0.9.6
number_precision.hpp
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1 
40 #pragma once
41 
42 // Dependency:
43 #include "../glm.hpp"
44 #include "../gtc/type_precision.hpp"
45 
46 #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
47 # pragma message("GLM: GLM_GTX_number_precision extension included")
48 #endif
49 
50 namespace glm{
51 namespace gtx
52 {
54  // Unsigned int vector types
55 
58 
59  typedef u8 u8vec1;
60  typedef u16 u16vec1;
61  typedef u32 u32vec1;
62  typedef u64 u64vec1;
63 
65  // Float vector types
66 
67  typedef f32 f32vec1;
68  typedef f64 f64vec1;
69 
71  // Float matrix types
72 
73  typedef f32 f32mat1;
74  typedef f32 f32mat1x1;
75  typedef f64 f64mat1;
76  typedef f64 f64mat1x1;
77 
79 }//namespace gtx
80 }//namespace glm
81 
82 #include "number_precision.inl"
detail::uint64 u64
64 bit unsigned integer type.
Definition: fwd.hpp:934
detail::uint32 u32
32 bit unsigned integer type.
Definition: fwd.hpp:930
detail::uint16 u16
16 bit unsigned integer type.
Definition: fwd.hpp:926
highp_float64_t f64
Default 64 bit double-precision floating-point scalar.
Definition: fwd.hpp:1537
u16 u16vec1
16bit unsigned integer scalar. (from GLM_GTX_number_precision extension)
detail::uint8 u8
8 bit unsigned integer type.
Definition: fwd.hpp:922
u8 u8vec1
8bit unsigned integer scalar. (from GLM_GTX_number_precision extension)
Definition: _noise.hpp:31
u64 u64vec1
64bit unsigned integer scalar. (from GLM_GTX_number_precision extension)
f32 f32mat1x1
Single-precision floating-point scalar. (from GLM_GTX_number_precision extension) ...
u32 u32vec1
32bit unsigned integer scalar. (from GLM_GTX_number_precision extension)
f32 f32mat1
Single-precision floating-point scalar. (from GLM_GTX_number_precision extension) ...
f32 f32vec1
Single-precision floating-point scalar. (from GLM_GTX_number_precision extension) ...
f64 f64mat1
Double-precision floating-point scalar. (from GLM_GTX_number_precision extension) ...
f64 f64vec1
Single-precision floating-point scalar. (from GLM_GTX_number_precision extension) ...
f64 f64mat1x1
Double-precision floating-point scalar. (from GLM_GTX_number_precision extension) ...
highp_float32_t f32
Default 32 bit single-precision floating-point scalar.
Definition: fwd.hpp:1533