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Refactored outerProduct code
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@ -69,8 +69,8 @@ namespace glm
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
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///
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/// @todo Clarify the declaration to specify that matType doesn't have to be provided when used.
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template <typename vecType, typename matType>
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GLM_FUNC_DECL matType outerProduct(vecType const & c, vecType const & r);
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template <typename T, precision P, template <typename, precision> class vecTypeA, template <typename, precision> class vecTypeB>
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GLM_FUNC_DECL void outerProduct(vecTypeA<T, P> const & c, vecTypeB<T, P> const & r);
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/// Returns the transposed matrix of x
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///
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@ -78,8 +78,8 @@ namespace glm
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/transpose.xml">GLSL transpose man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
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template <typename matType>
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GLM_FUNC_DECL typename matType::transpose_type transpose(matType const & x);
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template <typename T, precision P, template <typename, precision> class matType>
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GLM_FUNC_DECL typename matType<T, P>::transpose_type transpose(matType<T, P> const & x);
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/// Return the determinant of a squared matrix.
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///
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@ -41,18 +41,24 @@
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#include "type_mat4x4.hpp"
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#include <limits>
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namespace glm
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namespace glm{
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namespace detail
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{
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// outerProduct
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat2x2<T, P> outerProduct
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(
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detail::tvec2<T, P> const & c,
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detail::tvec2<T, P> const & r
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)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
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template
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<
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template <class, precision> class vecTypeA,
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template <class, precision> class vecTypeB,
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typename T, precision P
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>
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struct compute_outerProduct{};
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template <typename T, precision P>
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struct compute_outerProduct<detail::tvec2, detail::tvec2, T, P>
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{
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typedef detail::tmat2x2 return_type;
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static return_type call(detail::tvec2<T, P> const & c, detail::tvec2<T, P> const & r)
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{
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detail::tmat2x2<T, P> m(detail::tmat2x2<T, P>::null);
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m[0][0] = c[0] * r[0];
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m[0][1] = c[1] * r[0];
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@ -60,46 +66,43 @@ namespace glm
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m[1][1] = c[1] * r[1];
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return m;
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}
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};
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> outerProduct
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(
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detail::tvec3<T, P> const & c,
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detail::tvec3<T, P> const & r
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)
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struct compute_outerProduct<detail::tvec3, detail::tvec3, T, P>
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
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typedef detail::tmat3x3 return_type;
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static return_type call(detail::tvec3<T, P> const & c, detail::tvec3<T, P> const & r)
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{
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detail::tmat3x3<T, P> m(detail::tmat3x3<T, P>::null);
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for(length_t i(0); i < m.length(); ++i)
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m[i] = c * r[i];
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return m;
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}
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};
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> outerProduct
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(
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detail::tvec4<T, P> const & c,
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detail::tvec4<T, P> const & r
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)
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struct compute_outerProduct<detail::tvec4, detail::tvec4, T, P>
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
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typedef detail::tmat4x4 return_type;
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static return_type call(detail::tvec4<T, P> const & c, detail::tvec4<T, P> const & r)
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{
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detail::tmat4x4<T, P> m(detail::tmat4x4<T, P>::null);
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for(length_t i(0); i < m.length(); ++i)
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m[i] = c * r[i];
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return m;
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}
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};
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat2x3<T, P> outerProduct
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(
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detail::tvec3<T, P> const & c,
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detail::tvec2<T, P> const & r
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)
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struct compute_outerProduct<detail::tvec3, detail::tvec2, T, P>
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
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typedef detail::tmat2x3 return_type;
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static return_type call(detail::tvec3<T, P> const & c, detail::tvec2<T, P> const & r)
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{
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detail::tmat2x3<T, P> m(detail::tmat2x3<T, P>::null);
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m[0][0] = c.x * r.x;
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m[0][1] = c.y * r.x;
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@ -109,16 +112,15 @@ namespace glm
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m[1][2] = c.z * r.y;
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return m;
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}
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};
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat3x2<T, P> outerProduct
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(
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detail::tvec2<T, P> const & c,
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detail::tvec3<T, P> const & r
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)
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struct compute_outerProduct<detail::tvec2, detail::tvec3, T, P>
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
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typedef detail::tmat3x2 return_type;
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static return_type call(detail::tvec2<T, P> const & c, detail::tvec3<T, P> const & r)
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{
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detail::tmat3x2<T, P> m(detail::tmat3x2<T, P>::null);
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m[0][0] = c.x * r.x;
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m[0][1] = c.y * r.x;
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@ -128,16 +130,15 @@ namespace glm
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m[2][1] = c.y * r.z;
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return m;
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}
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};
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat2x4<T, P> outerProduct
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(
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detail::tvec4<T, P> const & c,
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detail::tvec2<T, P> const & r
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)
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struct compute_outerProduct<detail::tvec4, detail::tvec2, T, P>
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
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typedef detail::tmat2x4 return_type;
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static return_type call(detail::tvec4<T, P> const & c, detail::tvec2<T, P> const & r)
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{
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detail::tmat2x4<T, P> m(detail::tmat2x4<T, P>::null);
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m[0][0] = c.x * r.x;
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m[0][1] = c.y * r.x;
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@ -149,16 +150,15 @@ namespace glm
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m[1][3] = c.w * r.y;
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return m;
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}
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};
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat4x2<T, P> outerProduct
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(
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detail::tvec2<T, P> const & c,
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detail::tvec4<T, P> const & r
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)
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struct compute_outerProduct<detail::tvec2, detail::tvec4, T, P>
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
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typedef detail::tmat4x2 return_type;
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static return_type call(detail::tvec2<T, P> const & c, detail::tvec4<T, P> const & r)
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{
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detail::tmat4x2<T, P> m(detail::tmat4x2<T, P>::null);
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m[0][0] = c.x * r.x;
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m[0][1] = c.y * r.x;
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@ -170,16 +170,15 @@ namespace glm
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m[3][1] = c.y * r.w;
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return m;
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}
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};
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat3x4<T, P> outerProduct
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(
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detail::tvec4<T, P> const & c,
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detail::tvec3<T, P> const & r
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)
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struct compute_outerProduct<detail::tvec4, detail::tvec3, T, P>
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
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typedef detail::tmat3x4 return_type;
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static return_type call(detail::tvec4<T, P> const & c, detail::tvec3<T, P> const & r)
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{
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detail::tmat3x4<T, P> m(detail::tmat3x4<T, P>::null);
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m[0][0] = c.x * r.x;
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m[0][1] = c.y * r.x;
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@ -195,16 +194,15 @@ namespace glm
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m[2][3] = c.w * r.z;
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return m;
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}
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};
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER detail::tmat4x3<T, P> outerProduct
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(
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detail::tvec3<T, P> const & c,
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detail::tvec4<T, P> const & r
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)
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struct compute_outerProduct<detail::tvec3, detail::tvec4, T, P>
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
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typedef detail::tmat4x3 return_type;
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static return_type call(detail::tvec3<T, P> const & c, detail::tvec4<T, P> const & r)
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{
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detail::tmat4x3<T, P> m(detail::tmat4x3<T, P>::null);
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m[0][0] = c.x * r.x;
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m[0][1] = c.y * r.x;
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@ -220,9 +218,8 @@ namespace glm
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m[3][2] = c.z * r.w;
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return m;
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}
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};
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namespace detail
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{
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template <template <class, precision> class matType, typename T, precision P>
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struct compute_transpose{};
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@ -567,22 +564,29 @@ namespace detail
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return result;
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}
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template<template <class, precision> class vecTypeA, template <class, precision> class vecTypeB, typename T, precision P>
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GLM_FUNC_QUALIFIER typename detail::compute_outerProduct<vecTypeA, vecTypeB, T, P>::return_type outerProduct(vecTypeA<T, P> const & c, vecTypeB<T, P> const & r)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
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return detail::compute_outerProduct<vecTypeA, vecTypeB, T, P>::call(c, r);
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}
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template <typename T, precision P, template <typename, precision> class matType>
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GLM_FUNC_DECL typename matType::transpose_type transpose(matType<T, P> const & m)
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GLM_FUNC_QUALIFIER typename matType<T, P>::transpose_type transpose(matType<T, P> const & m)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'transpose' only accept floating-point inputs");
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return detail::compute_transpose<matType, T, P>::call(m);
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}
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template <typename T, precision P, template <typename, precision> class matType>
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GLM_FUNC_DECL T determinant(matType<T, P> const & m)
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GLM_FUNC_QUALIFIER T determinant(matType<T, P> const & m)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'determinant' only accept floating-point inputs");
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return detail::compute_determinant<matType, T, P>::call(m);
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}
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template <typename T, precision P, template <typename, precision> class matType>
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GLM_FUNC_DECL matType<T, P> inverse(matType<T, P> const & m)
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GLM_FUNC_QUALIFIER matType<T, P> inverse(matType<T, P> const & m)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'inverse' only accept floating-point inputs");
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return detail::compute_inverse<matType, T, P>::call(m);
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