Functions |
template<typename T > |
GLM_FUNC_QUALIFIER
detail::tvec3< T > | ballRand (T const &Radius) |
template<typename T > |
detail::tvec2< T > | circularRand (T const &Radius) |
template<typename T > |
detail::tvec2< T > | diskRand (T const &Radius) |
template<typename genType > |
genType | gaussRand (genType const &Mean, genType const &Deviation) |
template<typename genType > |
genType | linearRand (genType const &Min, genType const &Max) |
template<typename T > |
detail::tvec3< T > | sphericalRand (T const &Radius) |
Detailed Description
Generate random number from various distribution methods.
<glm/gtc/random.hpp> need to be included to use these functionalities.
Function Documentation
GLM_FUNC_QUALIFIER detail::tvec3<T> glm::ballRand |
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T const & |
Radius | ) |
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detail::tvec2<T> glm::circularRand |
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T const & |
Radius | ) |
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detail::tvec2<T> glm::diskRand |
( |
T const & |
Radius | ) |
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genType glm::gaussRand |
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genType const & |
Mean, |
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genType const & |
Deviation |
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) |
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genType glm::linearRand |
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genType const & |
Min, |
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genType const & |
Max |
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) |
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Generate random numbers in the interval [Min, Max], according a linear distribution.
- Parameters:
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- Template Parameters:
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genType | Value type. Currently supported: half (not recommanded), float or double scalars and vectors. |
- See also:
- GLM_GTC_random: Random number generation
detail::tvec3<T> glm::sphericalRand |
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T const & |
Radius | ) |
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