0.9.9 API documenation
Functions

Related to RGB to HSV conversions and operations. More...

Functions

template<typename T , qualifier P>
GLM_FUNC_DECL vec< 3, T, P > hsvColor (vec< 3, T, P > const &rgbValue)
 Converts a color from RGB color space to its color in HSV color space. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL T luminosity (vec< 3, T, P > const &color)
 Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL vec< 3, T, P > rgbColor (vec< 3, T, P > const &hsvValue)
 Converts a color from HSV color space to its color in RGB color space. More...
 
template<typename T >
GLM_FUNC_DECL mat< 4, 4, T, defaultp > saturation (T const s)
 Build a saturation matrix. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL vec< 3, T, P > saturation (T const s, vec< 3, T, P > const &color)
 Modify the saturation of a color. More...
 
template<typename T , qualifier P>
GLM_FUNC_DECL vec< 4, T, P > saturation (T const s, vec< 4, T, P > const &color)
 Modify the saturation of a color. More...
 

Detailed Description

Related to RGB to HSV conversions and operations.

<glm/gtx/color_space.hpp> need to be included to use these functionalities.

Function Documentation

GLM_FUNC_DECL vec<3, T, P> glm::hsvColor ( vec< 3, T, P > const &  rgbValue)

Converts a color from RGB color space to its color in HSV color space.

See also
GLM_GTX_color_space
GLM_FUNC_DECL T glm::luminosity ( vec< 3, T, P > const &  color)

Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals.

See also
GLM_GTX_color_space
GLM_FUNC_DECL vec<3, T, P> glm::rgbColor ( vec< 3, T, P > const &  hsvValue)

Converts a color from HSV color space to its color in RGB color space.

See also
GLM_GTX_color_space
GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::saturation ( T const  s)

Build a saturation matrix.

See also
GLM_GTX_color_space
GLM_FUNC_DECL vec<3, T, P> glm::saturation ( T const  s,
vec< 3, T, P > const &  color 
)

Modify the saturation of a color.

See also
GLM_GTX_color_space
GLM_FUNC_DECL vec<4, T, P> glm::saturation ( T const  s,
vec< 4, T, P > const &  color 
)

Modify the saturation of a color.

See also
GLM_GTX_color_space