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Add missing extensions in ext.hpp
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@ -200,9 +200,11 @@
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#include "./gtx/color_encoding.hpp"
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#include "./gtx/color_encoding.hpp"
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#include "./gtx/color_space.hpp"
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#include "./gtx/color_space.hpp"
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#include "./gtx/color_space_YCoCg.hpp"
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#include "./gtx/color_space_YCoCg.hpp"
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#include "./gtx/common.hpp"
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#include "./gtx/compatibility.hpp"
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#include "./gtx/compatibility.hpp"
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#include "./gtx/component_wise.hpp"
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#include "./gtx/component_wise.hpp"
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#include "./gtx/dual_quaternion.hpp"
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#include "./gtx/dual_quaternion.hpp"
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#include "./gtx/easing.hpp"
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#include "./gtx/euler_angles.hpp"
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#include "./gtx/euler_angles.hpp"
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#include "./gtx/extend.hpp"
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#include "./gtx/extend.hpp"
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#include "./gtx/extended_min_max.hpp"
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#include "./gtx/extended_min_max.hpp"
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@ -212,10 +214,14 @@
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#include "./gtx/functions.hpp"
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#include "./gtx/functions.hpp"
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#include "./gtx/gradient_paint.hpp"
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#include "./gtx/gradient_paint.hpp"
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#include "./gtx/handed_coordinate_space.hpp"
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#include "./gtx/handed_coordinate_space.hpp"
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#include "./gtx/hash.hpp"
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#include "./gtx/integer.hpp"
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#include "./gtx/integer.hpp"
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#include "./gtx/intersect.hpp"
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#include "./gtx/intersect.hpp"
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#include "./gtx/io.hpp"
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#include "./gtx/log_base.hpp"
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#include "./gtx/log_base.hpp"
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#include "./gtx/matrix_cross_product.hpp"
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#include "./gtx/matrix_cross_product.hpp"
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#include "./gtx/matrix_decompose.hpp"
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#include "./gtx/matrix_factorisation.hpp"
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#include "./gtx/matrix_interpolation.hpp"
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#include "./gtx/matrix_interpolation.hpp"
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#include "./gtx/matrix_major_storage.hpp"
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#include "./gtx/matrix_major_storage.hpp"
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#include "./gtx/matrix_operation.hpp"
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#include "./gtx/matrix_operation.hpp"
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@ -226,11 +232,13 @@
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#include "./gtx/normalize_dot.hpp"
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#include "./gtx/normalize_dot.hpp"
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#include "./gtx/optimum_pow.hpp"
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#include "./gtx/optimum_pow.hpp"
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#include "./gtx/orthonormalize.hpp"
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#include "./gtx/orthonormalize.hpp"
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#include "./gtx/pca.hpp"
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#include "./gtx/perpendicular.hpp"
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#include "./gtx/perpendicular.hpp"
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#include "./gtx/polar_coordinates.hpp"
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#include "./gtx/polar_coordinates.hpp"
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#include "./gtx/projection.hpp"
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#include "./gtx/projection.hpp"
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#include "./gtx/quaternion.hpp"
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#include "./gtx/quaternion.hpp"
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#include "./gtx/raw_data.hpp"
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#include "./gtx/raw_data.hpp"
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#include "./gtx/rotate_normalized_axis.hpp"
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#include "./gtx/rotate_vector.hpp"
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#include "./gtx/rotate_vector.hpp"
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#include "./gtx/spline.hpp"
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#include "./gtx/spline.hpp"
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#include "./gtx/std_based_type.hpp"
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#include "./gtx/std_based_type.hpp"
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