Functions | |
template<typename valType > | |
detail::tvec3< valType > | hsvColor (detail::tvec3< valType > const &rgbValue) |
template<typename valType > | |
valType | luminosity (detail::tvec3< valType > const &color) |
template<typename valType > | |
detail::tvec3< valType > | rgbColor (detail::tvec3< valType > const &hsvValue) |
template<typename valType > | |
detail::tmat4x4< valType > | saturation (valType const s) |
template<typename valType > | |
detail::tvec3< valType > | saturation (valType const s, detail::tvec3< valType > const &color) |
template<typename valType > | |
detail::tvec4< valType > | saturation (valType const s, detail::tvec4< valType > const &color) |
Related to RGB to HSV conversions and operations.
<glm/gtx/color_space.hpp> need to be included to use these functionalities.
detail::tvec3<valType> glm::hsvColor | ( | detail::tvec3< valType > const & | rgbValue | ) |
Converts a color from RGB color space to its color in HSV color space.
valType glm::luminosity | ( | detail::tvec3< valType > const & | color | ) |
Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals.
detail::tvec3<valType> glm::rgbColor | ( | detail::tvec3< valType > const & | hsvValue | ) |
Converts a color from HSV color space to its color in RGB color space.
detail::tmat4x4<valType> glm::saturation | ( | valType const | s | ) |
Build a saturation matrix.
detail::tvec3<valType> glm::saturation | ( | valType const | s, |
detail::tvec3< valType > const & | color | ||
) |
Modify the saturation of a color.
detail::tvec4<valType> glm::saturation | ( | valType const | s, |
detail::tvec4< valType > const & | color | ||
) |
Modify the saturation of a color.