mirror of
https://github.com/g-truc/glm.git
synced 2024-11-22 17:04:35 +00:00
Refactored outerProduct code
This commit is contained in:
parent
c03ebcc688
commit
590c2780d9
@ -69,8 +69,8 @@ namespace glm
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
|
||||
///
|
||||
/// @todo Clarify the declaration to specify that matType doesn't have to be provided when used.
|
||||
template <typename vecType, typename matType>
|
||||
GLM_FUNC_DECL matType outerProduct(vecType const & c, vecType const & r);
|
||||
template <typename T, precision P, template <typename, precision> class vecTypeA, template <typename, precision> class vecTypeB>
|
||||
GLM_FUNC_DECL void outerProduct(vecTypeA<T, P> const & c, vecTypeB<T, P> const & r);
|
||||
|
||||
/// Returns the transposed matrix of x
|
||||
///
|
||||
@ -78,8 +78,8 @@ namespace glm
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/transpose.xml">GLSL transpose man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
|
||||
template <typename matType>
|
||||
GLM_FUNC_DECL typename matType::transpose_type transpose(matType const & x);
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_DECL typename matType<T, P>::transpose_type transpose(matType<T, P> const & x);
|
||||
|
||||
/// Return the determinant of a squared matrix.
|
||||
///
|
||||
|
@ -41,188 +41,185 @@
|
||||
#include "type_mat4x4.hpp"
|
||||
#include <limits>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// outerProduct
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat2x2<T, P> outerProduct
|
||||
(
|
||||
detail::tvec2<T, P> const & c,
|
||||
detail::tvec2<T, P> const & r
|
||||
)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
|
||||
|
||||
detail::tmat2x2<T, P> m(detail::tmat2x2<T, P>::null);
|
||||
m[0][0] = c[0] * r[0];
|
||||
m[0][1] = c[1] * r[0];
|
||||
m[1][0] = c[0] * r[1];
|
||||
m[1][1] = c[1] * r[1];
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> outerProduct
|
||||
(
|
||||
detail::tvec3<T, P> const & c,
|
||||
detail::tvec3<T, P> const & r
|
||||
)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
|
||||
|
||||
detail::tmat3x3<T, P> m(detail::tmat3x3<T, P>::null);
|
||||
for(length_t i(0); i < m.length(); ++i)
|
||||
m[i] = c * r[i];
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> outerProduct
|
||||
(
|
||||
detail::tvec4<T, P> const & c,
|
||||
detail::tvec4<T, P> const & r
|
||||
)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
|
||||
|
||||
detail::tmat4x4<T, P> m(detail::tmat4x4<T, P>::null);
|
||||
for(length_t i(0); i < m.length(); ++i)
|
||||
m[i] = c * r[i];
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat2x3<T, P> outerProduct
|
||||
(
|
||||
detail::tvec3<T, P> const & c,
|
||||
detail::tvec2<T, P> const & r
|
||||
)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
|
||||
|
||||
detail::tmat2x3<T, P> m(detail::tmat2x3<T, P>::null);
|
||||
m[0][0] = c.x * r.x;
|
||||
m[0][1] = c.y * r.x;
|
||||
m[0][2] = c.z * r.x;
|
||||
m[1][0] = c.x * r.y;
|
||||
m[1][1] = c.y * r.y;
|
||||
m[1][2] = c.z * r.y;
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x2<T, P> outerProduct
|
||||
(
|
||||
detail::tvec2<T, P> const & c,
|
||||
detail::tvec3<T, P> const & r
|
||||
)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
|
||||
|
||||
detail::tmat3x2<T, P> m(detail::tmat3x2<T, P>::null);
|
||||
m[0][0] = c.x * r.x;
|
||||
m[0][1] = c.y * r.x;
|
||||
m[1][0] = c.x * r.y;
|
||||
m[1][1] = c.y * r.y;
|
||||
m[2][0] = c.x * r.z;
|
||||
m[2][1] = c.y * r.z;
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat2x4<T, P> outerProduct
|
||||
(
|
||||
detail::tvec4<T, P> const & c,
|
||||
detail::tvec2<T, P> const & r
|
||||
)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
|
||||
|
||||
detail::tmat2x4<T, P> m(detail::tmat2x4<T, P>::null);
|
||||
m[0][0] = c.x * r.x;
|
||||
m[0][1] = c.y * r.x;
|
||||
m[0][2] = c.z * r.x;
|
||||
m[0][3] = c.w * r.x;
|
||||
m[1][0] = c.x * r.y;
|
||||
m[1][1] = c.y * r.y;
|
||||
m[1][2] = c.z * r.y;
|
||||
m[1][3] = c.w * r.y;
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x2<T, P> outerProduct
|
||||
(
|
||||
detail::tvec2<T, P> const & c,
|
||||
detail::tvec4<T, P> const & r
|
||||
)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
|
||||
|
||||
detail::tmat4x2<T, P> m(detail::tmat4x2<T, P>::null);
|
||||
m[0][0] = c.x * r.x;
|
||||
m[0][1] = c.y * r.x;
|
||||
m[1][0] = c.x * r.y;
|
||||
m[1][1] = c.y * r.y;
|
||||
m[2][0] = c.x * r.z;
|
||||
m[2][1] = c.y * r.z;
|
||||
m[3][0] = c.x * r.w;
|
||||
m[3][1] = c.y * r.w;
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat3x4<T, P> outerProduct
|
||||
(
|
||||
detail::tvec4<T, P> const & c,
|
||||
detail::tvec3<T, P> const & r
|
||||
)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
|
||||
|
||||
detail::tmat3x4<T, P> m(detail::tmat3x4<T, P>::null);
|
||||
m[0][0] = c.x * r.x;
|
||||
m[0][1] = c.y * r.x;
|
||||
m[0][2] = c.z * r.x;
|
||||
m[0][3] = c.w * r.x;
|
||||
m[1][0] = c.x * r.y;
|
||||
m[1][1] = c.y * r.y;
|
||||
m[1][2] = c.z * r.y;
|
||||
m[1][3] = c.w * r.y;
|
||||
m[2][0] = c.x * r.z;
|
||||
m[2][1] = c.y * r.z;
|
||||
m[2][2] = c.z * r.z;
|
||||
m[2][3] = c.w * r.z;
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER detail::tmat4x3<T, P> outerProduct
|
||||
(
|
||||
detail::tvec3<T, P> const & c,
|
||||
detail::tvec4<T, P> const & r
|
||||
)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
|
||||
|
||||
detail::tmat4x3<T, P> m(detail::tmat4x3<T, P>::null);
|
||||
m[0][0] = c.x * r.x;
|
||||
m[0][1] = c.y * r.x;
|
||||
m[0][2] = c.z * r.x;
|
||||
m[1][0] = c.x * r.y;
|
||||
m[1][1] = c.y * r.y;
|
||||
m[1][2] = c.z * r.y;
|
||||
m[2][0] = c.x * r.z;
|
||||
m[2][1] = c.y * r.z;
|
||||
m[2][2] = c.z * r.z;
|
||||
m[3][0] = c.x * r.w;
|
||||
m[3][1] = c.y * r.w;
|
||||
m[3][2] = c.z * r.w;
|
||||
return m;
|
||||
}
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template
|
||||
<
|
||||
template <class, precision> class vecTypeA,
|
||||
template <class, precision> class vecTypeB,
|
||||
typename T, precision P
|
||||
>
|
||||
struct compute_outerProduct{};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_outerProduct<detail::tvec2, detail::tvec2, T, P>
|
||||
{
|
||||
typedef detail::tmat2x2 return_type;
|
||||
|
||||
static return_type call(detail::tvec2<T, P> const & c, detail::tvec2<T, P> const & r)
|
||||
{
|
||||
detail::tmat2x2<T, P> m(detail::tmat2x2<T, P>::null);
|
||||
m[0][0] = c[0] * r[0];
|
||||
m[0][1] = c[1] * r[0];
|
||||
m[1][0] = c[0] * r[1];
|
||||
m[1][1] = c[1] * r[1];
|
||||
return m;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_outerProduct<detail::tvec3, detail::tvec3, T, P>
|
||||
{
|
||||
typedef detail::tmat3x3 return_type;
|
||||
|
||||
static return_type call(detail::tvec3<T, P> const & c, detail::tvec3<T, P> const & r)
|
||||
{
|
||||
detail::tmat3x3<T, P> m(detail::tmat3x3<T, P>::null);
|
||||
for(length_t i(0); i < m.length(); ++i)
|
||||
m[i] = c * r[i];
|
||||
return m;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_outerProduct<detail::tvec4, detail::tvec4, T, P>
|
||||
{
|
||||
typedef detail::tmat4x4 return_type;
|
||||
|
||||
static return_type call(detail::tvec4<T, P> const & c, detail::tvec4<T, P> const & r)
|
||||
{
|
||||
detail::tmat4x4<T, P> m(detail::tmat4x4<T, P>::null);
|
||||
for(length_t i(0); i < m.length(); ++i)
|
||||
m[i] = c * r[i];
|
||||
return m;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_outerProduct<detail::tvec3, detail::tvec2, T, P>
|
||||
{
|
||||
typedef detail::tmat2x3 return_type;
|
||||
|
||||
static return_type call(detail::tvec3<T, P> const & c, detail::tvec2<T, P> const & r)
|
||||
{
|
||||
detail::tmat2x3<T, P> m(detail::tmat2x3<T, P>::null);
|
||||
m[0][0] = c.x * r.x;
|
||||
m[0][1] = c.y * r.x;
|
||||
m[0][2] = c.z * r.x;
|
||||
m[1][0] = c.x * r.y;
|
||||
m[1][1] = c.y * r.y;
|
||||
m[1][2] = c.z * r.y;
|
||||
return m;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_outerProduct<detail::tvec2, detail::tvec3, T, P>
|
||||
{
|
||||
typedef detail::tmat3x2 return_type;
|
||||
|
||||
static return_type call(detail::tvec2<T, P> const & c, detail::tvec3<T, P> const & r)
|
||||
{
|
||||
detail::tmat3x2<T, P> m(detail::tmat3x2<T, P>::null);
|
||||
m[0][0] = c.x * r.x;
|
||||
m[0][1] = c.y * r.x;
|
||||
m[1][0] = c.x * r.y;
|
||||
m[1][1] = c.y * r.y;
|
||||
m[2][0] = c.x * r.z;
|
||||
m[2][1] = c.y * r.z;
|
||||
return m;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_outerProduct<detail::tvec4, detail::tvec2, T, P>
|
||||
{
|
||||
typedef detail::tmat2x4 return_type;
|
||||
|
||||
static return_type call(detail::tvec4<T, P> const & c, detail::tvec2<T, P> const & r)
|
||||
{
|
||||
detail::tmat2x4<T, P> m(detail::tmat2x4<T, P>::null);
|
||||
m[0][0] = c.x * r.x;
|
||||
m[0][1] = c.y * r.x;
|
||||
m[0][2] = c.z * r.x;
|
||||
m[0][3] = c.w * r.x;
|
||||
m[1][0] = c.x * r.y;
|
||||
m[1][1] = c.y * r.y;
|
||||
m[1][2] = c.z * r.y;
|
||||
m[1][3] = c.w * r.y;
|
||||
return m;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_outerProduct<detail::tvec2, detail::tvec4, T, P>
|
||||
{
|
||||
typedef detail::tmat4x2 return_type;
|
||||
|
||||
static return_type call(detail::tvec2<T, P> const & c, detail::tvec4<T, P> const & r)
|
||||
{
|
||||
detail::tmat4x2<T, P> m(detail::tmat4x2<T, P>::null);
|
||||
m[0][0] = c.x * r.x;
|
||||
m[0][1] = c.y * r.x;
|
||||
m[1][0] = c.x * r.y;
|
||||
m[1][1] = c.y * r.y;
|
||||
m[2][0] = c.x * r.z;
|
||||
m[2][1] = c.y * r.z;
|
||||
m[3][0] = c.x * r.w;
|
||||
m[3][1] = c.y * r.w;
|
||||
return m;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_outerProduct<detail::tvec4, detail::tvec3, T, P>
|
||||
{
|
||||
typedef detail::tmat3x4 return_type;
|
||||
|
||||
static return_type call(detail::tvec4<T, P> const & c, detail::tvec3<T, P> const & r)
|
||||
{
|
||||
detail::tmat3x4<T, P> m(detail::tmat3x4<T, P>::null);
|
||||
m[0][0] = c.x * r.x;
|
||||
m[0][1] = c.y * r.x;
|
||||
m[0][2] = c.z * r.x;
|
||||
m[0][3] = c.w * r.x;
|
||||
m[1][0] = c.x * r.y;
|
||||
m[1][1] = c.y * r.y;
|
||||
m[1][2] = c.z * r.y;
|
||||
m[1][3] = c.w * r.y;
|
||||
m[2][0] = c.x * r.z;
|
||||
m[2][1] = c.y * r.z;
|
||||
m[2][2] = c.z * r.z;
|
||||
m[2][3] = c.w * r.z;
|
||||
return m;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_outerProduct<detail::tvec3, detail::tvec4, T, P>
|
||||
{
|
||||
typedef detail::tmat4x3 return_type;
|
||||
|
||||
static return_type call(detail::tvec3<T, P> const & c, detail::tvec4<T, P> const & r)
|
||||
{
|
||||
detail::tmat4x3<T, P> m(detail::tmat4x3<T, P>::null);
|
||||
m[0][0] = c.x * r.x;
|
||||
m[0][1] = c.y * r.x;
|
||||
m[0][2] = c.z * r.x;
|
||||
m[1][0] = c.x * r.y;
|
||||
m[1][1] = c.y * r.y;
|
||||
m[1][2] = c.z * r.y;
|
||||
m[2][0] = c.x * r.z;
|
||||
m[2][1] = c.y * r.z;
|
||||
m[2][2] = c.z * r.z;
|
||||
m[3][0] = c.x * r.w;
|
||||
m[3][1] = c.y * r.w;
|
||||
m[3][2] = c.z * r.w;
|
||||
return m;
|
||||
}
|
||||
};
|
||||
|
||||
template <template <class, precision> class matType, typename T, precision P>
|
||||
struct compute_transpose{};
|
||||
|
||||
@ -567,22 +564,29 @@ namespace detail
|
||||
return result;
|
||||
}
|
||||
|
||||
template<template <class, precision> class vecTypeA, template <class, precision> class vecTypeB, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename detail::compute_outerProduct<vecTypeA, vecTypeB, T, P>::return_type outerProduct(vecTypeA<T, P> const & c, vecTypeB<T, P> const & r)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
|
||||
return detail::compute_outerProduct<vecTypeA, vecTypeB, T, P>::call(c, r);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_DECL typename matType::transpose_type transpose(matType<T, P> const & m)
|
||||
GLM_FUNC_QUALIFIER typename matType<T, P>::transpose_type transpose(matType<T, P> const & m)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'transpose' only accept floating-point inputs");
|
||||
return detail::compute_transpose<matType, T, P>::call(m);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_DECL T determinant(matType<T, P> const & m)
|
||||
GLM_FUNC_QUALIFIER T determinant(matType<T, P> const & m)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'determinant' only accept floating-point inputs");
|
||||
return detail::compute_determinant<matType, T, P>::call(m);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_DECL matType<T, P> inverse(matType<T, P> const & m)
|
||||
GLM_FUNC_QUALIFIER matType<T, P> inverse(matType<T, P> const & m)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'inverse' only accept floating-point inputs");
|
||||
return detail::compute_inverse<matType, T, P>::call(m);
|
||||
|
Loading…
Reference in New Issue
Block a user