mirror of
https://github.com/g-truc/glm.git
synced 2024-11-26 18:24:35 +00:00
Merge branch 'master' of https://github.com/g-truc/glm
This commit is contained in:
commit
4fce0f0de5
@ -287,7 +287,8 @@ namespace detail
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std::numeric_limits<genFIType>::is_iec559 || (std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer),
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"'sign' only accept signed inputs");
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return detail::compute_sign<1, genFIType, defaultp, std::numeric_limits<genFIType>::is_iec559, highp>::call(vec<1, genFIType>(x)).x;
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return detail::compute_sign<1, genFIType, defaultp,
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std::numeric_limits<genFIType>::is_iec559, detail::is_aligned<highp>::value>::call(vec<1, genFIType>(x)).x;
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}
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template<length_t L, typename T, qualifier Q>
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|
@ -155,7 +155,7 @@ namespace detail
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float32x4_t vd = vrsqrteq_f32(p);
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vec<4, float, Q> Result;
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Result.data = vmulq_f32(v, vd);
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Result.data = vmulq_f32(v.data, vd);
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return Result;
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}
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};
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|
@ -103,17 +103,10 @@ namespace glm {
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auto MulRow = [&](int l) {
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float32x4_t const SrcA = m2[l].data;
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#if GLM_ARCH & GLM_ARCH_ARMV8_BIT
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float32x4_t r= vmulq_laneq_f32(m1[0].data, SrcA, 0);
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r = vaddq_f32(r, vmulq_laneq_f32(m1[1].data, SrcA, 1));
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r = vaddq_f32(r, vmulq_laneq_f32(m1[2].data, SrcA, 2));
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r = vaddq_f32(r, vmulq_laneq_f32(m1[3].data, SrcA, 3));
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#else
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float32x4_t r= vmulq_f32(m1[0].data, vdupq_n_f32(vgetq_lane_f32(SrcA, 0)));
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r = vaddq_f32(r, vmulq_f32(m1[1].data, vdupq_n_f32(vgetq_lane_f32(SrcA, 1))));
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r = vaddq_f32(r, vmulq_f32(m1[2].data, vdupq_n_f32(vgetq_lane_f32(SrcA, 2))));
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r = vaddq_f32(r, vmulq_f32(m1[3].data, vdupq_n_f32(vgetq_lane_f32(SrcA, 3))));
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#endif
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float32x4_t r = neon::mul_lane(m1[0].data, SrcA, 0);
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r = neon::madd_lane(r, m1[1].data, SrcA, 1);
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r = neon::madd_lane(r, m1[2].data, SrcA, 2);
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r = neon::madd_lane(r, m1[3].data, SrcA, 3);
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return r;
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};
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@ -127,5 +120,130 @@ namespace glm {
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return Result;
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}
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#endif // CXX11
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template<qualifier Q>
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struct detail::compute_inverse<4, 4, float, Q, true>
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{
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GLM_FUNC_QUALIFIER static mat<4, 4, float, Q> call(mat<4, 4, float, Q> const& m)
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{
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float32x4_t const& m0 = m[0].data;
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float32x4_t const& m1 = m[1].data;
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float32x4_t const& m2 = m[2].data;
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float32x4_t const& m3 = m[3].data;
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// m[2][2] * m[3][3] - m[3][2] * m[2][3];
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// m[2][2] * m[3][3] - m[3][2] * m[2][3];
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// m[1][2] * m[3][3] - m[3][2] * m[1][3];
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// m[1][2] * m[2][3] - m[2][2] * m[1][3];
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float32x4_t Fac0;
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{
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float32x4_t w0 = vcombine_f32(neon::dup_lane(m2, 2), neon::dup_lane(m1, 2));
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float32x4_t w1 = neon::copy_lane(neon::dupq_lane(m3, 3), 3, m2, 3);
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float32x4_t w2 = neon::copy_lane(neon::dupq_lane(m3, 2), 3, m2, 2);
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float32x4_t w3 = vcombine_f32(neon::dup_lane(m2, 3), neon::dup_lane(m1, 3));
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Fac0 = w0 * w1 - w2 * w3;
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}
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// m[2][1] * m[3][3] - m[3][1] * m[2][3];
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// m[2][1] * m[3][3] - m[3][1] * m[2][3];
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// m[1][1] * m[3][3] - m[3][1] * m[1][3];
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// m[1][1] * m[2][3] - m[2][1] * m[1][3];
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float32x4_t Fac1;
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{
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float32x4_t w0 = vcombine_f32(neon::dup_lane(m2, 1), neon::dup_lane(m1, 1));
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float32x4_t w1 = neon::copy_lane(neon::dupq_lane(m3, 3), 3, m2, 3);
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float32x4_t w2 = neon::copy_lane(neon::dupq_lane(m3, 1), 3, m2, 1);
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float32x4_t w3 = vcombine_f32(neon::dup_lane(m2, 3), neon::dup_lane(m1, 3));
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Fac1 = w0 * w1 - w2 * w3;
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}
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// m[2][1] * m[3][2] - m[3][1] * m[2][2];
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// m[2][1] * m[3][2] - m[3][1] * m[2][2];
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// m[1][1] * m[3][2] - m[3][1] * m[1][2];
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// m[1][1] * m[2][2] - m[2][1] * m[1][2];
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float32x4_t Fac2;
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{
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float32x4_t w0 = vcombine_f32(neon::dup_lane(m2, 1), neon::dup_lane(m1, 1));
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float32x4_t w1 = neon::copy_lane(neon::dupq_lane(m3, 2), 3, m2, 2);
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float32x4_t w2 = neon::copy_lane(neon::dupq_lane(m3, 1), 3, m2, 1);
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float32x4_t w3 = vcombine_f32(neon::dup_lane(m2, 2), neon::dup_lane(m1, 2));
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Fac2 = w0 * w1 - w2 * w3;
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}
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// m[2][0] * m[3][3] - m[3][0] * m[2][3];
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// m[2][0] * m[3][3] - m[3][0] * m[2][3];
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// m[1][0] * m[3][3] - m[3][0] * m[1][3];
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// m[1][0] * m[2][3] - m[2][0] * m[1][3];
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float32x4_t Fac3;
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{
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float32x4_t w0 = vcombine_f32(neon::dup_lane(m2, 0), neon::dup_lane(m1, 0));
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float32x4_t w1 = neon::copy_lane(neon::dupq_lane(m3, 3), 3, m2, 3);
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float32x4_t w2 = neon::copy_lane(neon::dupq_lane(m3, 0), 3, m2, 0);
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float32x4_t w3 = vcombine_f32(neon::dup_lane(m2, 3), neon::dup_lane(m1, 3));
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Fac3 = w0 * w1 - w2 * w3;
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}
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// m[2][0] * m[3][2] - m[3][0] * m[2][2];
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// m[2][0] * m[3][2] - m[3][0] * m[2][2];
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// m[1][0] * m[3][2] - m[3][0] * m[1][2];
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// m[1][0] * m[2][2] - m[2][0] * m[1][2];
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float32x4_t Fac4;
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{
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float32x4_t w0 = vcombine_f32(neon::dup_lane(m2, 0), neon::dup_lane(m1, 0));
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float32x4_t w1 = neon::copy_lane(neon::dupq_lane(m3, 2), 3, m2, 2);
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float32x4_t w2 = neon::copy_lane(neon::dupq_lane(m3, 0), 3, m2, 0);
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float32x4_t w3 = vcombine_f32(neon::dup_lane(m2, 2), neon::dup_lane(m1, 2));
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Fac4 = w0 * w1 - w2 * w3;
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}
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// m[2][0] * m[3][1] - m[3][0] * m[2][1];
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// m[2][0] * m[3][1] - m[3][0] * m[2][1];
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// m[1][0] * m[3][1] - m[3][0] * m[1][1];
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// m[1][0] * m[2][1] - m[2][0] * m[1][1];
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float32x4_t Fac5;
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{
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float32x4_t w0 = vcombine_f32(neon::dup_lane(m2, 0), neon::dup_lane(m1, 0));
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float32x4_t w1 = neon::copy_lane(neon::dupq_lane(m3, 1), 3, m2, 1);
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float32x4_t w2 = neon::copy_lane(neon::dupq_lane(m3, 0), 3, m2, 0);
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float32x4_t w3 = vcombine_f32(neon::dup_lane(m2, 1), neon::dup_lane(m1, 1));
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Fac5 = w0 * w1 - w2 * w3;
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}
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float32x4_t Vec0 = neon::copy_lane(neon::dupq_lane(m0, 0), 0, m1, 0); // (m[1][0], m[0][0], m[0][0], m[0][0]);
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float32x4_t Vec1 = neon::copy_lane(neon::dupq_lane(m0, 1), 0, m1, 1); // (m[1][1], m[0][1], m[0][1], m[0][1]);
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float32x4_t Vec2 = neon::copy_lane(neon::dupq_lane(m0, 2), 0, m1, 2); // (m[1][2], m[0][2], m[0][2], m[0][2]);
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float32x4_t Vec3 = neon::copy_lane(neon::dupq_lane(m0, 3), 0, m1, 3); // (m[1][3], m[0][3], m[0][3], m[0][3]);
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float32x4_t Inv0 = Vec1 * Fac0 - Vec2 * Fac1 + Vec3 * Fac2;
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float32x4_t Inv1 = Vec0 * Fac0 - Vec2 * Fac3 + Vec3 * Fac4;
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float32x4_t Inv2 = Vec0 * Fac1 - Vec1 * Fac3 + Vec3 * Fac5;
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float32x4_t Inv3 = Vec0 * Fac2 - Vec1 * Fac4 + Vec2 * Fac5;
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float32x4_t r0 = float32x4_t{-1, +1, -1, +1} * Inv0;
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float32x4_t r1 = float32x4_t{+1, -1, +1, -1} * Inv1;
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float32x4_t r2 = float32x4_t{-1, +1, -1, +1} * Inv2;
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float32x4_t r3 = float32x4_t{+1, -1, +1, -1} * Inv3;
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float32x4_t det = neon::mul_lane(r0, m0, 0);
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det = neon::madd_lane(det, r1, m0, 1);
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det = neon::madd_lane(det, r2, m0, 2);
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det = neon::madd_lane(det, r3, m0, 3);
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float32x4_t rdet = vdupq_n_f32(1 / vgetq_lane_f32(det, 0));
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mat<4, 4, float, Q> r;
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r[0].data = vmulq_f32(r0, rdet);
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r[1].data = vmulq_f32(r1, rdet);
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r[2].data = vmulq_f32(r2, rdet);
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r[3].data = vmulq_f32(r3, rdet);
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return r;
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}
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};
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}//namespace glm
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#endif
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|
@ -582,28 +582,6 @@ namespace detail {
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}
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};
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template<qualifier Q>
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struct compute_vec4_div<uint, Q, true>
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{
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static vec<4, uint, Q> call(vec<4, uint, Q> const& a, vec<4, uint, Q> const& b)
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{
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vec<4, uint, Q> Result;
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Result.data = vdivq_u32(a.data, b.data);
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return Result;
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}
|
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};
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|
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template<qualifier Q>
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struct compute_vec4_div<int, Q, true>
|
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{
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static vec<4, int, Q> call(vec<4, float, Q> const& a, vec<4, int, Q> const& b)
|
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{
|
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vec<4, int, Q> Result;
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Result.data = vdivq_s32(a.data, b.data);
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return Result;
|
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}
|
||||
};
|
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|
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template<qualifier Q>
|
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struct compute_vec4_equal<float, Q, false, 32, true>
|
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{
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|
@ -67,51 +67,56 @@ namespace glm
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template<typename T>
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GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoZO(T left, T right, T bottom, T top, T zNear, T zFar)
|
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{
|
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if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
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# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
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return orthoLH_ZO(left, right, bottom, top, zNear, zFar);
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else
|
||||
# else
|
||||
return orthoRH_ZO(left, right, bottom, top, zNear, zFar);
|
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# endif
|
||||
}
|
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|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoNO(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
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if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
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return orthoLH_NO(left, right, bottom, top, zNear, zFar);
|
||||
else
|
||||
# else
|
||||
return orthoRH_NO(left, right, bottom, top, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoLH(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
||||
return orthoLH_ZO(left, right, bottom, top, zNear, zFar);
|
||||
else
|
||||
# else
|
||||
return orthoLH_NO(left, right, bottom, top, zNear, zFar);
|
||||
# endif
|
||||
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoRH(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
||||
return orthoRH_ZO(left, right, bottom, top, zNear, zFar);
|
||||
else
|
||||
# else
|
||||
return orthoRH_NO(left, right, bottom, top, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> ortho(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO)
|
||||
# if GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO
|
||||
return orthoLH_ZO(left, right, bottom, top, zNear, zFar);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO)
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO
|
||||
return orthoLH_NO(left, right, bottom, top, zNear, zFar);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO)
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO
|
||||
return orthoRH_ZO(left, right, bottom, top, zNear, zFar);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO)
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO
|
||||
return orthoRH_NO(left, right, bottom, top, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
@ -173,50 +178,55 @@ namespace glm
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumZO(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
||||
return frustumLH_ZO(left, right, bottom, top, nearVal, farVal);
|
||||
else
|
||||
# else
|
||||
return frustumRH_ZO(left, right, bottom, top, nearVal, farVal);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumNO(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
||||
return frustumLH_NO(left, right, bottom, top, nearVal, farVal);
|
||||
else
|
||||
# else
|
||||
return frustumRH_NO(left, right, bottom, top, nearVal, farVal);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumLH(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
||||
return frustumLH_ZO(left, right, bottom, top, nearVal, farVal);
|
||||
else
|
||||
# else
|
||||
return frustumLH_NO(left, right, bottom, top, nearVal, farVal);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumRH(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
||||
return frustumRH_ZO(left, right, bottom, top, nearVal, farVal);
|
||||
else
|
||||
# else
|
||||
return frustumRH_NO(left, right, bottom, top, nearVal, farVal);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustum(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO)
|
||||
# if GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO
|
||||
return frustumLH_ZO(left, right, bottom, top, nearVal, farVal);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO)
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO
|
||||
return frustumLH_NO(left, right, bottom, top, nearVal, farVal);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO)
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO
|
||||
return frustumRH_ZO(left, right, bottom, top, nearVal, farVal);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO)
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO
|
||||
return frustumRH_NO(left, right, bottom, top, nearVal, farVal);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
@ -286,51 +296,56 @@ namespace glm
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveZO(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
||||
return perspectiveLH_ZO(fovy, aspect, zNear, zFar);
|
||||
else
|
||||
# else
|
||||
return perspectiveRH_ZO(fovy, aspect, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveNO(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
||||
return perspectiveLH_NO(fovy, aspect, zNear, zFar);
|
||||
else
|
||||
# else
|
||||
return perspectiveRH_NO(fovy, aspect, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveLH(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
||||
return perspectiveLH_ZO(fovy, aspect, zNear, zFar);
|
||||
else
|
||||
# else
|
||||
return perspectiveLH_NO(fovy, aspect, zNear, zFar);
|
||||
# endif
|
||||
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveRH(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
||||
return perspectiveRH_ZO(fovy, aspect, zNear, zFar);
|
||||
else
|
||||
# else
|
||||
return perspectiveRH_NO(fovy, aspect, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspective(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO)
|
||||
# if GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO
|
||||
return perspectiveLH_ZO(fovy, aspect, zNear, zFar);
|
||||
else GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO)
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO
|
||||
return perspectiveLH_NO(fovy, aspect, zNear, zFar);
|
||||
else GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO)
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO
|
||||
return perspectiveRH_ZO(fovy, aspect, zNear, zFar);
|
||||
else GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO)
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO
|
||||
return perspectiveRH_NO(fovy, aspect, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
@ -416,50 +431,55 @@ namespace glm
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovZO(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
||||
return perspectiveFovLH_ZO(fov, width, height, zNear, zFar);
|
||||
else
|
||||
# else
|
||||
return perspectiveFovRH_ZO(fov, width, height, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovNO(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
||||
return perspectiveFovLH_NO(fov, width, height, zNear, zFar);
|
||||
else
|
||||
# else
|
||||
return perspectiveFovRH_NO(fov, width, height, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovLH(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
||||
return perspectiveFovLH_ZO(fov, width, height, zNear, zFar);
|
||||
else
|
||||
# else
|
||||
return perspectiveFovLH_NO(fov, width, height, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovRH(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT)
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
||||
return perspectiveFovRH_ZO(fov, width, height, zNear, zFar);
|
||||
else
|
||||
# else
|
||||
return perspectiveFovRH_NO(fov, width, height, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFov(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO)
|
||||
# if GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO
|
||||
return perspectiveFovLH_ZO(fov, width, height, zNear, zFar);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO)
|
||||
elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO
|
||||
return perspectiveFovLH_NO(fov, width, height, zNear, zFar);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO)
|
||||
elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO
|
||||
return perspectiveFovRH_ZO(fov, width, height, zNear, zFar);
|
||||
else if(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO)
|
||||
elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO
|
||||
return perspectiveFovRH_NO(fov, width, height, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
@ -501,10 +521,11 @@ namespace glm
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> infinitePerspective(T fovy, T aspect, T zNear)
|
||||
{
|
||||
if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT)
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
||||
return infinitePerspectiveLH(fovy, aspect, zNear);
|
||||
else
|
||||
# else
|
||||
return infinitePerspectiveRH(fovy, aspect, zNear);
|
||||
# endif
|
||||
}
|
||||
|
||||
// Infinite projection matrix: http://www.terathon.com/gdc07_lengyel.pdf
|
||||
|
155
glm/simd/neon.h
Normal file
155
glm/simd/neon.h
Normal file
@ -0,0 +1,155 @@
|
||||
/// @ref simd_neon
|
||||
/// @file glm/simd/neon.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#if GLM_ARCH & GLM_ARCH_NEON_BIT
|
||||
#include <arm_neon.h>
|
||||
|
||||
namespace glm {
|
||||
namespace neon {
|
||||
static float32x4_t dupq_lane(float32x4_t vsrc, int lane) {
|
||||
switch(lane) {
|
||||
#if GLM_ARCH & GLM_ARCH_ARMV8_BIT
|
||||
case 0: return vdupq_laneq_f32(vsrc, 0);
|
||||
case 1: return vdupq_laneq_f32(vsrc, 1);
|
||||
case 2: return vdupq_laneq_f32(vsrc, 2);
|
||||
case 3: return vdupq_laneq_f32(vsrc, 3);
|
||||
#else
|
||||
case 0: return vdupq_n_f32(vgetq_lane_f32(vsrc, 0));
|
||||
case 1: return vdupq_n_f32(vgetq_lane_f32(vsrc, 1));
|
||||
case 2: return vdupq_n_f32(vgetq_lane_f32(vsrc, 2));
|
||||
case 3: return vdupq_n_f32(vgetq_lane_f32(vsrc, 3));
|
||||
#endif
|
||||
}
|
||||
assert(!"Unreachable code executed!");
|
||||
return vdupq_n_f32(0.0f);
|
||||
}
|
||||
|
||||
static float32x2_t dup_lane(float32x4_t vsrc, int lane) {
|
||||
switch(lane) {
|
||||
#if GLM_ARCH & GLM_ARCH_ARMV8_BIT
|
||||
case 0: return vdup_laneq_f32(vsrc, 0);
|
||||
case 1: return vdup_laneq_f32(vsrc, 1);
|
||||
case 2: return vdup_laneq_f32(vsrc, 2);
|
||||
case 3: return vdup_laneq_f32(vsrc, 3);
|
||||
#else
|
||||
case 0: return vdup_n_f32(vgetq_lane_f32(vsrc, 0));
|
||||
case 1: return vdup_n_f32(vgetq_lane_f32(vsrc, 1));
|
||||
case 2: return vdup_n_f32(vgetq_lane_f32(vsrc, 2));
|
||||
case 3: return vdup_n_f32(vgetq_lane_f32(vsrc, 3));
|
||||
#endif
|
||||
}
|
||||
assert(!"Unreachable code executed!");
|
||||
return vdup_n_f32(0.0f);
|
||||
}
|
||||
|
||||
static float32x4_t copy_lane(float32x4_t vdst, int dlane, float32x4_t vsrc, int slane) {
|
||||
#if GLM_ARCH & GLM_ARCH_ARMV8_BIT
|
||||
switch(dlane) {
|
||||
case 0:
|
||||
switch(slane) {
|
||||
case 0: return vcopyq_laneq_f32(vdst, 0, vsrc, 0);
|
||||
case 1: return vcopyq_laneq_f32(vdst, 0, vsrc, 1);
|
||||
case 2: return vcopyq_laneq_f32(vdst, 0, vsrc, 2);
|
||||
case 3: return vcopyq_laneq_f32(vdst, 0, vsrc, 3);
|
||||
}
|
||||
assert(!"Unreachable code executed!");
|
||||
case 1:
|
||||
switch(slane) {
|
||||
case 0: return vcopyq_laneq_f32(vdst, 1, vsrc, 0);
|
||||
case 1: return vcopyq_laneq_f32(vdst, 1, vsrc, 1);
|
||||
case 2: return vcopyq_laneq_f32(vdst, 1, vsrc, 2);
|
||||
case 3: return vcopyq_laneq_f32(vdst, 1, vsrc, 3);
|
||||
}
|
||||
assert(!"Unreachable code executed!");
|
||||
case 2:
|
||||
switch(slane) {
|
||||
case 0: return vcopyq_laneq_f32(vdst, 2, vsrc, 0);
|
||||
case 1: return vcopyq_laneq_f32(vdst, 2, vsrc, 1);
|
||||
case 2: return vcopyq_laneq_f32(vdst, 2, vsrc, 2);
|
||||
case 3: return vcopyq_laneq_f32(vdst, 2, vsrc, 3);
|
||||
}
|
||||
assert(!"Unreachable code executed!");
|
||||
case 3:
|
||||
switch(slane) {
|
||||
case 0: return vcopyq_laneq_f32(vdst, 3, vsrc, 0);
|
||||
case 1: return vcopyq_laneq_f32(vdst, 3, vsrc, 1);
|
||||
case 2: return vcopyq_laneq_f32(vdst, 3, vsrc, 2);
|
||||
case 3: return vcopyq_laneq_f32(vdst, 3, vsrc, 3);
|
||||
}
|
||||
assert(!"Unreachable code executed!");
|
||||
}
|
||||
#else
|
||||
|
||||
float l;
|
||||
switch(slane) {
|
||||
case 0: l = vgetq_lane_f32(vsrc, 0); break;
|
||||
case 1: l = vgetq_lane_f32(vsrc, 1); break;
|
||||
case 2: l = vgetq_lane_f32(vsrc, 2); break;
|
||||
case 3: l = vgetq_lane_f32(vsrc, 3); break;
|
||||
default:
|
||||
assert(!"Unreachable code executed!");
|
||||
}
|
||||
switch(dlane) {
|
||||
case 0: return vsetq_lane_f32(l, vdst, 0);
|
||||
case 1: return vsetq_lane_f32(l, vdst, 1);
|
||||
case 2: return vsetq_lane_f32(l, vdst, 2);
|
||||
case 3: return vsetq_lane_f32(l, vdst, 3);
|
||||
}
|
||||
#endif
|
||||
assert(!"Unreachable code executed!");
|
||||
return vdupq_n_f32(0.0f);
|
||||
}
|
||||
|
||||
static float32x4_t mul_lane(float32x4_t v, float32x4_t vlane, int lane) {
|
||||
#if GLM_ARCH & GLM_ARCH_ARMV8_BIT
|
||||
switch(lane) {
|
||||
case 0: return vmulq_laneq_f32(v, vlane, 0); break;
|
||||
case 1: return vmulq_laneq_f32(v, vlane, 1); break;
|
||||
case 2: return vmulq_laneq_f32(v, vlane, 2); break;
|
||||
case 3: return vmulq_laneq_f32(v, vlane, 3); break;
|
||||
default:
|
||||
assert(!"Unreachable code executed!");
|
||||
}
|
||||
assert(!"Unreachable code executed!");
|
||||
return vdupq_n_f32(0.0f);
|
||||
#else
|
||||
return vmulq_f32(v, dupq_lane(vlane, lane));
|
||||
#endif
|
||||
}
|
||||
|
||||
static float32x4_t madd_lane(float32x4_t acc, float32x4_t v, float32x4_t vlane, int lane) {
|
||||
#if GLM_ARCH & GLM_ARCH_ARMV8_BIT
|
||||
#ifdef GLM_CONFIG_FORCE_FMA
|
||||
# define FMADD_LANE(acc, x, y, L) do { asm volatile ("fmla %0.4s, %1.4s, %2.4s" : "+w"(acc) : "w"(x), "w"(dup_lane(y, L))); } while(0)
|
||||
#else
|
||||
# define FMADD_LANE(acc, x, y, L) do { acc = vmlaq_laneq_f32(acc, x, y, L); } while(0)
|
||||
#endif
|
||||
|
||||
switch(lane) {
|
||||
case 0:
|
||||
FMADD_LANE(acc, v, vlane, 0);
|
||||
return acc;
|
||||
case 1:
|
||||
FMADD_LANE(acc, v, vlane, 1);
|
||||
return acc;
|
||||
case 2:
|
||||
FMADD_LANE(acc, v, vlane, 2);
|
||||
return acc;
|
||||
case 3:
|
||||
FMADD_LANE(acc, v, vlane, 3);
|
||||
return acc;
|
||||
default:
|
||||
assert(!"Unreachable code executed!");
|
||||
}
|
||||
assert(!"Unreachable code executed!");
|
||||
return vdupq_n_f32(0.0f);
|
||||
# undef FMADD_LANE
|
||||
#else
|
||||
return vaddq_f32(acc, vmulq_f32(v, dupq_lane(vlane, lane)));
|
||||
#endif
|
||||
}
|
||||
} //namespace neon
|
||||
} // namespace glm
|
||||
#endif // GLM_ARCH & GLM_ARCH_NEON_BIT
|
@ -364,7 +364,7 @@
|
||||
#elif GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
# include <emmintrin.h>
|
||||
#elif GLM_ARCH & GLM_ARCH_NEON_BIT
|
||||
# include <arm_neon.h>
|
||||
# include "neon.h"
|
||||
#endif//GLM_ARCH
|
||||
|
||||
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
|
@ -64,6 +64,7 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
|
||||
- Fixed equal ULP variation when using negative sign #965
|
||||
- Fixed for intersection ray/plane and added related tests #953
|
||||
- Fixed ARM 64bit detection #949
|
||||
- Fixed GLM_EXT_matrix_clip_space warnings #980
|
||||
|
||||
### [GLM 0.9.9.6](https://github.com/g-truc/glm/releases/tag/0.9.9.6) - 2019-09-08
|
||||
#### Features:
|
||||
|
Loading…
Reference in New Issue
Block a user