glm/doc/api-0.9.3/a00157.html
2011-11-12 23:26:02 +00:00

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<h1>Template types</h1> </div>
<div class="ingroups"><a class="el" href="a00154.html">GLM Core</a></div></div>
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<p>The generic template types used as the basis for the core types.
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<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00006.html">tmat2x2&lt; T &gt;</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Template for 2 * 2 matrix of floating-point numbers. <a href="a00006.html#_details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00007.html">tmat2x3&lt; T &gt;</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Template for 2 columns and 3 rows matrix of floating-point numbers. <a href="a00007.html#_details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00008.html">tmat2x4&lt; T &gt;</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Template for 2 columns and 4 rows matrix of floating-point numbers. <a href="a00008.html#_details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00009.html">tmat3x2&lt; T &gt;</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Template for 3 columns and 2 rows matrix of floating-point numbers. <a href="a00009.html#_details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00010.html">tmat3x3&lt; T &gt;</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Template for 3 * 3 matrix of floating-point numbers. <a href="a00010.html#_details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00011.html">tmat3x4&lt; T &gt;</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Template for 3 columns and 4 rows matrix of floating-point numbers. <a href="a00011.html#_details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00012.html">tmat4x2&lt; T &gt;</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Template for 4 columns and 2 rows matrix of floating-point numbers. <a href="a00012.html#_details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00013.html">tmat4x3&lt; T &gt;</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Template for 4 columns and 3 rows matrix of floating-point numbers. <a href="a00013.html#_details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00014.html">tmat4x4&lt; T &gt;</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Template for 4 * 4 matrix of floating-point numbers. <a href="a00014.html#_details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00016.html">tvec2&lt; T &gt;</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The basic 2D vector type. <a href="a00016.html#_details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00017.html">tvec3&lt; T &gt;</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Basic 3D vector type. <a href="a00017.html#_details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00018.html">tvec4&lt; T &gt;</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Basic 4D vector type. <a href="a00018.html#_details">More...</a><br/></td></tr>
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<p>The generic template types used as the basis for the core types. </p>
<p>These types are all templates used to define the actual <a class="el" href="a00155.html">Types</a>. These templetes are implementation details of GLM types and should not be used explicitly. </p>
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