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< title > GLM_GTX_normal: Compute normals< / title >
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< h1 > GLM_GTX_normal: Compute normals< / h1 > < / div >
< div class = "ingroups" > < a class = "el" href = "a00152.html" > GTX Extensions (Experimental)< / a > < / div > < / div >
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< p > Compute the normal of a triangle.
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Functions< / h2 > < / td > < / tr >
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< tr > < td class = "memTemplItemLeft" align = "right" valign = "top" > detail::tvec3< T >   < / td > < td class = "memTemplItemRight" valign = "bottom" > < a class = "el" href = "a00201.html#ga238dbce9a991134f47381b71cec7104b" > triangleNormal< / a > (detail::tvec3< T > const & p1, detail::tvec3< T > const & p2, detail::tvec3< T > const & p3)< / td > < / tr >
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< hr / > < a name = "_details" > < / a > < h2 > Detailed Description< / h2 >
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< p > Compute the normal of a triangle. < / p >
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< p > < < a class = "el" href = "a00081.html" title = "OpenGL Mathematics (glm.g-truc.net)" > glm/gtx/normal.hpp< / a > > need to be included to use these functionalities. < / p >
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< hr / > < h2 > Function Documentation< / h2 >
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< a class = "anchor" id = "ga238dbce9a991134f47381b71cec7104b" > < / a > <!-- doxytag: member="glm::triangleNormal" ref="ga238dbce9a991134f47381b71cec7104b" args="(detail::tvec3< T > const &p1, detail::tvec3< T > const &p2, detail::tvec3< T > const &p3)" -->
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< td class = "memname" > detail::tvec3< T> glm::triangleNormal < / td >
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< td class = "paramtype" > detail::tvec3< T > const &   < / td >
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< p > Computes triangle normal from triangle points. < / p >
< p > From GLM_GTX_normal extension. < / p >
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