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< div class = "title" > random.hpp< / div > < / div >
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< a href = "a00093.html" > Go to the documentation of this file.< / a > < div class = "fragment" > < pre class = "fragment" > < a name = "l00001" > < / a > 00001
< a name = "l00002" > < / a > 00002
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< a name = "l00038" > < / a > 00038
< a name = "l00039" > < / a > 00039
< a name = "l00040" > < / a > 00040 < span class = "preprocessor" > #ifndef GLM_GTC_random< / span >
< a name = "l00041" > < / a > 00041 < span class = "preprocessor" > < / span > < span class = "preprocessor" > #define GLM_GTC_random GLM_VERSION< / span >
< a name = "l00042" > < / a > 00042 < span class = "preprocessor" > < / span >
< a name = "l00043" > < / a > 00043 < span class = "comment" > // Dependency:< / span >
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< a name = "l00044" > < / a > 00044 < span class = "preprocessor" > #include " ../glm.hpp" < / span >
< a name = "l00045" > < / a > 00045 < span class = "preprocessor" > #include " ../gtc/half_float.hpp" < / span >
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< a name = "l00046" > < / a > 00046
< a name = "l00047" > < / a > 00047 < span class = "preprocessor" > #if(defined(GLM_MESSAGES) & & !defined(glm_ext))< / span >
< a name = "l00048" > < / a > 00048 < span class = "preprocessor" > < / span > < span class = "preprocessor" > # pragma message(" GLM: GLM_GTC_random extension included" )< / span >
< a name = "l00049" > < / a > 00049 < span class = "preprocessor" > < / span > < span class = "preprocessor" > #endif< / span >
< a name = "l00050" > < / a > 00050 < span class = "preprocessor" > < / span >
< a name = "l00051" > < / a > 00051 < span class = "keyword" > namespace < / span > glm
< a name = "l00052" > < / a > 00052 {
< a name = "l00055" > < / a > 00055
< a name = "l00062" > < / a > 00062 < span class = "keyword" > template< / span > < < span class = "keyword" > typename< / span > genType>
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< a name = "l00063" > < / a > 00063 genType < a class = "code" href = "a00165.html#ga4fbce21c9727ffcd7f19813d6d7d8024" title = "Generate random numbers in the interval [Min, Max], according a linear distribution." > linearRand< / a > (
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< a name = "l00064" > < / a > 00064 genType < span class = "keyword" > const< / span > & Min,
< a name = "l00065" > < / a > 00065 genType < span class = "keyword" > const< / span > & Max);
< a name = "l00066" > < / a > 00066
< a name = "l00072" > < / a > 00072 < span class = "keyword" > template< / span > < < span class = "keyword" > typename< / span > genType>
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< a name = "l00073" > < / a > 00073 genType < a class = "code" href = "a00165.html#ga8cf40a2f2268b91103f763b6ea2c44d8" title = "Generate random numbers in the interval [Min, Max], according a gaussian distribution." > gaussRand< / a > (
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< a name = "l00074" > < / a > 00074 genType < span class = "keyword" > const< / span > & Mean,
< a name = "l00075" > < / a > 00075 genType < span class = "keyword" > const< / span > & Deviation);
< a name = "l00076" > < / a > 00076
< a name = "l00081" > < / a > 00081 < span class = "keyword" > template< / span > < < span class = "keyword" > typename< / span > T>
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< a name = "l00082" > < / a > 00082 detail::tvec2< T> < a class = "code" href = "a00165.html#ga6e74477d1997a1bc2cf62bcc36167674" title = "Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius..." > circularRand< / a > (
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< a name = "l00083" > < / a > 00083 T < span class = "keyword" > const< / span > & Radius);
< a name = "l00084" > < / a > 00084
< a name = "l00089" > < / a > 00089 < span class = "keyword" > template< / span > < < span class = "keyword" > typename< / span > T>
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< a name = "l00090" > < / a > 00090 detail::tvec3< T> < a class = "code" href = "a00165.html#ga291f75129653fa6371d2d57d78f8aca6" title = "Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius..." > sphericalRand< / a > (
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< a name = "l00091" > < / a > 00091 T < span class = "keyword" > const< / span > & Radius);
< a name = "l00092" > < / a > 00092
< a name = "l00097" > < / a > 00097 < span class = "keyword" > template< / span > < < span class = "keyword" > typename< / span > T>
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< a name = "l00098" > < / a > 00098 detail::tvec2< T> < a class = "code" href = "a00165.html#gaacf5ed0c8f984b4ca3004019c573dc51" title = "Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a..." > diskRand< / a > (
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< a name = "l00099" > < / a > 00099 T < span class = "keyword" > const< / span > & Radius);
< a name = "l00100" > < / a > 00100
< a name = "l00105" > < / a > 00105 < span class = "keyword" > template< / span > < < span class = "keyword" > typename< / span > T>
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< a name = "l00106" > < / a > 00106 GLM_FUNC_QUALIFIER detail::tvec3< T> < a class = "code" href = "a00165.html#ga9603f085f45198fac365d85756941be5" title = "Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of..." > ballRand< / a > (
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< a name = "l00107" > < / a > 00107 T < span class = "keyword" > const< / span > & Radius);
< a name = "l00108" > < / a > 00108
< a name = "l00110" > < / a > 00110 }< span class = "comment" > //namespace glm< / span >
< a name = "l00111" > < / a > 00111
< a name = "l00112" > < / a > 00112 < span class = "preprocessor" > #include " random.inl" < / span >
< a name = "l00113" > < / a > 00113
< a name = "l00114" > < / a > 00114 < span class = "preprocessor" > #endif//GLM_GTC_random< / span >
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