The standard types defined by the specification.
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Typedefs |
typedef detail::tvec2< bool > | bvec2 |
typedef detail::tvec3< bool > | bvec3 |
typedef detail::tvec4< bool > | bvec4 |
typedef detail::tmat2x2< double > | dmat2 |
typedef detail::tmat2x2< double > | dmat2x2 |
typedef detail::tmat2x3< double > | dmat2x3 |
typedef detail::tmat2x4< double > | dmat2x4 |
typedef detail::tmat3x3< double > | dmat3 |
typedef detail::tmat3x2< double > | dmat3x2 |
typedef detail::tmat3x3< double > | dmat3x3 |
typedef detail::tmat3x4< double > | dmat3x4 |
typedef detail::tmat4x4< double > | dmat4 |
typedef detail::tmat4x2< double > | dmat4x2 |
typedef detail::tmat4x3< double > | dmat4x3 |
typedef detail::tmat4x4< double > | dmat4x4 |
typedef detail::tvec2< double > | dvec2 |
typedef detail::tvec3< double > | dvec3 |
typedef detail::tvec4< double > | dvec4 |
typedef precision::mediump_ivec2 | ivec2 |
typedef precision::mediump_ivec3 | ivec3 |
typedef precision::mediump_ivec4 | ivec4 |
typedef mat2x2 | mat2 |
typedef precision::mediump_mat2x2 | mat2x2 |
typedef precision::mediump_mat2x3 | mat2x3 |
typedef precision::mediump_mat2x4 | mat2x4 |
typedef mat3x3 | mat3 |
typedef precision::mediump_mat3x2 | mat3x2 |
typedef precision::mediump_mat3x3 | mat3x3 |
typedef precision::mediump_mat3x4 | mat3x4 |
typedef mat4x4 | mat4 |
typedef precision::mediump_mat4x2 | mat4x2 |
typedef precision::mediump_mat4x3 | mat4x3 |
typedef precision::mediump_mat4x4 | mat4x4 |
typedef precision::mediump_uvec2 | uvec2 |
typedef precision::mediump_uvec3 | uvec3 |
typedef precision::mediump_uvec4 | uvec4 |
typedef precision::mediump_vec2 | vec2 |
typedef precision::mediump_vec3 | vec3 |
typedef precision::mediump_vec4 | vec4 |
Detailed Description
The standard types defined by the specification.
These types are all typedefs of more generalized, template types. To see the definiton of these template types, go to Template types.
Typedef Documentation
typedef detail::tvec2<bool> bvec2 |
2 components vector of boolean.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 228 of file type.hpp.
typedef detail::tvec3<bool> bvec3 |
3 components vector of boolean.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 233 of file type.hpp.
typedef detail::tvec4<bool> bvec4 |
4 components vector of boolean.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 238 of file type.hpp.
typedef detail::tmat2x2<double> dmat2 |
2 * 2 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 261 of file type.hpp.
typedef detail::tmat2x2<double> dmat2x2 |
2 * 2 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 276 of file type.hpp.
typedef detail::tmat2x3<double> dmat2x3 |
2 * 3 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 281 of file type.hpp.
typedef detail::tmat2x4<double> dmat2x4 |
2 * 4 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 286 of file type.hpp.
typedef detail::tmat3x3<double> dmat3 |
3 * 3 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 266 of file type.hpp.
typedef detail::tmat3x2<double> dmat3x2 |
3 * 2 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 291 of file type.hpp.
typedef detail::tmat3x3<double> dmat3x3 |
3 * 3 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 296 of file type.hpp.
typedef detail::tmat3x4<double> dmat3x4 |
3 * 4 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 301 of file type.hpp.
typedef detail::tmat4x4<double> dmat4 |
4 * 4 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 271 of file type.hpp.
typedef detail::tmat4x2<double> dmat4x2 |
4 * 2 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 306 of file type.hpp.
typedef detail::tmat4x3<double> dmat4x3 |
4 * 3 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 311 of file type.hpp.
typedef detail::tmat4x4<double> dmat4x4 |
4 * 4 matrix of double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 316 of file type.hpp.
typedef detail::tvec2<double> dvec2 |
Vector of 2 double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 246 of file type.hpp.
typedef detail::tvec3<double> dvec3 |
Vector of 3 double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 251 of file type.hpp.
typedef detail::tvec4<double> dvec4 |
Vector of 4 double-precision floating-point numbers.
From GLSL 4.00.8 specification, section 4.1 Basic Types.
Definition at line 256 of file type.hpp.
typedef precision::mediump_ivec2 ivec2 |
2 components vector of signed integer numbers.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 177 of file type.hpp.
typedef precision::mediump_ivec3 ivec3 |
3 components vector of signed integer numbers.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 182 of file type.hpp.
typedef precision::mediump_ivec4 ivec4 |
4 components vector of signed integer numbers.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 187 of file type.hpp.
2 columns of 2 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 146 of file type.hpp.
typedef precision::mediump_mat2x2 mat2x2 |
2 columns of 2 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 99 of file type.hpp.
typedef precision::mediump_mat2x3 mat2x3 |
2 columns of 3 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 104 of file type.hpp.
typedef precision::mediump_mat2x4 mat2x4 |
2 columns of 4 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 109 of file type.hpp.
3 columns of 3 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 151 of file type.hpp.
typedef precision::mediump_mat3x2 mat3x2 |
3 columns of 2 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 114 of file type.hpp.
typedef precision::mediump_mat3x3 mat3x3 |
3 columns of 3 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 119 of file type.hpp.
typedef precision::mediump_mat3x4 mat3x4 |
3 columns of 4 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 124 of file type.hpp.
4 columns of 4 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 156 of file type.hpp.
typedef precision::mediump_mat4x2 mat4x2 |
4 columns of 2 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 129 of file type.hpp.
typedef precision::mediump_mat4x3 mat4x3 |
4 columns of 3 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 134 of file type.hpp.
typedef precision::mediump_mat4x4 mat4x4 |
4 columns of 4 components matrix of floating-point numbers.
(From GLSL 1.30.8 specification, section 4.1.6 Matrices)
Definition at line 139 of file type.hpp.
typedef precision::mediump_uvec2 uvec2 |
2 components vector of unsigned integer numbers.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 209 of file type.hpp.
typedef precision::mediump_uvec3 uvec3 |
3 components vector of unsigned integer numbers.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 214 of file type.hpp.
typedef precision::mediump_uvec4 uvec4 |
4 components vector of unsigned integer numbers.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 219 of file type.hpp.
typedef precision::mediump_vec2 vec2 |
2 components vector of floating-point numbers.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 84 of file type.hpp.
typedef precision::mediump_vec3 vec3 |
3 components vector of floating-point numbers.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 89 of file type.hpp.
typedef precision::mediump_vec4 vec4 |
4 components vector of floating-point numbers.
From GLSL 1.30.8 specification, section 4.1.5 Vectors.
Definition at line 94 of file type.hpp.