0.9.9 API documenation
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Find the point on a straight line which is the closet of a point. More...
Functions | |
template<typename T , qualifier P> | |
GLM_FUNC_DECL vec< 3, T, P > | closestPointOnLine (vec< 3, T, P > const &point, vec< 3, T, P > const &a, vec< 3, T, P > const &b) |
Find the point on a straight line which is the closet of a point. More... | |
template<typename T , qualifier P> | |
GLM_FUNC_DECL vec< 2, T, P > | closestPointOnLine (vec< 2, T, P > const &point, vec< 2, T, P > const &a, vec< 2, T, P > const &b) |
2d lines work as well | |
Find the point on a straight line which is the closet of a point.
<glm/gtx/closest_point.hpp> need to be included to use these functionalities.
GLM_FUNC_DECL vec<3, T, P> glm::closestPointOnLine | ( | vec< 3, T, P > const & | point, |
vec< 3, T, P > const & | a, | ||
vec< 3, T, P > const & | b | ||
) |
Find the point on a straight line which is the closet of a point.