0.9.9 API documenation
Functions
GLM_GTX_matrix_interpolation

Allows to directly interpolate two exiciting matrices. More...

Functions

template<typename T , qualifier P>
GLM_FUNC_DECL void axisAngle (mat< 4, 4, T, P > const &mat, vec< 3, T, P > &axis, T &angle)
 Get the axis and angle of the rotation from a matrix. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL mat< 4, 4, T, P > axisAngleMatrix (vec< 3, T, P > const &axis, T const angle)
 Build a matrix from axis and angle. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL mat< 4, 4, T, P > extractMatrixRotation (mat< 4, 4, T, P > const &mat)
 Extracts the rotation part of a matrix. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL mat< 4, 4, T, P > interpolate (mat< 4, 4, T, P > const &m1, mat< 4, 4, T, P > const &m2, T const delta)
 Build a interpolation of 4 * 4 matrixes. More...
 

Detailed Description

Allows to directly interpolate two exiciting matrices.

<glm/gtx/matrix_interpolation.hpp> need to be included to use these functionalities.

Function Documentation

GLM_FUNC_DECL void glm::axisAngle ( mat< 4, 4, T, P > const &  mat,
vec< 3, T, P > &  axis,
T &  angle 
)

Get the axis and angle of the rotation from a matrix.

From GLM_GTX_matrix_interpolation extension.

GLM_FUNC_DECL mat<4, 4, T, P> glm::axisAngleMatrix ( vec< 3, T, P > const &  axis,
T const  angle 
)

Build a matrix from axis and angle.

From GLM_GTX_matrix_interpolation extension.

GLM_FUNC_DECL mat<4, 4, T, P> glm::extractMatrixRotation ( mat< 4, 4, T, P > const &  mat)

Extracts the rotation part of a matrix.

From GLM_GTX_matrix_interpolation extension.

GLM_FUNC_DECL mat<4, 4, T, P> glm::interpolate ( mat< 4, 4, T, P > const &  m1,
mat< 4, 4, T, P > const &  m2,
T const  delta 
)

Build a interpolation of 4 * 4 matrixes.

From GLM_GTX_matrix_interpolation extension. Warning! works only with rotation and/or translation matrixes, scale will generate unexpected results.