0.9.8 API documenation
Functions

Various ways to compute vector norms. More...

Functions

template<typename T , precision P, template< typename, precision > class vecType>
GLM_FUNC_DECL T distance2 (vecType< T, P > const &p0, vecType< T, P > const &p1)
 Returns the squared distance between p0 and p1, i.e., length2(p0 - p1). More...
 
template<typename T , precision P>
GLM_FUNC_DECL T l1Norm (tvec3< T, P > const &x, tvec3< T, P > const &y)
 Returns the L1 norm between x and y. More...
 
template<typename T , precision P>
GLM_FUNC_DECL T l1Norm (tvec3< T, P > const &v)
 Returns the L1 norm of v. More...
 
template<typename T , precision P>
GLM_FUNC_DECL T l2Norm (tvec3< T, P > const &x, tvec3< T, P > const &y)
 Returns the L2 norm between x and y. More...
 
template<typename T , precision P>
GLM_FUNC_DECL T l2Norm (tvec3< T, P > const &x)
 Returns the L2 norm of v. More...
 
template<typename T , precision P, template< typename, precision > class vecType>
GLM_FUNC_DECL T length2 (vecType< T, P > const &x)
 Returns the squared length of x. More...
 
template<typename T , precision P>
GLM_FUNC_DECL T lxNorm (tvec3< T, P > const &x, tvec3< T, P > const &y, unsigned int Depth)
 Returns the L norm between x and y. More...
 
template<typename T , precision P>
GLM_FUNC_DECL T lxNorm (tvec3< T, P > const &x, unsigned int Depth)
 Returns the L norm of v. More...
 

Detailed Description

Various ways to compute vector norms.

<glm/gtx/norm.hpp> need to be included to use these functionalities.

Function Documentation

GLM_FUNC_DECL T glm::distance2 ( vecType< T, P > const &  p0,
vecType< T, P > const &  p1 
)

Returns the squared distance between p0 and p1, i.e., length2(p0 - p1).

From GLM_GTX_norm extension.

GLM_FUNC_DECL T glm::l1Norm ( tvec3< T, P > const &  x,
tvec3< T, P > const &  y 
)

Returns the L1 norm between x and y.

From GLM_GTX_norm extension.

GLM_FUNC_DECL T glm::l1Norm ( tvec3< T, P > const &  v)

Returns the L1 norm of v.

From GLM_GTX_norm extension.

GLM_FUNC_DECL T glm::l2Norm ( tvec3< T, P > const &  x,
tvec3< T, P > const &  y 
)

Returns the L2 norm between x and y.

From GLM_GTX_norm extension.

GLM_FUNC_DECL T glm::l2Norm ( tvec3< T, P > const &  x)

Returns the L2 norm of v.

From GLM_GTX_norm extension.

GLM_FUNC_DECL T glm::length2 ( vecType< T, P > const &  x)

Returns the squared length of x.

From GLM_GTX_norm extension.

GLM_FUNC_DECL T glm::lxNorm ( tvec3< T, P > const &  x,
tvec3< T, P > const &  y,
unsigned int  Depth 
)

Returns the L norm between x and y.

From GLM_GTX_norm extension.

GLM_FUNC_DECL T glm::lxNorm ( tvec3< T, P > const &  x,
unsigned int  Depth 
)

Returns the L norm of v.

From GLM_GTX_norm extension.