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Reduced exposed API, reduced included dependencies
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@ -14,10 +14,10 @@
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#pragma once
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// Dependency:
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#include "../mat3x3.hpp"
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#include "../mat4x4.hpp"
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#include "../vec3.hpp"
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#include "../vec4.hpp"
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#include "../detail/type_mat3x3.hpp"
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#include "../detail/type_mat4x4.hpp"
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#include "../detail/type_vec3.hpp"
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#include "../detail/type_vec4.hpp"
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#include "../ext/vector_relational.hpp"
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#include "../gtc/constants.hpp"
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#include "../gtc/matrix_transform.hpp"
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@ -46,6 +46,8 @@ namespace glm
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{
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struct { T x, y, z, w;};
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};
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typename detail::storage<4, T, detail::is_aligned<Q>::value>::type data;
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# else
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T x, y, z, w;
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# endif
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