0.9.8 API documenation
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Functions | |
template<typename T > | |
GLM_FUNC_DECL tvec3< T, defaultp > | ballRand (T Radius) |
Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius. More... | |
template<typename T > | |
GLM_FUNC_DECL tvec2< T, defaultp > | circularRand (T Radius) |
Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius. More... | |
template<typename T > | |
GLM_FUNC_DECL tvec2< T, defaultp > | diskRand (T Radius) |
Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius. More... | |
template<typename genType > | |
GLM_FUNC_DECL genType | gaussRand (genType Mean, genType Deviation) |
Generate random numbers in the interval [Min, Max], according a gaussian distribution. More... | |
template<typename genTYpe > | |
GLM_FUNC_DECL genTYpe | linearRand (genTYpe Min, genTYpe Max) |
Generate random numbers in the interval [Min, Max], according a linear distribution. More... | |
template<typename T , precision P, template< typename, precision > class vecType> | |
GLM_FUNC_DECL vecType< T, P > | linearRand (vecType< T, P > const &Min, vecType< T, P > const &Max) |
Generate random numbers in the interval [Min, Max], according a linear distribution. More... | |
template<typename T > | |
GLM_FUNC_DECL tvec3< T, defaultp > | sphericalRand (T Radius) |
Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius. More... | |