1.0.0 API documentation
matrix_float4x4_precision.hpp
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1 
4 #pragma once
5 #include "../detail/type_mat4x4.hpp"
6 
7 namespace glm
8 {
11 
16  typedef mat<4, 4, float, lowp> lowp_mat4;
17 
22  typedef mat<4, 4, float, mediump> mediump_mat4;
23 
28  typedef mat<4, 4, float, highp> highp_mat4;
29 
34  typedef mat<4, 4, float, lowp> lowp_mat4x4;
35 
40  typedef mat<4, 4, float, mediump> mediump_mat4x4;
41 
46  typedef mat<4, 4, float, highp> highp_mat4x4;
47 
49 }//namespace glm
glm::highp_mat4x4
mat< 4, 4, float, highp > highp_mat4x4
4 columns of 4 components matrix of single-precision floating-point numbers using high precision arit...
Definition: matrix_float4x4_precision.hpp:46
glm::lowp_mat4
mat< 4, 4, float, lowp > lowp_mat4
4 columns of 4 components matrix of single-precision floating-point numbers using low precision arith...
Definition: matrix_float4x4_precision.hpp:16
glm::mediump_mat4x4
mat< 4, 4, float, mediump > mediump_mat4x4
4 columns of 4 components matrix of single-precision floating-point numbers using medium precision ar...
Definition: matrix_float4x4_precision.hpp:40
glm::lowp_mat4x4
mat< 4, 4, float, lowp > lowp_mat4x4
4 columns of 4 components matrix of single-precision floating-point numbers using low precision arith...
Definition: matrix_float4x4_precision.hpp:34
glm::highp_mat4
mat< 4, 4, float, highp > highp_mat4
4 columns of 4 components matrix of single-precision floating-point numbers using high precision arit...
Definition: matrix_float4x4_precision.hpp:28
glm::mediump_mat4
mat< 4, 4, float, mediump > mediump_mat4
4 columns of 4 components matrix of single-precision floating-point numbers using medium precision ar...
Definition: matrix_float4x4_precision.hpp:22