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template<typename genType > |
GLM_FUNC_DECL genType::value_type | noise1 (genType const &x) |
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template<typename genType > |
GLM_FUNC_DECL tvec2< typename genType::value_type, defaultp > | noise2 (genType const &x) |
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template<typename genType > |
GLM_FUNC_DECL tvec3< typename genType::value_type, defaultp > | noise3 (genType const &x) |
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template<typename genType > |
GLM_FUNC_DECL tvec4< typename genType::value_type, defaultp > | noise4 (genType const &x) |
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Noise functions are stochastic functions that can be used to increase visual complexity.
Values returned by the following noise functions give the appearance of randomness, but are not truly random.
GLM_FUNC_DECL genType::value_type glm::noise1 |
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genType const & |
x | ) |
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GLM_FUNC_DECL tvec2<typename genType::value_type, defaultp> glm::noise2 |
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genType const & |
x | ) |
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GLM_FUNC_DECL tvec3<typename genType::value_type, defaultp> glm::noise3 |
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genType const & |
x | ) |
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GLM_FUNC_DECL tvec4<typename genType::value_type, defaultp> glm::noise4 |
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genType const & |
x | ) |
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