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Merge pull request #306 from jcajka/master
Fixed (u)int64 MSB/LSB handling on BE archs #306
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commit
05eac3c8b2
@ -248,10 +248,8 @@ namespace detail
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GLM_STATIC_ASSERT(sizeof(uint) == sizeof(uint32), "uint and uint32 size mismatch");
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uint64 Value64 = static_cast<uint64>(x) * static_cast<uint64>(y);
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uint32* PointerMSB = (reinterpret_cast<uint32*>(&Value64) + 1);
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msb = *PointerMSB;
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uint32* PointerLSB = (reinterpret_cast<uint32*>(&Value64) + 0);
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lsb = *PointerLSB;
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msb = Value64 >> 32;
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lsb = Value64;
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}
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template <precision P, template <typename, precision> class vecType>
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@ -270,10 +268,8 @@ namespace detail
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GLM_STATIC_ASSERT(sizeof(int) == sizeof(int32), "int and int32 size mismatch");
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int64 Value64 = static_cast<int64>(x) * static_cast<int64>(y);
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int32* PointerMSB = (reinterpret_cast<int32*>(&Value64) + 1);
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msb = *PointerMSB;
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int32* PointerLSB = (reinterpret_cast<int32*>(&Value64));
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lsb = *PointerLSB;
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msb = Value64 >> 32;
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lsb = Value64;
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}
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template <precision P, template <typename, precision> class vecType>
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