glm/doc/api/a00225.html
Christophe Riccio a7b72ec5b2 Updated API doc
2017-08-15 21:22:51 +02:00

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<a href="#func-members">Functions</a> </div>
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<div class="title">GLM_GTX_quaternion<div class="ingroups"><a class="el" href="a00157.html">GTX Extensions (Experimental)</a></div></div> </div>
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<p>Extented quaternion types and functions.
<a href="#details">More...</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:ga10bf31312088e4507db507d059a2fcf6"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:ga10bf31312088e4507db507d059a2fcf6"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec&lt; 3, T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#ga10bf31312088e4507db507d059a2fcf6">cross</a> (tquat&lt; T, P &gt; const &amp;q, vec&lt; 3, T, P &gt; const &amp;v)</td></tr>
<tr class="memdesc:ga10bf31312088e4507db507d059a2fcf6"><td class="mdescLeft">&#160;</td><td class="mdescRight">Compute a cross product between a quaternion and a vector. <a href="a00225.html#ga10bf31312088e4507db507d059a2fcf6">More...</a><br /></td></tr>
<tr class="separator:ga10bf31312088e4507db507d059a2fcf6"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gae15afc8cf56c6758ab7f098e5f166618"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:gae15afc8cf56c6758ab7f098e5f166618"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec&lt; 3, T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#gae15afc8cf56c6758ab7f098e5f166618">cross</a> (vec&lt; 3, T, P &gt; const &amp;v, tquat&lt; T, P &gt; const &amp;q)</td></tr>
<tr class="memdesc:gae15afc8cf56c6758ab7f098e5f166618"><td class="mdescLeft">&#160;</td><td class="mdescRight">Compute a cross product between a vector and a quaternion. <a href="a00225.html#gae15afc8cf56c6758ab7f098e5f166618">More...</a><br /></td></tr>
<tr class="separator:gae15afc8cf56c6758ab7f098e5f166618"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga17295173d4c2b5ae49b84e9993b63a62"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:ga17295173d4c2b5ae49b84e9993b63a62"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#ga17295173d4c2b5ae49b84e9993b63a62">exp</a> (tquat&lt; T, P &gt; const &amp;q)</td></tr>
<tr class="memdesc:ga17295173d4c2b5ae49b84e9993b63a62"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns a exp of a quaternion. <a href="a00225.html#ga17295173d4c2b5ae49b84e9993b63a62">More...</a><br /></td></tr>
<tr class="separator:ga17295173d4c2b5ae49b84e9993b63a62"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga90de879d97487ec804522dd418e5d8a0"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:ga90de879d97487ec804522dd418e5d8a0"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#ga90de879d97487ec804522dd418e5d8a0">extractRealComponent</a> (tquat&lt; T, P &gt; const &amp;q)</td></tr>
<tr class="memdesc:ga90de879d97487ec804522dd418e5d8a0"><td class="mdescLeft">&#160;</td><td class="mdescRight">Extract the real component of a quaternion. <a href="a00225.html#ga90de879d97487ec804522dd418e5d8a0">More...</a><br /></td></tr>
<tr class="separator:ga90de879d97487ec804522dd418e5d8a0"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gac11bf550f17d1da14423595a27575084"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:gac11bf550f17d1da14423595a27575084"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#gac11bf550f17d1da14423595a27575084">fastMix</a> (tquat&lt; T, P &gt; const &amp;x, tquat&lt; T, P &gt; const &amp;y, T const &amp;a)</td></tr>
<tr class="memdesc:gac11bf550f17d1da14423595a27575084"><td class="mdescLeft">&#160;</td><td class="mdescRight">Quaternion normalized linear interpolation. <a href="a00225.html#gac11bf550f17d1da14423595a27575084">More...</a><br /></td></tr>
<tr class="separator:gac11bf550f17d1da14423595a27575084"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga56abae85b3669c866e91f3c57b298b9c"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:ga56abae85b3669c866e91f3c57b298b9c"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#ga56abae85b3669c866e91f3c57b298b9c">intermediate</a> (tquat&lt; T, P &gt; const &amp;prev, tquat&lt; T, P &gt; const &amp;curr, tquat&lt; T, P &gt; const &amp;next)</td></tr>
<tr class="memdesc:ga56abae85b3669c866e91f3c57b298b9c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns an intermediate control point for squad interpolation. <a href="a00225.html#ga56abae85b3669c866e91f3c57b298b9c">More...</a><br /></td></tr>
<tr class="separator:ga56abae85b3669c866e91f3c57b298b9c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga02b45352c7ac345cabc9e877314acda6"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:ga02b45352c7ac345cabc9e877314acda6"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#ga02b45352c7ac345cabc9e877314acda6">length2</a> (tquat&lt; T, P &gt; const &amp;q)</td></tr>
<tr class="memdesc:ga02b45352c7ac345cabc9e877314acda6"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns the squared length of x. <a href="a00225.html#ga02b45352c7ac345cabc9e877314acda6">More...</a><br /></td></tr>
<tr class="separator:ga02b45352c7ac345cabc9e877314acda6"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga791f42e134bfe97fc9c96f4668dd7489"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:ga791f42e134bfe97fc9c96f4668dd7489"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#ga791f42e134bfe97fc9c96f4668dd7489">log</a> (tquat&lt; T, P &gt; const &amp;q)</td></tr>
<tr class="memdesc:ga791f42e134bfe97fc9c96f4668dd7489"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns a log of a quaternion. <a href="a00225.html#ga791f42e134bfe97fc9c96f4668dd7489">More...</a><br /></td></tr>
<tr class="separator:ga791f42e134bfe97fc9c96f4668dd7489"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga42a0cf206c59eaeff4c67dd62e09a580"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:ga42a0cf206c59eaeff4c67dd62e09a580"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#ga42a0cf206c59eaeff4c67dd62e09a580">pow</a> (tquat&lt; T, P &gt; const &amp;x, T const &amp;y)</td></tr>
<tr class="memdesc:ga42a0cf206c59eaeff4c67dd62e09a580"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns x raised to the y power. <a href="a00225.html#ga42a0cf206c59eaeff4c67dd62e09a580">More...</a><br /></td></tr>
<tr class="separator:ga42a0cf206c59eaeff4c67dd62e09a580"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga16f6d4192a56da6f33cec89ee41687bb"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:ga16f6d4192a56da6f33cec89ee41687bb"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#ga16f6d4192a56da6f33cec89ee41687bb">quat_identity</a> ()</td></tr>
<tr class="memdesc:ga16f6d4192a56da6f33cec89ee41687bb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Create an identity quaternion. <a href="a00225.html#ga16f6d4192a56da6f33cec89ee41687bb">More...</a><br /></td></tr>
<tr class="separator:ga16f6d4192a56da6f33cec89ee41687bb"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gaca168662c07bf78ba530c989591b9424"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:gaca168662c07bf78ba530c989591b9424"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#gaca168662c07bf78ba530c989591b9424">quatLookAt</a> (vec&lt; 3, T, P &gt; const &amp;direction, vec&lt; 3, T, P &gt; const &amp;up)</td></tr>
<tr class="memdesc:gaca168662c07bf78ba530c989591b9424"><td class="mdescLeft">&#160;</td><td class="mdescRight">Build a look at quaternion based on the default handedness. <a href="a00225.html#gaca168662c07bf78ba530c989591b9424">More...</a><br /></td></tr>
<tr class="separator:gaca168662c07bf78ba530c989591b9424"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga124ad95675889e6ca9c4c1bd19325159"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:ga124ad95675889e6ca9c4c1bd19325159"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#ga124ad95675889e6ca9c4c1bd19325159">quatLookAtLH</a> (vec&lt; 3, T, P &gt; const &amp;direction, vec&lt; 3, T, P &gt; const &amp;up)</td></tr>
<tr class="memdesc:ga124ad95675889e6ca9c4c1bd19325159"><td class="mdescLeft">&#160;</td><td class="mdescRight">Build a left-handed look at quaternion. <a href="a00225.html#ga124ad95675889e6ca9c4c1bd19325159">More...</a><br /></td></tr>
<tr class="separator:ga124ad95675889e6ca9c4c1bd19325159"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga802477c77eede64915b22df789640b39"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:ga802477c77eede64915b22df789640b39"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#ga802477c77eede64915b22df789640b39">quatLookAtRH</a> (vec&lt; 3, T, P &gt; const &amp;direction, vec&lt; 3, T, P &gt; const &amp;up)</td></tr>
<tr class="memdesc:ga802477c77eede64915b22df789640b39"><td class="mdescLeft">&#160;</td><td class="mdescRight">Build a right-handed look at quaternion. <a href="a00225.html#ga802477c77eede64915b22df789640b39">More...</a><br /></td></tr>
<tr class="separator:ga802477c77eede64915b22df789640b39"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga38a6a9466368f57164081d689f41e11d"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:ga38a6a9466368f57164081d689f41e11d"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec&lt; 3, T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#ga38a6a9466368f57164081d689f41e11d">rotate</a> (tquat&lt; T, P &gt; const &amp;q, vec&lt; 3, T, P &gt; const &amp;v)</td></tr>
<tr class="memdesc:ga38a6a9466368f57164081d689f41e11d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns quarternion square root. <a href="a00225.html#ga38a6a9466368f57164081d689f41e11d">More...</a><br /></td></tr>
<tr class="separator:ga38a6a9466368f57164081d689f41e11d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga19a2159102e9dbfd600fcb49ee0de181"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:ga19a2159102e9dbfd600fcb49ee0de181"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec&lt; 4, T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#ga19a2159102e9dbfd600fcb49ee0de181">rotate</a> (tquat&lt; T, P &gt; const &amp;q, vec&lt; 4, T, P &gt; const &amp;v)</td></tr>
<tr class="memdesc:ga19a2159102e9dbfd600fcb49ee0de181"><td class="mdescLeft">&#160;</td><td class="mdescRight">Rotates a 4 components vector by a quaternion. <a href="a00225.html#ga19a2159102e9dbfd600fcb49ee0de181">More...</a><br /></td></tr>
<tr class="separator:ga19a2159102e9dbfd600fcb49ee0de181"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gaeee68c088d73076c6fff9825f07fd0ed"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:gaeee68c088d73076c6fff9825f07fd0ed"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#gaeee68c088d73076c6fff9825f07fd0ed">rotation</a> (vec&lt; 3, T, P &gt; const &amp;orig, vec&lt; 3, T, P &gt; const &amp;dest)</td></tr>
<tr class="memdesc:gaeee68c088d73076c6fff9825f07fd0ed"><td class="mdescLeft">&#160;</td><td class="mdescRight">Compute the rotation between two vectors. <a href="a00225.html#gaeee68c088d73076c6fff9825f07fd0ed">More...</a><br /></td></tr>
<tr class="separator:gaeee68c088d73076c6fff9825f07fd0ed"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga3534443de2a1a806f386976546cddc81"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:ga3534443de2a1a806f386976546cddc81"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#ga3534443de2a1a806f386976546cddc81">shortMix</a> (tquat&lt; T, P &gt; const &amp;x, tquat&lt; T, P &gt; const &amp;y, T const &amp;a)</td></tr>
<tr class="memdesc:ga3534443de2a1a806f386976546cddc81"><td class="mdescLeft">&#160;</td><td class="mdescRight">Quaternion interpolation using the rotation short path. <a href="a00225.html#ga3534443de2a1a806f386976546cddc81">More...</a><br /></td></tr>
<tr class="separator:ga3534443de2a1a806f386976546cddc81"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gae75f537becdf2b1381b4482ec96e6c82"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:gae75f537becdf2b1381b4482ec96e6c82"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#gae75f537becdf2b1381b4482ec96e6c82">squad</a> (tquat&lt; T, P &gt; const &amp;q1, tquat&lt; T, P &gt; const &amp;q2, tquat&lt; T, P &gt; const &amp;s1, tquat&lt; T, P &gt; const &amp;s2, T const &amp;h)</td></tr>
<tr class="memdesc:gae75f537becdf2b1381b4482ec96e6c82"><td class="mdescLeft">&#160;</td><td class="mdescRight">Compute a point on a path according squad equation. <a href="a00225.html#gae75f537becdf2b1381b4482ec96e6c82">More...</a><br /></td></tr>
<tr class="separator:gae75f537becdf2b1381b4482ec96e6c82"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gaa14b7540e32221fd86e03cbeb047ade9"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:gaa14b7540e32221fd86e03cbeb047ade9"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 3, 3, T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#gaa14b7540e32221fd86e03cbeb047ade9">toMat3</a> (tquat&lt; T, P &gt; const &amp;x)</td></tr>
<tr class="memdesc:gaa14b7540e32221fd86e03cbeb047ade9"><td class="mdescLeft">&#160;</td><td class="mdescRight">Converts a quaternion to a 3 * 3 matrix. <a href="a00225.html#gaa14b7540e32221fd86e03cbeb047ade9">More...</a><br /></td></tr>
<tr class="separator:gaa14b7540e32221fd86e03cbeb047ade9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga512c4ed2104e6ae25d754d22f4f9e43c"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:ga512c4ed2104e6ae25d754d22f4f9e43c"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 4, 4, T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#ga512c4ed2104e6ae25d754d22f4f9e43c">toMat4</a> (tquat&lt; T, P &gt; const &amp;x)</td></tr>
<tr class="memdesc:ga512c4ed2104e6ae25d754d22f4f9e43c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Converts a quaternion to a 4 * 4 matrix. <a href="a00225.html#ga512c4ed2104e6ae25d754d22f4f9e43c">More...</a><br /></td></tr>
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<tr class="memitem:ga7af1f8c048d3502cb28051544667824d"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:ga7af1f8c048d3502cb28051544667824d"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#ga7af1f8c048d3502cb28051544667824d">toQuat</a> (mat&lt; 3, 3, T, P &gt; const &amp;x)</td></tr>
<tr class="memdesc:ga7af1f8c048d3502cb28051544667824d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Converts a 3 * 3 matrix to a quaternion. <a href="a00225.html#ga7af1f8c048d3502cb28051544667824d">More...</a><br /></td></tr>
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<tr class="memitem:gaa3f56230569af325b3ec3ff4abb82dd0"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:gaa3f56230569af325b3ec3ff4abb82dd0"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00225.html#gaa3f56230569af325b3ec3ff4abb82dd0">toQuat</a> (mat&lt; 4, 4, T, P &gt; const &amp;x)</td></tr>
<tr class="memdesc:gaa3f56230569af325b3ec3ff4abb82dd0"><td class="mdescLeft">&#160;</td><td class="mdescRight">Converts a 4 * 4 matrix to a quaternion. <a href="a00225.html#gaa3f56230569af325b3ec3ff4abb82dd0">More...</a><br /></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<p>Extented quaternion types and functions. </p>
<p>&lt;<a class="el" href="a00092.html" title="GLM_GTX_quaternion ">glm/gtx/quaternion.hpp</a>&gt; need to be included to use these functionalities. </p>
<h2 class="groupheader">Function Documentation</h2>
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<p>Compute a cross product between a quaternion and a vector. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00225.html" title="Extented quaternion types and functions. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Compute a cross product between a vector and a quaternion. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00225.html" title="Extented quaternion types and functions. ">GLM_GTX_quaternion</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL tquat&lt;T, P&gt; glm::exp </td>
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<p>Returns a exp of a quaternion. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00225.html" title="Extented quaternion types and functions. ">GLM_GTX_quaternion</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL T glm::extractRealComponent </td>
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<p>Extract the real component of a quaternion. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00225.html" title="Extented quaternion types and functions. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Quaternion normalized linear interpolation. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00225.html" title="Extented quaternion types and functions. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Returns an intermediate control point for squad interpolation. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00225.html" title="Extented quaternion types and functions. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Returns the squared length of x. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00225.html" title="Extented quaternion types and functions. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Returns a log of a quaternion. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00225.html" title="Extented quaternion types and functions. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Returns x raised to the y power. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00225.html" title="Extented quaternion types and functions. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Create an identity quaternion. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00225.html" title="Extented quaternion types and functions. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Build a look at quaternion based on the default handedness. </p>
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<tr><td class="paramname">direction</td><td>Desired direction of the camera. </td></tr>
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<p>Build a left-handed look at quaternion. </p>
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<tr><td class="paramname">direction</td><td>Desired direction onto which the +z-axis gets mapped </td></tr>
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<p>Build a right-handed look at quaternion. </p>
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<p>Returns quarternion square root. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00225.html" title="Extented quaternion types and functions. ">GLM_GTX_quaternion</a> Rotates a 3 components vector by a quaternion.</dd>
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<p>Rotates a 4 components vector by a quaternion. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00225.html" title="Extented quaternion types and functions. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Compute the rotation between two vectors. </p>
<p>param orig vector, needs to be normalized param dest vector, needs to be normalized</p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00225.html" title="Extented quaternion types and functions. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Quaternion interpolation using the rotation short path. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00225.html" title="Extented quaternion types and functions. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Compute a point on a path according squad equation. </p>
<p>q1 and q2 are control points; s1 and s2 are intermediate control points.</p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00225.html" title="Extented quaternion types and functions. ">GLM_GTX_quaternion</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL mat&lt;3, 3, T, P&gt; glm::toMat3 </td>
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<td class="paramtype">tquat&lt; T, P &gt; const &amp;&#160;</td>
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<p>Converts a quaternion to a 3 * 3 matrix. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00225.html" title="Extented quaternion types and functions. ">GLM_GTX_quaternion</a> </dd></dl>
<p>Definition at line <a class="el" href="a00092_source.html#l00134">134</a> of file <a class="el" href="a00092_source.html">gtx/quaternion.hpp</a>.</p>
<p>References <a class="el" href="a00174.html#ga903647421102a0ce39f06d10e4b14d3c">glm::mat3_cast()</a>.</p>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, P&gt; glm::toMat4 </td>
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<td class="paramtype">tquat&lt; T, P &gt; const &amp;&#160;</td>
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<p>Converts a quaternion to a 4 * 4 matrix. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00225.html" title="Extented quaternion types and functions. ">GLM_GTX_quaternion</a> </dd></dl>
<p>Definition at line <a class="el" href="a00092_source.html#l00141">141</a> of file <a class="el" href="a00092_source.html">gtx/quaternion.hpp</a>.</p>
<p>References <a class="el" href="a00174.html#ga2aab716151de566a3f6ec3bad49f3964">glm::mat4_cast()</a>.</p>
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<td class="memname">GLM_FUNC_DECL tquat&lt;T, P&gt; glm::toQuat </td>
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<td class="paramtype">mat&lt; 3, 3, T, P &gt; const &amp;&#160;</td>
<td class="paramname"><em>x</em></td><td>)</td>
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<p>Converts a 3 * 3 matrix to a quaternion. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00225.html" title="Extented quaternion types and functions. ">GLM_GTX_quaternion</a> </dd></dl>
<p>Definition at line <a class="el" href="a00092_source.html#l00148">148</a> of file <a class="el" href="a00092_source.html">gtx/quaternion.hpp</a>.</p>
<p>References <a class="el" href="a00174.html#ga61f11ea26c2e7f2bb5e8bd3019c3f739">glm::quat_cast()</a>.</p>
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<td class="memname">GLM_FUNC_DECL tquat&lt;T, P&gt; glm::toQuat </td>
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<td class="paramtype">mat&lt; 4, 4, T, P &gt; const &amp;&#160;</td>
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<p>Converts a 4 * 4 matrix to a quaternion. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00225.html" title="Extented quaternion types and functions. ">GLM_GTX_quaternion</a> </dd></dl>
<p>Definition at line <a class="el" href="a00092_source.html#l00155">155</a> of file <a class="el" href="a00092_source.html">gtx/quaternion.hpp</a>.</p>
<p>References <a class="el" href="a00174.html#ga61f11ea26c2e7f2bb5e8bd3019c3f739">glm::quat_cast()</a>.</p>
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