Functions | |
template<typename T > | |
detail::tmat2x2< T > | make_mat2 (T const *const ptr) |
template<typename T > | |
detail::tmat2x2< T > | make_mat2x2 (T const *const ptr) |
template<typename T > | |
detail::tmat2x3< T > | make_mat2x3 (T const *const ptr) |
template<typename T > | |
detail::tmat2x4< T > | make_mat2x4 (T const *const ptr) |
template<typename T > | |
detail::tmat3x3< T > | make_mat3 (T const *const ptr) |
template<typename T > | |
detail::tmat3x2< T > | make_mat3x2 (T const *const ptr) |
template<typename T > | |
detail::tmat3x3< T > | make_mat3x3 (T const *const ptr) |
template<typename T > | |
detail::tmat3x4< T > | make_mat3x4 (T const *const ptr) |
template<typename T > | |
detail::tmat4x4< T > | make_mat4 (T const *const ptr) |
template<typename T > | |
detail::tmat4x2< T > | make_mat4x2 (T const *const ptr) |
template<typename T > | |
detail::tmat4x3< T > | make_mat4x3 (T const *const ptr) |
template<typename T > | |
detail::tmat4x4< T > | make_mat4x4 (T const *const ptr) |
template<typename T > | |
detail::tquat< T > | make_quat (T const *const ptr) |
template<typename T > | |
detail::tvec2< T > | make_vec2 (T const *const ptr) |
template<typename T > | |
detail::tvec3< T > | make_vec3 (T const *const ptr) |
template<typename T > | |
detail::tvec4< T > | make_vec4 (T const *const ptr) |
template<typename genType > | |
genType::value_type const * | value_ptr (genType const &vec) |
Handles the interaction between pointers and vector, matrix types.
This extension defines an overloaded function, glm::value_ptr, which takes any of the core template types. It returns a pointer to the memory layout of the object. Matrix types store their values in column-major order.
This is useful for uploading data to matrices or copying data to buffer objects.
Example:
#include <glm/glm.hpp> #include <glm/gtc/type_ptr.hpp> glm::vec3 aVector(3); glm::mat4 someMatrix(1.0); glUniform3fv(uniformLoc, 1, glm::value_ptr(aVector)); glUniformMatrix4fv(uniformMatrixLoc, 1, GL_FALSE, glm::value_ptr(someMatrix));
<glm/gtc/type_ptr.hpp> need to be included to use these functionalities.
detail::tmat2x2<T> glm::make_mat2 | ( | T const *const | ptr | ) |
Build a matrix from a pointer.
detail::tmat2x2<T> glm::make_mat2x2 | ( | T const *const | ptr | ) |
Build a matrix from a pointer.
detail::tmat2x3<T> glm::make_mat2x3 | ( | T const *const | ptr | ) |
Build a matrix from a pointer.
detail::tmat2x4<T> glm::make_mat2x4 | ( | T const *const | ptr | ) |
Build a matrix from a pointer.
detail::tmat3x3<T> glm::make_mat3 | ( | T const *const | ptr | ) |
Build a matrix from a pointer.
detail::tmat3x2<T> glm::make_mat3x2 | ( | T const *const | ptr | ) |
Build a matrix from a pointer.
detail::tmat3x3<T> glm::make_mat3x3 | ( | T const *const | ptr | ) |
Build a matrix from a pointer.
detail::tmat3x4<T> glm::make_mat3x4 | ( | T const *const | ptr | ) |
Build a matrix from a pointer.
detail::tmat4x4<T> glm::make_mat4 | ( | T const *const | ptr | ) |
Build a matrix from a pointer.
detail::tmat4x2<T> glm::make_mat4x2 | ( | T const *const | ptr | ) |
Build a matrix from a pointer.
detail::tmat4x3<T> glm::make_mat4x3 | ( | T const *const | ptr | ) |
Build a matrix from a pointer.
detail::tmat4x4<T> glm::make_mat4x4 | ( | T const *const | ptr | ) |
Build a matrix from a pointer.
detail::tquat<T> glm::make_quat | ( | T const *const | ptr | ) |
Build a quaternion from a pointer.
detail::tvec2<T> glm::make_vec2 | ( | T const *const | ptr | ) |
Build a vector from a pointer.
detail::tvec3<T> glm::make_vec3 | ( | T const *const | ptr | ) |
Build a vector from a pointer.
detail::tvec4<T> glm::make_vec4 | ( | T const *const | ptr | ) |
Build a vector from a pointer.
genType::value_type const* glm::value_ptr | ( | genType const & | vec | ) |
Return the constant address to the data of the input parameter.