1.0.0 API documentation
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Allow to perform bit operations on integer values. More...
Functions | |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL vec< 3, T, Q > | convertD65XYZToD50XYZ (vec< 3, T, Q > const &ColorD65XYZ) |
Convert a D65 YUV color to D50 YUV. | |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL vec< 3, T, Q > | convertD65XYZToLinearSRGB (vec< 3, T, Q > const &ColorD65XYZ) |
Convert a D65 YUV color to linear sRGB. | |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL vec< 3, T, Q > | convertLinearSRGBToD50XYZ (vec< 3, T, Q > const &ColorLinearSRGB) |
Convert a linear sRGB color to D50 YUV. | |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL vec< 3, T, Q > | convertLinearSRGBToD65XYZ (vec< 3, T, Q > const &ColorLinearSRGB) |
Convert a linear sRGB color to D65 YUV. | |
Allow to perform bit operations on integer values.
Include <glm/gtx/color_encoding.hpp> to use the features of this extension.