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36 lines
996 B
C++
36 lines
996 B
C++
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2010-09-26
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// Updated : 2010-09-27
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// Licence : This source is under MIT License
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// File : gli/gtx/loader_dds10.hpp
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#ifndef GLI_GTX_LOADER_DDS10_INCLUDED
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#define GLI_GTX_LOADER_DDS10_INCLUDED
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#include "../gli.hpp"
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#include <fstream>
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namespace gli{
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namespace gtx{
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namespace loader_dds10
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{
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texture2D loadDDS10(
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std::string const & Filename);
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void saveDDS10(
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texture2D const & Image,
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std::string const & Filename);
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}//namespace loader_dds10
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}//namespace gtx
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}//namespace gli
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namespace gli{using namespace gtx::loader_dds10;}
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#include "loader_dds10.inl"
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#endif//GLI_GTX_LOADER_DDS10_INCLUDED
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