0.9.9 API documentation
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Include <glm/gtx/normal.hpp> to use the features of this extension. More...
Functions | |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL vec< 3, T, Q > | triangleNormal (vec< 3, T, Q > const &p1, vec< 3, T, Q > const &p2, vec< 3, T, Q > const &p3) |
Computes triangle normal from triangle points. More... | |
Include <glm/gtx/normal.hpp> to use the features of this extension.
Compute the normal of a triangle.
GLM_FUNC_DECL vec<3, T, Q> glm::triangleNormal | ( | vec< 3, T, Q > const & | p1, |
vec< 3, T, Q > const & | p2, | ||
vec< 3, T, Q > const & | p3 | ||
) |
Computes triangle normal from triangle points.