glm/doc/api-0.9.3/a00201.html
2011-11-12 23:26:02 +00:00

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<title>GLM_GTX_normal: Compute normals</title>
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<h1>GLM_GTX_normal: Compute normals</h1> </div>
<div class="ingroups"><a class="el" href="a00152.html">GTX Extensions (Experimental)</a></div></div>
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<p>Compute the normal of a triangle.
<a href="#_details">More...</a></p>
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Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tvec3&lt; T &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00201.html#ga238dbce9a991134f47381b71cec7104b">triangleNormal</a> (detail::tvec3&lt; T &gt; const &amp;p1, detail::tvec3&lt; T &gt; const &amp;p2, detail::tvec3&lt; T &gt; const &amp;p3)</td></tr>
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<p>Compute the normal of a triangle. </p>
<p>&lt;<a class="el" href="a00081.html" title="OpenGL Mathematics (glm.g-truc.net)">glm/gtx/normal.hpp</a>&gt; need to be included to use these functionalities. </p>
<hr/><h2>Function Documentation</h2>
<a class="anchor" id="ga238dbce9a991134f47381b71cec7104b"></a><!-- doxytag: member="glm::triangleNormal" ref="ga238dbce9a991134f47381b71cec7104b" args="(detail::tvec3&lt; T &gt; const &amp;p1, detail::tvec3&lt; T &gt; const &amp;p2, detail::tvec3&lt; T &gt; const &amp;p3)" -->
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<td class="memname">detail::tvec3&lt;T&gt; glm::triangleNormal </td>
<td>(</td>
<td class="paramtype">detail::tvec3&lt; T &gt; const &amp;&#160;</td>
<td class="paramname"><em>p1</em>, </td>
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<td class="paramtype">detail::tvec3&lt; T &gt; const &amp;&#160;</td>
<td class="paramname"><em>p2</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">detail::tvec3&lt; T &gt; const &amp;&#160;</td>
<td class="paramname"><em>p3</em>&#160;</td>
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<td>)</td>
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<p>Computes triangle normal from triangle points. </p>
<p>From GLM_GTX_normal extension. </p>
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