Functions

GLM_GTC_random: Random number generation

GTC Extensions (Stable)

Generate random number from various distribution methods. More...

Functions

template<typename T >
GLM_FUNC_QUALIFIER
detail::tvec3< T > 
ballRand (T const &Radius)
template<typename T >
detail::tvec2< T > circularRand (T const &Radius)
template<typename T >
detail::tvec2< T > diskRand (T const &Radius)
template<typename genType >
genType gaussRand (genType const &Mean, genType const &Deviation)
template<typename genType >
genType linearRand (genType const &Min, genType const &Max)
template<typename T >
detail::tvec3< T > sphericalRand (T const &Radius)

Detailed Description

Generate random number from various distribution methods.

<glm/gtc/random.hpp> need to be included to use these functionalities.


Function Documentation

GLM_FUNC_QUALIFIER detail::tvec3<T> glm::ballRand ( T const &  Radius)

Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius.

Parameters:
Radius
See also:
GLM_GTC_random: Random number generation
detail::tvec2<T> glm::circularRand ( T const &  Radius)

Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius.

Parameters:
Radius
See also:
GLM_GTC_random: Random number generation
detail::tvec2<T> glm::diskRand ( T const &  Radius)

Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius.

Parameters:
Radius
See also:
GLM_GTC_random: Random number generation
genType glm::gaussRand ( genType const &  Mean,
genType const &  Deviation 
)

Generate random numbers in the interval [Min, Max], according a gaussian distribution.

Parameters:
Mean
Deviation
See also:
GLM_GTC_random: Random number generation
genType glm::linearRand ( genType const &  Min,
genType const &  Max 
)

Generate random numbers in the interval [Min, Max], according a linear distribution.

Parameters:
Min
Max
Template Parameters:
genTypeValue type. Currently supported: half (not recommanded), float or double scalars and vectors.
See also:
GLM_GTC_random: Random number generation
detail::tvec3<T> glm::sphericalRand ( T const &  Radius)

Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius.

Parameters:
Radius
See also:
GLM_GTC_random: Random number generation