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Removed namespaces
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@ -272,8 +272,8 @@ namespace glm
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)
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{
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return detail::tvec2<T>(
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sqrt(x.x),
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sqrt(x.y));
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glm::sqrt(x.x),
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glm::sqrt(x.y));
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}
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template <typename T>
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@ -283,9 +283,9 @@ namespace glm
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)
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{
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return detail::tvec3<T>(
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sqrt(x.x),
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sqrt(x.y),
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sqrt(x.z));
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glm::sqrt(x.x),
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glm::sqrt(x.y),
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glm::sqrt(x.z));
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}
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template <typename T>
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@ -295,10 +295,10 @@ namespace glm
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)
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{
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return detail::tvec4<T>(
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sqrt(x.x),
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sqrt(x.y),
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sqrt(x.z),
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sqrt(x.w));
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glm::sqrt(x.x),
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glm::sqrt(x.y),
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glm::sqrt(x.z),
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glm::sqrt(x.w));
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}
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template <typename genType>
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@ -19,9 +19,9 @@ namespace glm
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//!
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//! \li <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/length.xml">GLSL length man page</a>
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//! \li GLSL 1.30.08 specification, section 8.4
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template <typename genType>
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typename genType::value_type length(
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genType const & x);
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//template <typename genType>
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//typename genType::value_type length(
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// genType const & x);
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//! Returns the distance betwwen p0 and p1, i.e., length(p0 - p1).
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//!
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@ -20,7 +20,7 @@ namespace detail
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float toFloat32(hdata value);
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hdata toFloat16(float const & value);
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///16-bit floating point type.
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/// 16-bit floating point type.
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/// \ingroup gtc_half_float
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class thalf
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{
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@ -74,11 +74,11 @@ namespace detail
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typedef detail::highp_uint_t highp_uint;
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#if(!defined(GLM_PRECISION_HIGHP_INT) && !defined(GLM_PRECISION_MEDIUMP_INT) && !defined(GLM_PRECISION_LOWP_INT))
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typedef mediump_int int_t;
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typedef mediump_int int_t;
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#elif(defined(GLM_PRECISION_HIGHP_INT) && !defined(GLM_PRECISION_MEDIUMP_INT) && !defined(GLM_PRECISION_LOWP_INT))
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typedef highp_int int_t;
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#elif(!defined(GLM_PRECISION_HIGHP_INT) && defined(GLM_PRECISION_MEDIUMP_INT) && !defined(GLM_PRECISION_LOWP_INT))
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typedef mediump_int int_t;
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typedef mediump_int int_t;
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#elif(!defined(GLM_PRECISION_HIGHP_INT) && !defined(GLM_PRECISION_MEDIUMP_INT) && defined(GLM_PRECISION_LOWP_INT))
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typedef lowp_int int_t;
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#else
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@ -152,7 +152,7 @@ namespace quaternion ///< GLM_GTC_quaternion extension: Quaternion types and fun
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//! Returns the length of the quaternion.
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//! From GLM_GTC_quaternion extension.
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template <typename T>
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typename detail::tquat<T>::value_type length(
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T length(
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detail::tquat<T> const & q);
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//! Returns the normalized quaternion.
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@ -164,14 +164,7 @@ namespace quaternion ///< GLM_GTC_quaternion extension: Quaternion types and fun
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//! Returns dot product of q1 and q2, i.e., q1[0] * q2[0] + q1[1] * q2[1] + ...
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//! From GLM_GTC_quaternion extension.
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template <typename T>
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typename detail::tquat<T>::value_type dot(
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detail::tquat<T> const & q1,
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detail::tquat<T> const & q2);
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//! Returns the cross product of q1 and q2.
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//! From GLM_GTC_quaternion extension.
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template <typename T>
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GLM_DEPRECATED detail::tquat<T> cross(
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T dot(
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detail::tquat<T> const & q1,
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detail::tquat<T> const & q2);
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@ -254,8 +247,8 @@ namespace quaternion ///< GLM_GTC_quaternion extension: Quaternion types and fun
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//! Quaternion of high precision floating-point numbers.
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//! From GLM_GTC_quaternion extension.
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typedef detail::tquat<highp_float> highp_quat;
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///@}
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/// @}
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} //namespace quaternion
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} //namespace gtc
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} //namespace glm
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@ -296,7 +296,7 @@ namespace quaternion{
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////////////////////////////////////////////////////////
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template <typename T>
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GLM_FUNC_QUALIFIER typename detail::tquat<T>::value_type length
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GLM_FUNC_QUALIFIER T length
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(
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detail::tquat<T> const & q
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)
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@ -318,7 +318,7 @@ namespace quaternion{
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}
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template <typename T>
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GLM_FUNC_QUALIFIER typename detail::tquat<T>::value_type dot
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GLM_FUNC_QUALIFIER T dot
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(
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detail::tquat<T> const & q1,
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detail::tquat<T> const & q2
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@ -462,8 +462,8 @@ namespace quaternion{
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detail::tvec3<T> Tmp = v;
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// Axis of rotation must be normalised
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typename detail::tquat<T>::value_type len = glm::core::function::geometric::length(Tmp);
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if(abs(len - typename detail::tquat<T>::value_type(1)) > typename detail::tquat<T>::value_type(0.001))
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typename detail::tquat<T>::value_type len = glm::length(Tmp);
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if(abs(len - T(1)) > T(0.001))
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{
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T oneOverLen = T(1) / len;
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Tmp.x *= oneOverLen;
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@ -483,7 +483,7 @@ namespace quaternion{
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detail::tquat<T> const & q
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)
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{
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detail::tmat3x3<T> Result(typename detail::tquat<T>::value_type(1));
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detail::tmat3x3<T> Result(T(1));
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Result[0][0] = 1 - 2 * q.y * q.y - 2 * q.z * q.z;
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Result[0][1] = 2 * q.x * q.y + 2 * q.w * q.z;
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Result[0][2] = 2 * q.x * q.z - 2 * q.w * q.y;
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@ -536,8 +536,8 @@ namespace quaternion{
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biggestIndex = 3;
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}
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typename detail::tquat<T>::value_type biggestVal = sqrt(fourBiggestSquaredMinus1 + typename detail::tquat<T>::value_type(1)) * typename detail::tquat<T>::value_type(0.5);
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typename detail::tquat<T>::value_type mult = typename detail::tquat<T>::value_type(0.25) / biggestVal;
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typename detail::tquat<T>::value_type biggestVal = sqrt(fourBiggestSquaredMinus1 + T(1)) * T(0.5);
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typename detail::tquat<T>::value_type mult = T(0.25) / biggestVal;
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detail::tquat<T> Result;
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switch(biggestIndex)
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@ -35,6 +35,8 @@
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// Dependency:
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#include "../glm.hpp"
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#include "../gtc/half_float.hpp"
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#include "../gtc/quaternion.hpp"
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#include <cstring>
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#if(defined(GLM_MESSAGES) && !defined(glm_ext))
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