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Added vectorized implementation of fast inversesqrt
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@ -153,68 +153,53 @@ namespace detail
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VECTORIZE_VEC(sqrt)
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template <typename genType>
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GLM_FUNC_QUALIFIER genType inversesqrt
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namespace detail
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{
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template <template <class, precision> class vecType, typename T, precision P>
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struct compute_inversesqrt
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{
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static vecType<T, P> call(vecType<T, P> const & x)
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{
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return static_cast<T>(1) / sqrt(x);
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}
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};
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template <template <class, precision> class vecType>
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struct compute_inversesqrt<vecType, float, lowp>
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{
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static vecType<float, lowp> call(vecType<float, lowp> const & x)
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{
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vecType<float, lowp> tmp(x);
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vecType<float, lowp> xhalf(tmp * 0.5f);
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vecType<uint, lowp> i = *reinterpret_cast<vecType<uint, lowp>*>(const_cast<vecType<float, lowp>*>(&x));
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i = vecType<uint, lowp>(0x5f375a86) - (i >> vecType<uint, lowp>(1));
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tmp = *reinterpret_cast<vecType<float, lowp>*>(&i);
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tmp = tmp * (1.5f - xhalf * tmp * tmp);
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return tmp;
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}
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};
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}//namespace detail
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// inversesqrt
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GLM_FUNC_QUALIFIER float inversesqrt(float const & x)
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{
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return 1.0f / sqrt(x);
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}
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GLM_FUNC_QUALIFIER double inversesqrt(double const & x)
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{
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return 1.0 / sqrt(x);
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}
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template <template <class, precision> class vecType, typename T, precision P>
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GLM_FUNC_QUALIFIER vecType<T, P> inversesqrt
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(
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genType const & x
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vecType<T, P> const & x
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)
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{
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GLM_STATIC_ASSERT(
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std::numeric_limits<genType>::is_iec559,
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"'inversesqrt' only accept floating-point inputs");
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assert(x > genType(0));
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return genType(1) / std::sqrt(x);
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'inversesqrt' only accept floating-point inputs");
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return detail::compute_inversesqrt<vecType, T, P>::call(x);
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}
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VECTORIZE_VEC(inversesqrt)
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namespace detail
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{
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template <typename genType, typename genUType>
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genType fastInversesqrt(genType const & v)
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{
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genType tmp(v);
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genType xhalf(tmp * genType(0.5f));
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genUType i = *reinterpret_cast<genUType*>(const_cast<genType*>(&v));
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i = genUType(0x5f375a86) - (i >> genUType(1));
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tmp = *reinterpret_cast<genType*>(&i);
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tmp = tmp * (genType(1.5f) - xhalf * tmp * tmp);
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return tmp;
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}
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}
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template <>
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GLM_FUNC_QUALIFIER lowp_vec1 inversesqrt(lowp_vec1 const & v)
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{
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assert(glm::all(glm::greaterThan(v, lowp_vec1(0))));
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return detail::fastInversesqrt<lowp_vec1, uint>(v);
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}
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template <>
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GLM_FUNC_QUALIFIER lowp_vec2 inversesqrt(lowp_vec2 const & v)
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{
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assert(glm::all(glm::greaterThan(v, lowp_vec2(0))));
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return detail::fastInversesqrt<lowp_vec2, lowp_uvec2>(v);
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}
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template <>
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GLM_FUNC_QUALIFIER lowp_vec3 inversesqrt(lowp_vec3 const & v)
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{
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assert(glm::all(glm::greaterThan(v, lowp_vec3(0))));
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return detail::fastInversesqrt<lowp_vec3, lowp_uvec3>(v);
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}
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template <>
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GLM_FUNC_QUALIFIER lowp_vec4 inversesqrt(lowp_vec4 const & v)
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{
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assert(glm::all(glm::greaterThan(v, lowp_vec4(0))));
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return detail::fastInversesqrt<lowp_vec4, lowp_uvec4>(v);
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}
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}//namespace glm
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@ -74,7 +74,7 @@ namespace glm
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GLM_FUNC_DECL T dot(
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vecType<T, P> const & x,
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vecType<T, P> const & y);
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/*
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/// Returns the dot product of x and y, i.e., result = x * y.
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///
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/// @tparam genType Floating-point vector types.
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@ -85,7 +85,7 @@ namespace glm
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GLM_FUNC_DECL genType dot(
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genType const & x,
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genType const & y);
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*/
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/// Returns the cross product of x and y.
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///
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/// @tparam valType Floating-point scalar types.
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@ -24,13 +24,18 @@ namespace glm
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VECTORIZE_VEC(fastSqrt)
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// fastInversesqrt
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template <typename genType>
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GLM_FUNC_QUALIFIER genType fastInverseSqrt
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GLM_FUNC_QUALIFIER float fastInverseSqrt(float x)
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{
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return detail::compute_inversesqrt<detail::tvec1, float, lowp>::call(x).x;
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}
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template <template <class, precision> class vecType, typename T, precision P>
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GLM_FUNC_QUALIFIER vecType<T, P> fastInverseSqrt
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(
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genType const & x
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vecType<T, P> const & x
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)
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{
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return detail::fastInversesqrt<genType, uint>(x);
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return detail::compute_inversesqrt<vecType, T, P>::call(x);
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}
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VECTORIZE_VEC(fastInverseSqrt)
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