<tr><tdclass="memItemLeft"align="right"valign="top">struct  </td><tdclass="memItemRight"valign="bottom"><aclass="el"href="a00006.html">tmat2x2< T ></a></td></tr>
<tr><tdclass="mdescLeft"> </td><tdclass="mdescRight">Template for 2 * 2 matrix of floating-point numbers. <ahref="a00006.html#_details">More...</a><br/></td></tr>
<tr><tdclass="memItemLeft"align="right"valign="top">struct  </td><tdclass="memItemRight"valign="bottom"><aclass="el"href="a00007.html">tmat2x3< T ></a></td></tr>
<tr><tdclass="mdescLeft"> </td><tdclass="mdescRight">Template for 2 columns and 3 rows matrix of floating-point numbers. <ahref="a00007.html#_details">More...</a><br/></td></tr>
<tr><tdclass="memItemLeft"align="right"valign="top">struct  </td><tdclass="memItemRight"valign="bottom"><aclass="el"href="a00008.html">tmat2x4< T ></a></td></tr>
<tr><tdclass="mdescLeft"> </td><tdclass="mdescRight">Template for 2 columns and 4 rows matrix of floating-point numbers. <ahref="a00008.html#_details">More...</a><br/></td></tr>
<tr><tdclass="memItemLeft"align="right"valign="top">struct  </td><tdclass="memItemRight"valign="bottom"><aclass="el"href="a00009.html">tmat3x2< T ></a></td></tr>
<tr><tdclass="mdescLeft"> </td><tdclass="mdescRight">Template for 3 columns and 2 rows matrix of floating-point numbers. <ahref="a00009.html#_details">More...</a><br/></td></tr>
<tr><tdclass="memItemLeft"align="right"valign="top">struct  </td><tdclass="memItemRight"valign="bottom"><aclass="el"href="a00010.html">tmat3x3< T ></a></td></tr>
<tr><tdclass="mdescLeft"> </td><tdclass="mdescRight">Template for 3 * 3 matrix of floating-point numbers. <ahref="a00010.html#_details">More...</a><br/></td></tr>
<tr><tdclass="memItemLeft"align="right"valign="top">struct  </td><tdclass="memItemRight"valign="bottom"><aclass="el"href="a00011.html">tmat3x4< T ></a></td></tr>
<tr><tdclass="mdescLeft"> </td><tdclass="mdescRight">Template for 3 columns and 4 rows matrix of floating-point numbers. <ahref="a00011.html#_details">More...</a><br/></td></tr>
<tr><tdclass="memItemLeft"align="right"valign="top">struct  </td><tdclass="memItemRight"valign="bottom"><aclass="el"href="a00012.html">tmat4x2< T ></a></td></tr>
<tr><tdclass="mdescLeft"> </td><tdclass="mdescRight">Template for 4 columns and 2 rows matrix of floating-point numbers. <ahref="a00012.html#_details">More...</a><br/></td></tr>
<tr><tdclass="memItemLeft"align="right"valign="top">struct  </td><tdclass="memItemRight"valign="bottom"><aclass="el"href="a00013.html">tmat4x3< T ></a></td></tr>
<tr><tdclass="mdescLeft"> </td><tdclass="mdescRight">Template for 4 columns and 3 rows matrix of floating-point numbers. <ahref="a00013.html#_details">More...</a><br/></td></tr>
<tr><tdclass="memItemLeft"align="right"valign="top">struct  </td><tdclass="memItemRight"valign="bottom"><aclass="el"href="a00014.html">tmat4x4< T ></a></td></tr>
<tr><tdclass="mdescLeft"> </td><tdclass="mdescRight">Template for 4 * 4 matrix of floating-point numbers. <ahref="a00014.html#_details">More...</a><br/></td></tr>
<tr><tdclass="memItemLeft"align="right"valign="top">struct  </td><tdclass="memItemRight"valign="bottom"><aclass="el"href="a00016.html">tvec2< T ></a></td></tr>
<tr><tdclass="memItemLeft"align="right"valign="top">struct  </td><tdclass="memItemRight"valign="bottom"><aclass="el"href="a00017.html">tvec3< T ></a></td></tr>
<tr><tdclass="mdescLeft"> </td><tdclass="mdescRight">Basic 3D vector type. <ahref="a00017.html#_details">More...</a><br/></td></tr>
<tr><tdclass="memItemLeft"align="right"valign="top">struct  </td><tdclass="memItemRight"valign="bottom"><aclass="el"href="a00018.html">tvec4< T ></a></td></tr>
<p>These types are all templates used to define the actual <aclass="el"href="a00155.html">Types</a>. These templetes are implementation details of GLM types and should not be used explicitly. </p>