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glm
glm
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matrix_float4x3.hpp
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#pragma once
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#include "../detail/type_mat4x3.hpp"
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namespace
glm
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{
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typedef
mat<4, 3, float, defaultp>
mat4x3
;
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}
//namespace glm
glm::mat4x3
mat< 4, 3, float, defaultp > mat4x3
4 columns of 3 components matrix of single-precision floating-point numbers.
Definition:
matrix_float4x3.hpp:15
glm
Definition:
common.hpp:20
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