < / a > 00086 < span class = "preprocessor" > #include " < a class = "code" href = "a00036.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/extend.hpp< / a > " < / span >
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< a name = "l00087" > < / a > 00087 < span class = "preprocessor" > #include " < a class = "code" href = "a00037.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/extented_min_max.hpp< / a > " < / span >
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< a name = "l00088" > < / a > 00088 < span class = "preprocessor" > #include " < a class = "code" href = "a00038.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/fast_exponential.hpp< / a > " < / span >
< a name = "l00089" > < / a > 00089 < span class = "preprocessor" > #include " < a class = "code" href = "a00039.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/fast_square_root.hpp< / a > " < / span >
< a name = "l00090" > < / a > 00090 < span class = "preprocessor" > #include " < a class = "code" href = "a00040.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/fast_trigonometry.hpp< / a > " < / span >
< a name = "l00091" > < / a > 00091 < span class = "preprocessor" > #include " < a class = "code" href = "a00051.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/gradient_paint.hpp< / a > " < / span >
< a name = "l00092" > < / a > 00092 < span class = "preprocessor" > #include " < a class = "code" href = "a00053.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/handed_coordinate_space.hpp< / a > " < / span >
< a name = "l00093" > < / a > 00093 < span class = "preprocessor" > #include " < a class = "code" href = "a00055.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/inertia.hpp< / a > " < / span >
< a name = "l00094" > < / a > 00094 < span class = "preprocessor" > #include " < a class = "code" href = "a00056.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/int_10_10_10_2.hpp< / a > " < / span >
< a name = "l00095" > < / a > 00095 < span class = "preprocessor" > #include " < a class = "code" href = "a00057.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/integer.hpp< / a > " < / span >
< a name = "l00096" > < / a > 00096 < span class = "preprocessor" > #include " < a class = "code" href = "a00058.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/intersect.hpp< / a > " < / span >
< a name = "l00097" > < / a > 00097 < span class = "preprocessor" > #include " < a class = "code" href = "a00065.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/log_base.hpp< / a > " < / span >
< a name = "l00098" > < / a > 00098 < span class = "preprocessor" > #include " < a class = "code" href = "a00068.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/matrix_cross_product.hpp< / a > " < / span >
< a name = "l00099" > < / a > 00099 < span class = "preprocessor" > #include " < a class = "code" href = "a00070.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/matrix_interpolation.hpp< / a > " < / span >
< a name = "l00100" > < / a > 00100 < span class = "preprocessor" > #include " < a class = "code" href = "a00072.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/matrix_major_storage.hpp< / a > " < / span >
< a name = "l00101" > < / a > 00101 < span class = "preprocessor" > #include " < a class = "code" href = "a00073.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/matrix_operation.hpp< / a > " < / span >
< a name = "l00102" > < / a > 00102 < span class = "preprocessor" > #include " < a class = "code" href = "a00074.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/matrix_query.hpp< / a > " < / span >
< a name = "l00103" > < / a > 00103 < span class = "preprocessor" > #include " < a class = "code" href = "a00076.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/mixed_product.hpp< / a > " < / span >
< a name = "l00104" > < / a > 00104 < span class = "preprocessor" > #include " < a class = "code" href = "a00077.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/multiple.hpp< / a > " < / span >
< a name = "l00105" > < / a > 00105 < span class = "preprocessor" > #include " < a class = "code" href = "a00079.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/noise.hpp< / a > " < / span >
< a name = "l00106" > < / a > 00106 < span class = "preprocessor" > #include " < a class = "code" href = "a00080.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/norm.hpp< / a > " < / span >
< a name = "l00107" > < / a > 00107 < span class = "preprocessor" > #include " < a class = "code" href = "a00081.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/normal.hpp< / a > " < / span >
< a name = "l00108" > < / a > 00108 < span class = "preprocessor" > #include " < a class = "code" href = "a00082.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/normalize_dot.hpp< / a > " < / span >
< a name = "l00109" > < / a > 00109 < span class = "preprocessor" > #include " < a class = "code" href = "a00083.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/number_precision.hpp< / a > " < / span >
< a name = "l00110" > < / a > 00110 < span class = "preprocessor" > #include " < a class = "code" href = "a00084.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/ocl_type.hpp< / a > " < / span >
< a name = "l00111" > < / a > 00111 < span class = "preprocessor" > #include " < a class = "code" href = "a00085.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/optimum_pow.hpp< / a > " < / span >
< a name = "l00112" > < / a > 00112 < span class = "preprocessor" > #include " < a class = "code" href = "a00086.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/orthonormalize.hpp< / a > " < / span >
< a name = "l00113" > < / a > 00113 < span class = "preprocessor" > #include " < a class = "code" href = "a00088.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/perpendicular.hpp< / a > " < / span >
< a name = "l00114" > < / a > 00114 < span class = "preprocessor" > #include " < a class = "code" href = "a00089.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/polar_coordinates.hpp< / a > " < / span >
< a name = "l00115" > < / a > 00115 < span class = "preprocessor" > #include " < a class = "code" href = "a00090.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/projection.hpp< / a > " < / span >
< a name = "l00116" > < / a > 00116 < span class = "preprocessor" > #include " < a class = "code" href = "a00092.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/quaternion.hpp< / a > " < / span >
< a name = "l00117" > < / a > 00117 < span class = "preprocessor" > #include " < a class = "code" href = "a00094.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/random.hpp< / a > " < / span >
< a name = "l00118" > < / a > 00118 < span class = "preprocessor" > #include " < a class = "code" href = "a00095.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/raw_data.hpp< / a > " < / span >
< a name = "l00119" > < / a > 00119 < span class = "preprocessor" > #include " < a class = "code" href = "a00096.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/reciprocal.hpp< / a > " < / span >
< a name = "l00120" > < / a > 00120 < span class = "preprocessor" > #include " < a class = "code" href = "a00097.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/rotate_vector.hpp< / a > " < / span >
< a name = "l00121" > < / a > 00121 < span class = "preprocessor" > #include " < a class = "code" href = "a00101.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/spline.hpp< / a > " < / span >
< a name = "l00122" > < / a > 00122 < span class = "preprocessor" > #include " < a class = "code" href = "a00102.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/std_based_type.hpp< / a > " < / span >
< a name = "l00123" > < / a > 00123 < span class = "preprocessor" > #include " < a class = "code" href = "a00103.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/string_cast.hpp< / a > " < / span >
< a name = "l00124" > < / a > 00124 < span class = "preprocessor" > #include " < a class = "code" href = "a00105.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/transform.hpp< / a > " < / span >
< a name = "l00125" > < / a > 00125 < span class = "preprocessor" > #include " < a class = "code" href = "a00106.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/transform2.hpp< / a > " < / span >
< a name = "l00126" > < / a > 00126 < span class = "preprocessor" > #include " < a class = "code" href = "a00130.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/ulp.hpp< / a > " < / span >
< a name = "l00127" > < / a > 00127 < span class = "preprocessor" > #include " < a class = "code" href = "a00132.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/vec1.hpp< / a > " < / span >
< a name = "l00128" > < / a > 00128 < span class = "preprocessor" > #include " < a class = "code" href = "a00133.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/vector_access.hpp< / a > " < / span >
< a name = "l00129" > < / a > 00129 < span class = "preprocessor" > #include " < a class = "code" href = "a00134.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/vector_angle.hpp< / a > " < / span >
< a name = "l00130" > < / a > 00130 < span class = "preprocessor" > #include " < a class = "code" href = "a00135.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/vector_query.hpp< / a > " < / span >
< a name = "l00131" > < / a > 00131 < span class = "preprocessor" > #include " < a class = "code" href = "a00136.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/verbose_operator.hpp< / a > " < / span >
< a name = "l00132" > < / a > 00132 < span class = "preprocessor" > #include " < a class = "code" href = "a00137.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/wrap.hpp< / a > " < / span >
< a name = "l00133" > < / a > 00133
< a name = "l00134" > < / a > 00134 < span class = "preprocessor" > #if(GLM_ARCH & GLM_ARCH_SSE2)< / span >
< a name = "l00135" > < / a > 00135 < span class = "preprocessor" > < / span > < span class = "preprocessor" > # include " < a class = "code" href = "a00100.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./gtx/simd_vec4.hpp< / a > " < / span >
< a name = "l00136" > < / a > 00136 < span class = "preprocessor" > # include " ./gtx/simd_mat4.hpp" < / span >
< a name = "l00137" > < / a > 00137 < span class = "preprocessor" > #endif< / span >
< a name = "l00138" > < / a > 00138 < span class = "preprocessor" > < / span >
< a name = "l00139" > < / a > 00139 < span class = "preprocessor" > #include " < a class = "code" href = "a00138.html" title = "OpenGL Mathematics (glm.g-truc.net)" > ./virtrev/xstream.hpp< / a > " < / span >
< a name = "l00140" > < / a > 00140
< a name = "l00141" > < / a > 00141 < span class = "comment" > //const float goldenRatio = 1.618033988749894848f;< / span >
< a name = "l00142" > < / a > 00142 < span class = "comment" > //const float pi = 3.141592653589793238f;< / span >
< a name = "l00143" > < / a > 00143
< a name = "l00144" > < / a > 00144 < span class = "preprocessor" > #endif //glm_ext< / span >
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2011-12-07 14:50:15 +00:00
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Generated by   < a href = "http://www.doxygen.org/index.html" >
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< / a > 1.7.5
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2011-11-12 23:26:02 +00:00
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