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< title > GLM_GTC_type_ptr: Memory layout access< / title >
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< div class = "title" > GLM_GTC_type_ptr: Memory layout access< / div > < / div >
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< div class = "ingroups" > < a class = "el" href = "a00151.html" > GTC Extensions (Stable)< / a > < / div > < / div >
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Functions< / h2 > < / td > < / tr >
< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat2x2< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00168.html#gafd896ef261762a6ab412b61181d5ecae" > make_mat2< / a > (T const *const ptr)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat2x2< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00168.html#ga1d0007368a23e89e4a0efcda06c1fa27" > make_mat2x2< / a > (T const *const ptr)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat2x3< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00168.html#ga87d29f47fbd3990a344be2eac404aee3" > make_mat2x3< / a > (T const *const ptr)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat2x4< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00168.html#gaab3df4b27b38505f1413f507ebc43d18" > make_mat2x4< / a > (T const *const ptr)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat3x3< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00168.html#gacd8f067b4fb7bd3d48663102b5178ef2" > make_mat3< / a > (T const *const ptr)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat3x2< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00168.html#ga8764d696bd4dfb91d689ca196414b36b" > make_mat3x2< / a > (T const *const ptr)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat3x3< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00168.html#ga56ddd61c1c64dba464e392b2c2011226" > make_mat3x3< / a > (T const *const ptr)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat3x4< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00168.html#gaae2b48f5109461f13f63ccf5b4cde672" > make_mat3x4< / a > (T const *const ptr)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat4x4< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00168.html#ga723dd6241d4edf2ad48b25e5007054a7" > make_mat4< / a > (T const *const ptr)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat4x2< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00168.html#ga3717ecbb38c8a24043ee17bdff94bca5" > make_mat4x2< / a > (T const *const ptr)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat4x3< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00168.html#gae91cc925c4154c5fe4ef1fc7da96a9a8" > make_mat4x3< / a > (T const *const ptr)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat4x4< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00168.html#gaa287485a3978d319e60a1cadd8a1c139" > make_mat4x4< / a > (T const *const ptr)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tquat< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00168.html#ga341b6592d08bc2e3871ceec05e0c060d" > make_quat< / a > (T const *const ptr)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tvec2< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00168.html#ga60e64ef452541f76f7b5b4e04b18062a" > make_vec2< / a > (T const *const ptr)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tvec3< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00168.html#ga0e2e7d24d80edb5a95a86c6a76ae5a41" > make_vec3< / a > (T const *const ptr)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tvec4< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00168.html#ga5d91c17941c35effc46b335ad6fb6252" > make_vec4< / a > (T const *const ptr)< / td > < / tr >
< tr > < td class = "memTemplParams" colspan = "2" > template< typename genType > < / td > < / tr >
< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > genType::value_type const *  < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00168.html#ga140f5c39d519780c61e02e47daa7d18a" > value_ptr< / a > (genType const & vec)< / td > < / tr >
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< / table >
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< hr / > < a name = "details" id = "details" > < / a > < h2 > Detailed Description< / h2 >
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< p > Handles the interaction between pointers and vector, matrix types. < / p >
< p > This extension defines an overloaded function, glm::value_ptr, which takes any of the < a class = "el" href = "a00157.html" > core template types< / a > . It returns a pointer to the memory layout of the object. Matrix types store their values in column-major order.< / p >
< p > This is useful for uploading data to matrices or copying data to buffer objects.< / p >
< p > Example: < / p >
< div class = "fragment" > < pre class = "fragment" > < span class = "preprocessor" > #include < < a class = "code" href = "a00050.html" title = "OpenGL Mathematics (glm.g-truc.net)" > glm/glm.hpp< / a > > < / span >
< span class = "preprocessor" > #include < < a class = "code" href = "a00123.html" title = "OpenGL Mathematics (glm.g-truc.net)" > glm/gtc/type_ptr.hpp< / a > > < / span >
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glm< a class = "code" href = "a00155.html#ga8a44105c47072f9ea1413f15faa31f64" title = "3 components vector of floating-point numbers." > ::vec3< / a > aVector(3);
glm< a class = "code" href = "a00155.html#gade0eb47c01f79384a6f38017ede17446" title = "4 columns of 4 components matrix of floating-point numbers." > ::mat4< / a > someMatrix(1.0);
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glUniform3fv(uniformLoc, 1, < a class = "code" href = "a00168.html#ga140f5c39d519780c61e02e47daa7d18a" title = "Return the constant address to the data of the input parameter." > glm::value_ptr< / a > (aVector));
glUniformMatrix4fv(uniformMatrixLoc, 1, GL_FALSE, < a class = "code" href = "a00168.html#ga140f5c39d519780c61e02e47daa7d18a" title = "Return the constant address to the data of the input parameter." > glm::value_ptr< / a > (someMatrix));
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< / pre > < / div > < p > < < a class = "el" href = "a00123.html" title = "OpenGL Mathematics (glm.g-truc.net)" > glm/gtc/type_ptr.hpp< / a > > need to be included to use these functionalities. < / p >
< hr / > < h2 > Function Documentation< / h2 >
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< a class = "anchor" id = "gafd896ef261762a6ab412b61181d5ecae" > < / a > <!-- doxytag: member="glm::make_mat2" ref="gafd896ef261762a6ab412b61181d5ecae" args="(T const *const ptr)" -->
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< td > (< / td >
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< p > Build a matrix from a pointer. < / p >
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< dl class = "see" > < dt > < b > See also:< / b > < / dt > < dd > < a class = "el" href = "a00168.html" title = "Handles the interaction between pointers and vector, matrix types." > GLM_GTC_type_ptr: Memory layout access< / a > < / dd > < / dl >
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< td class = "memname" > detail::tmat2x2< T> glm::make_mat2x2 < / td >
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< td > (< / td >
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< p > Build a matrix from a pointer. < / p >
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< dl class = "see" > < dt > < b > See also:< / b > < / dt > < dd > < a class = "el" href = "a00168.html" title = "Handles the interaction between pointers and vector, matrix types." > GLM_GTC_type_ptr: Memory layout access< / a > < / dd > < / dl >
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< a class = "anchor" id = "ga87d29f47fbd3990a344be2eac404aee3" > < / a > <!-- doxytag: member="glm::make_mat2x3" ref="ga87d29f47fbd3990a344be2eac404aee3" args="(T const *const ptr)" -->
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< td class = "memname" > detail::tmat2x3< T> glm::make_mat2x3 < / td >
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< td > (< / td >
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< p > Build a matrix from a pointer. < / p >
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< dl class = "see" > < dt > < b > See also:< / b > < / dt > < dd > < a class = "el" href = "a00168.html" title = "Handles the interaction between pointers and vector, matrix types." > GLM_GTC_type_ptr: Memory layout access< / a > < / dd > < / dl >
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< td > (< / td >
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< p > Build a matrix from a pointer. < / p >
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< dl class = "see" > < dt > < b > See also:< / b > < / dt > < dd > < a class = "el" href = "a00168.html" title = "Handles the interaction between pointers and vector, matrix types." > GLM_GTC_type_ptr: Memory layout access< / a > < / dd > < / dl >
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< td class = "memname" > detail::tmat3x3< T> glm::make_mat3 < / td >
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< td > (< / td >
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< p > Build a matrix from a pointer. < / p >
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< dl class = "see" > < dt > < b > See also:< / b > < / dt > < dd > < a class = "el" href = "a00168.html" title = "Handles the interaction between pointers and vector, matrix types." > GLM_GTC_type_ptr: Memory layout access< / a > < / dd > < / dl >
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< p > Build a matrix from a pointer. < / p >
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< dl class = "see" > < dt > < b > See also:< / b > < / dt > < dd > < a class = "el" href = "a00168.html" title = "Handles the interaction between pointers and vector, matrix types." > GLM_GTC_type_ptr: Memory layout access< / a > < / dd > < / dl >
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< p > Build a matrix from a pointer. < / p >
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< dl class = "see" > < dt > < b > See also:< / b > < / dt > < dd > < a class = "el" href = "a00168.html" title = "Handles the interaction between pointers and vector, matrix types." > GLM_GTC_type_ptr: Memory layout access< / a > < / dd > < / dl >
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