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< title > GLM_GTX_transform2: Extra transformation matrices< / title >
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< div class = "title" > GLM_GTX_transform2: Extra transformation matrices< / div > < / div >
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< div class = "ingroups" > < a class = "el" href = "a00152.html" > GTX Extensions (Experimental)< / a > < / div > < / div >
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Functions< / h2 > < / td > < / tr >
< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat3x3< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00221.html#ga63ac40786b580f12561cd69df85b62ab" > proj2D< / a > (const detail::tmat3x3< T > & m, const detail::tvec3< T > & normal)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat4x4< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00221.html#gadd9c5431c89ba697f0fa0332c171a71e" > proj3D< / a > (const detail::tmat4x4< T > & m, const detail::tvec3< T > & normal)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename valType > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat4x4< valType >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00221.html#ga22a8d41efc320bcdee0ed09bad45f596" > scaleBias< / a > (valType scale, valType bias)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename valType > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat4x4< valType >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00221.html#ga94ffe124f2d5425f0a517d9adbb88bdd" > scaleBias< / a > (detail::tmat4x4< valType > const & m, valType scale, valType bias)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat3x3< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00221.html#gadddd52c978f045f5f8dca53495b9ae61" > shearX2D< / a > (detail::tmat3x3< T > const & m, T y)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat4x4< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00221.html#gada3d1377736da971fd1d33b5749d4dd3" > shearX3D< / a > (const detail::tmat4x4< T > & m, T y, T z)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat3x3< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00221.html#gad6911c0aa16802530d2344633074d23c" > shearY2D< / a > (detail::tmat3x3< T > const & m, T x)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat4x4< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00221.html#ga48f777ba390f40b93c2b0ace7523bbdf" > shearY3D< / a > (const detail::tmat4x4< T > & m, T x, T z)< / td > < / tr >
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< tr > < td class = "memTemplParams" colspan = "2" > template< typename T > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tmat4x4< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00221.html#ga9e8ec50d810af7f3da402ef120b37e3f" > shearZ3D< / a > (const detail::tmat4x4< T > & m, T x, T y)< / td > < / tr >
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< / table >
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< hr / > < a name = "details" id = "details" > < / a > < h2 > Detailed Description< / h2 >
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< p > Add extra transformation matrices. < / p >
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< p > < < a class = "el" href = "a00106.html" title = "OpenGL Mathematics (glm.g-truc.net)" > glm/gtx/transform2.hpp< / a > > need to be included to use these functionalities. < / p >
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< hr / > < h2 > Function Documentation< / h2 >
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< a class = "anchor" id = "ga63ac40786b580f12561cd69df85b62ab" > < / a > <!-- doxytag: member="glm::proj2D" ref="ga63ac40786b580f12561cd69df85b62ab" args="(const detail::tmat3x3< T > &m, const detail::tvec3< T > &normal)" -->
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< td class = "memname" > detail::tmat3x3< T> glm::proj2D < / td >
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< p > Build planar projection matrix along normal axis. < / p >
< p > From GLM_GTX_transform2 extension. < / p >
< / div >
< / div >
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< a class = "anchor" id = "gadd9c5431c89ba697f0fa0332c171a71e" > < / a > <!-- doxytag: member="glm::proj3D" ref="gadd9c5431c89ba697f0fa0332c171a71e" args="(const detail::tmat4x4< T > &m, const detail::tvec3< T > &normal)" -->
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< td class = "memname" > detail::tmat4x4< T> glm::proj3D < / td >
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< p > Build planar projection matrix along normal axis. < / p >
< p > From GLM_GTX_transform2 extension. < / p >
< / div >
< / div >
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< p > Build a scale bias matrix. < / p >
< p > From GLM_GTX_transform2 extension. < / p >
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< / div >
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< p > Build a scale bias matrix. < / p >
< p > From GLM_GTX_transform2 extension. < / p >
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< / div >
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< td > < / td > < td > < / td >
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< p > Transforms a matrix with a shearing on X axis. < / p >
< p > From GLM_GTX_transform2 extension. < / p >
< / div >
< / div >
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< a class = "anchor" id = "gada3d1377736da971fd1d33b5749d4dd3" > < / a > <!-- doxytag: member="glm::shearX3D" ref="gada3d1377736da971fd1d33b5749d4dd3" args="(const detail::tmat4x4< T > &m, T y, T z)" -->
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< p > Transforms a matrix with a shearing on X axis From GLM_GTX_transform2 extension. < / p >
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< p > Transforms a matrix with a shearing on Y axis. < / p >
< p > From GLM_GTX_transform2 extension. < / p >
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< / div >
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< p > Transforms a matrix with a shearing on Y axis. < / p >
< p > From GLM_GTX_transform2 extension. < / p >
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< p > Transforms a matrix with a shearing on Z axis. < / p >
< p > From GLM_GTX_transform2 extension. < / p >
< / div >
< / div >
< / div >
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