0.9.9 API documenation
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Add extra transformation matrices. More...
Functions | |
template<typename T , qualifier P> | |
GLM_FUNC_DECL mat< 3, 3, T, P > | proj2D (const mat< 3, 3, T, P > &m, const vec< 3, T, P > &normal) |
Build planar projection matrix along normal axis. More... | |
template<typename T , qualifier P> | |
GLM_FUNC_DECL mat< 4, 4, T, P > | proj3D (const mat< 4, 4, T, P > &m, const vec< 3, T, P > &normal) |
Build planar projection matrix along normal axis. More... | |
template<typename valType , qualifier P> | |
GLM_FUNC_DECL mat< 4, 4, valType, P > | scaleBias (valType scale, valType bias) |
Build a scale bias matrix. More... | |
template<typename valType , qualifier P> | |
GLM_FUNC_DECL mat< 4, 4, valType, P > | scaleBias (mat< 4, 4, valType, P > const &m, valType scale, valType bias) |
Build a scale bias matrix. More... | |
template<typename T , qualifier P> | |
GLM_FUNC_DECL mat< 3, 3, T, P > | shearX2D (mat< 3, 3, T, P > const &m, T y) |
Transforms a matrix with a shearing on X axis. More... | |
template<typename T , qualifier P> | |
GLM_FUNC_DECL mat< 4, 4, T, P > | shearX3D (const mat< 4, 4, T, P > &m, T y, T z) |
Transforms a matrix with a shearing on X axis From GLM_GTX_transform2 extension. More... | |
template<typename T , qualifier P> | |
GLM_FUNC_DECL mat< 3, 3, T, P > | shearY2D (mat< 3, 3, T, P > const &m, T x) |
Transforms a matrix with a shearing on Y axis. More... | |
template<typename T , qualifier P> | |
GLM_FUNC_DECL mat< 4, 4, T, P > | shearY3D (const mat< 4, 4, T, P > &m, T x, T z) |
Transforms a matrix with a shearing on Y axis. More... | |
template<typename T , qualifier P> | |
GLM_FUNC_DECL mat< 4, 4, T, P > | shearZ3D (const mat< 4, 4, T, P > &m, T x, T y) |
Transforms a matrix with a shearing on Z axis. More... | |
Add extra transformation matrices.
<glm/gtx/transform2.hpp> need to be included to use these functionalities.
GLM_FUNC_DECL mat<3, 3, T, P> glm::proj2D | ( | const mat< 3, 3, T, P > & | m, |
const vec< 3, T, P > & | normal | ||
) |
Build planar projection matrix along normal axis.
From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat<4, 4, T, P> glm::proj3D | ( | const mat< 4, 4, T, P > & | m, |
const vec< 3, T, P > & | normal | ||
) |
Build planar projection matrix along normal axis.
From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat<4, 4, valType, P> glm::scaleBias | ( | valType | scale, |
valType | bias | ||
) |
Build a scale bias matrix.
From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat<4, 4, valType, P> glm::scaleBias | ( | mat< 4, 4, valType, P > const & | m, |
valType | scale, | ||
valType | bias | ||
) |
Build a scale bias matrix.
From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat<3, 3, T, P> glm::shearX2D | ( | mat< 3, 3, T, P > const & | m, |
T | y | ||
) |
Transforms a matrix with a shearing on X axis.
From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat<4, 4, T, P> glm::shearX3D | ( | const mat< 4, 4, T, P > & | m, |
T | y, | ||
T | z | ||
) |
Transforms a matrix with a shearing on X axis From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat<3, 3, T, P> glm::shearY2D | ( | mat< 3, 3, T, P > const & | m, |
T | x | ||
) |
Transforms a matrix with a shearing on Y axis.
From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat<4, 4, T, P> glm::shearY3D | ( | const mat< 4, 4, T, P > & | m, |
T | x, | ||
T | z | ||
) |
Transforms a matrix with a shearing on Y axis.
From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat<4, 4, T, P> glm::shearZ3D | ( | const mat< 4, 4, T, P > & | m, |
T | x, | ||
T | y | ||
) |
Transforms a matrix with a shearing on Z axis.
From GLM_GTX_transform2 extension.