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Clarify a few statements
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@ -154,7 +154,7 @@ GLM is a header-only library, and thus does not need to be compiled. To use GLM
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% TODO: Benchmark explicit extern template instantiations and write something about them if beneficial http://en.cppreference.com/w/cpp/language/class_template
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GLM makes heavy use of C++ templates, which may significantly increase the compile time for projects that use GLM. Hence, source files should only include the GLM headers they actually use.
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To further reduce compilation time, include \glmheader{fwd}, which provides forward declarations of all types.
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To further reduce compilation time, include \glmheader{fwd}, which provides forward declarations of all types should their full definitions not be needed.
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\begin{cppcode}
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// Header file (forward declarations only)
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@ -1194,7 +1194,7 @@ The GLSL function \verb|not| is a keyword in C++. To prevent name collisions and
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\subsection{Precision Qualifiers}
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GLM supports GLSL precision qualifiers through prefixes instead of qualifiers. For example, GLM exposes \verb|lowp_vec4|, \verb|mediump_vec4| and \verb|highp_vec4| as variations of \verb|vec4|.
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GLM supports GLSL precision qualifiers through prefixes instead of keywords. For example, GLM provides \verb|lowp_vec4|, \verb|mediump_vec4| and \verb|highp_vec4| as variations of \verb|vec4|.
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As in GLSL, GLM precision qualifiers are used to exchange precision for performance. By default, all types use high precision.
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