Updated readme

This commit is contained in:
Christophe Riccio 2013-03-27 02:33:59 +01:00
parent e7dc01fc06
commit 78d3e5ca66
2 changed files with 10 additions and 4 deletions

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@ -79,7 +79,7 @@ namespace gtx
typedef detail::uint32 cl_uint1; //!< \brief 32bit signed integer. (from GLM_GTX_ocl_type extension)
typedef detail::uint64 cl_ulong1; //!< \brief 64bit signed integer. (from GLM_GTX_ocl_type extension)
//typedef detail::float16 cl_half1; //!< \brief Half-precision floating-point scalar. (from GLM_GTX_ocl_type extension)
//typedef detail::float16 cl_half1; //!< \brief Half-precision floating-point scalar. (from GLM_GTX_ocl_type extension)
typedef detail::float32 cl_float1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_ocl_type extension)
@ -93,7 +93,7 @@ namespace gtx
typedef detail::tvec2<detail::uint32> cl_uint2; //!< \brief 32bit signed integer. (from GLM_GTX_ocl_type extension)
typedef detail::tvec2<detail::uint64> cl_ulong2; //!< \brief 64bit signed integer. (from GLM_GTX_ocl_type extension)
//typedef detail::tvec2<detail::float16> cl_half2; //!< \brief Half-precision floating-point scalar. (from GLM_GTX_ocl_type extension)
//typedef detail::tvec2<detail::float16> cl_half2; //!< \brief Half-precision floating-point scalar. (from GLM_GTX_ocl_type extension)
typedef detail::tvec2<detail::float32> cl_float2; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_ocl_type extension)
@ -107,7 +107,7 @@ namespace gtx
typedef detail::tvec3<detail::uint32> cl_uint3; //!< \brief 32bit signed integer. (from GLM_GTX_ocl_type extension)
typedef detail::tvec3<detail::uint64> cl_ulong3; //!< \brief 64bit signed integer. (from GLM_GTX_ocl_type extension)
//typedef detail::tvec3<detail::float16> cl_half3; //!< \brief Half-precision floating-point scalar. (from GLM_GTX_ocl_type extension)
//typedef detail::tvec3<detail::float16> cl_half3; //!< \brief Half-precision floating-point scalar. (from GLM_GTX_ocl_type extension)
typedef detail::tvec3<detail::float32> cl_float3; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_ocl_type extension)
@ -120,7 +120,7 @@ namespace gtx
typedef detail::tvec4<detail::uint32> cl_uint4; //!< \brief 32bit signed integer. (from GLM_GTX_ocl_type extension)
typedef detail::tvec4<detail::uint64> cl_ulong4; //!< \brief 64bit signed integer. (from GLM_GTX_ocl_type extension)
//typedef detail::tvec4<detail::float16> cl_half4; //!< \brief Half-precision floating-point scalar. (from GLM_GTX_ocl_type extension)
//typedef detail::tvec4<detail::float16> cl_half4; //!< \brief Half-precision floating-point scalar. (from GLM_GTX_ocl_type extension)
typedef detail::tvec4<detail::float32> cl_float4; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_ocl_type extension)
/// @}

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@ -36,6 +36,12 @@ GLM is a header only library, there is nothing to build, just include it.
More informations in GLM manual:
http://glm.g-truc.net/glm.pdf
================================================================================
GLM 0.9.4.4: 2013-0X-XX
--------------------------------------------------------------------------------
- Fixed slerp when costheta is close to 1
-
================================================================================
GLM 0.9.4.3: 2013-03-20
--------------------------------------------------------------------------------