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Merge pull request #887 from timmmeh/master
'if constexpr' warning (c++17) #887
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commit
1498e094b9
@ -293,6 +293,27 @@
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# define GLM_CONSTEXPR
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# define GLM_CONSTEXPR
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#endif
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#endif
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//
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#if GLM_HAS_CONSTEXPR
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# if (GLM_COMPILER & GLM_COMPILER_CLANG)
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# define GLM_HAS_IF_CONSTEXPR __has_feature(cxx_if_constexpr)
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# elif (GLM_COMPILER & GLM_COMPILER_GCC)
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# define GLM_HAS_IF_CONSTEXPR GLM_COMPILER >= GLM_COMPILER_GCC7
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# elif (GLM_LANG & GLM_LANG_CXX17_FLAG)
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# define GLM_HAS_IF_CONSTEXPR 1
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# else
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# define GLM_HAS_IF_CONSTEXPR 0
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# endif
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#else
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# define GLM_HAS_IF_CONSTEXPR 0
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#endif
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#if GLM_HAS_IF_CONSTEXPR
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# define GLM_IF_CONSTEXPR if constexpr
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#else
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# define GLM_IF_CONSTEXPR if
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#endif
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//
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//
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#if GLM_LANG & GLM_LANG_CXX11_FLAG
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#if GLM_LANG & GLM_LANG_CXX11_FLAG
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# define GLM_HAS_ASSIGNABLE 1
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# define GLM_HAS_ASSIGNABLE 1
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@ -323,13 +323,13 @@ namespace glm
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template<typename T>
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template<typename T>
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GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspective(T fovy, T aspect, T zNear, T zFar)
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GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspective(T fovy, T aspect, T zNear, T zFar)
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{
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{
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if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO)
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GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO)
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return perspectiveLH_ZO(fovy, aspect, zNear, zFar);
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return perspectiveLH_ZO(fovy, aspect, zNear, zFar);
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else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO)
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else GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO)
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return perspectiveLH_NO(fovy, aspect, zNear, zFar);
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return perspectiveLH_NO(fovy, aspect, zNear, zFar);
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else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO)
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else GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO)
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return perspectiveRH_ZO(fovy, aspect, zNear, zFar);
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return perspectiveRH_ZO(fovy, aspect, zNear, zFar);
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else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO)
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else GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO)
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return perspectiveRH_NO(fovy, aspect, zNear, zFar);
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return perspectiveRH_NO(fovy, aspect, zNear, zFar);
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}
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}
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@ -144,7 +144,7 @@ namespace glm
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template<typename T, qualifier Q>
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER mat<4, 4, T, Q> lookAt(vec<3, T, Q> const& eye, vec<3, T, Q> const& center, vec<3, T, Q> const& up)
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GLM_FUNC_QUALIFIER mat<4, 4, T, Q> lookAt(vec<3, T, Q> const& eye, vec<3, T, Q> const& center, vec<3, T, Q> const& up)
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{
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{
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if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
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GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
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return lookAtLH(eye, center, up);
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return lookAtLH(eye, center, up);
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else
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else
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return lookAtRH(eye, center, up);
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return lookAtRH(eye, center, up);
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