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<div class="title">bit.hpp</div> </div>
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<a href="a00025.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00002"></a>00002
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<a name="l00003"></a>00003
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<a name="l00004"></a>00004
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<a name="l00005"></a>00005
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<a name="l00010"></a>00010
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<a name="l00011"></a>00011
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<a name="l00012"></a>00012
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<a name="l00016"></a>00016
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<a name="l00017"></a>00017
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<a name="l00018"></a>00018
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<a name="l00019"></a>00019
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<a name="l00020"></a>00020
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<a name="l00021"></a>00021
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<a name="l00022"></a>00022
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<a name="l00023"></a>00023
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<a name="l00024"></a>00024
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<a name="l00025"></a>00025
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<a name="l00026"></a>00026
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<a name="l00027"></a>00027
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<a name="l00028"></a>00028
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<a name="l00029"></a>00029
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<a name="l00030"></a>00030
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<a name="l00031"></a>00031
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<a name="l00032"></a>00032
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<a name="l00033"></a>00033
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<a name="l00034"></a>00034
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<a name="l00035"></a>00035
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<a name="l00036"></a>00036
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<a name="l00037"></a>00037
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<a name="l00038"></a>00038
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<a name="l00039"></a>00039 <span class="preprocessor">#ifndef GLM_GTX_bit</span>
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<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_bit GLM_VERSION</span>
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<a name="l00041"></a>00041 <span class="preprocessor"></span>
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<a name="l00042"></a>00042 <span class="comment">// Dependency:</span>
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<a name="l00043"></a>00043 <span class="preprocessor">#include "../glm.hpp"</span>
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<a name="l00044"></a>00044 <span class="preprocessor">#include "../gtc/half_float.hpp"</span>
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<a name="l00045"></a>00045
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<a name="l00046"></a>00046 <span class="preprocessor">#if(defined(GLM_MESSAGES) && !defined(glm_ext))</span>
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<a name="l00047"></a>00047 <span class="preprocessor"></span><span class="preprocessor"># pragma message("GLM: GLM_GTX_bit extension included")</span>
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<a name="l00048"></a>00048 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
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<a name="l00049"></a>00049 <span class="preprocessor"></span>
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<a name="l00050"></a>00050 <span class="keyword">namespace </span>glm
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<a name="l00051"></a>00051 {
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<a name="l00054"></a>00054
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<a name="l00057"></a>00057 <span class="keyword">template</span> <<span class="keyword">typename</span> genIType>
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<a name="l00058"></a>00058 genIType <a class="code" href="a00170.html#ga0d044f92de0108409d25ebcfea034dcb" title="Build a mask of 'count' bits.">mask</a>(genIType <span class="keyword">const</span> & count);
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<a name="l00059"></a>00059
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<a name="l00063"></a>00063 <span class="keyword">template</span> <<span class="keyword">typename</span> genIUType, <span class="keyword">typename</span> sizeType>
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<a name="l00064"></a>00064 genIUType <a class="code" href="a00170.html#ga929b849daa656caecf8bd0febcd71f7a" title="Component wise extraction of bit fields.">extractField</a>(
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<a name="l00065"></a>00065 genIUType <span class="keyword">const</span> & v,
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<a name="l00066"></a>00066 sizeType <span class="keyword">const</span> & first,
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<a name="l00067"></a>00067 sizeType <span class="keyword">const</span> & count);
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<a name="l00068"></a>00068
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<a name="l00071"></a>00071 <span class="keyword">template</span> <<span class="keyword">typename</span> genType>
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<a name="l00072"></a>00072 <span class="keywordtype">int</span> <a class="code" href="a00170.html#ga94e553e5aabf9b202b5915719966d323" title="Find the lowest bit set to 1 in a integer variable.">lowestBit</a>(genType <span class="keyword">const</span> & value);
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<a name="l00073"></a>00073
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<a name="l00076"></a>00076 <span class="keyword">template</span> <<span class="keyword">typename</span> genType>
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<a name="l00077"></a>00077 <span class="keywordtype">int</span> <a class="code" href="a00170.html#gaa3679c623c2ff5dfb745f9ce4316b23c" title="Find the highest bit set to 1 in a integer variable.">highestBit</a>(genType <span class="keyword">const</span> & value);
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<a name="l00078"></a>00078
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<a name="l00081"></a>00081 <span class="keyword">template</span> <<span class="keyword">typename</span> genType>
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<a name="l00082"></a>00082 genType <a class="code" href="a00170.html#ga485d3ead7f6c624b00cc800c68ab8e08" title="Find the highest bit set to 1 in a integer variable and return its value.">highestBitValue</a>(genType <span class="keyword">const</span> & value);
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<a name="l00083"></a>00083
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<a name="l00086"></a>00086 <span class="keyword">template</span> <<span class="keyword">typename</span> genType>
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<a name="l00087"></a>00087 <span class="keywordtype">bool</span> <a class="code" href="a00170.html#ga3c0b3e843fa21220f08e801bb558470a" title="Return true if the value is a power of two number.">isPowerOfTwo</a>(genType <span class="keyword">const</span> & value);
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<a name="l00088"></a>00088
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<a name="l00091"></a>00091 <span class="keyword">template</span> <<span class="keyword">typename</span> genType>
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<a name="l00092"></a>00092 genType <a class="code" href="a00170.html#ga335322b4fcb2e5444ec467a1e7a40301" title="Return the power of two number which value is just higher the input value.">powerOfTwoAbove</a>(genType <span class="keyword">const</span> & value);
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<a name="l00093"></a>00093
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<a name="l00096"></a>00096 <span class="keyword">template</span> <<span class="keyword">typename</span> genType>
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<a name="l00097"></a>00097 genType <a class="code" href="a00170.html#ga4c3ea31127e64ec283fb6cf715b4d9ac" title="Return the power of two number which value is just lower the input value.">powerOfTwoBelow</a>(genType <span class="keyword">const</span> & value);
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<a name="l00098"></a>00098
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<a name="l00101"></a>00101 <span class="keyword">template</span> <<span class="keyword">typename</span> genType>
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<a name="l00102"></a>00102 genType <a class="code" href="a00170.html#ga00cb2e4b82215e4d531ec046c19e2ce7" title="Return the power of two number which value is the closet to the input value.">powerOfTwoNearest</a>(genType <span class="keyword">const</span> & value);
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<a name="l00103"></a>00103
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<a name="l00106"></a>00106 <span class="keyword">template</span> <<span class="keyword">typename</span> genType>
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<a name="l00107"></a>00107 genType <a class="code" href="a00170.html#ga7aadf1d73b4236e9cf9b2f23c13af604" title="Revert all bits of any integer based type.">bitRevert</a>(genType <span class="keyword">const</span> & value);
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<a name="l00108"></a>00108
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<a name="l00111"></a>00111 <span class="keyword">template</span> <<span class="keyword">typename</span> genType>
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<a name="l00112"></a>00112 genType <a class="code" href="a00170.html#gae2ceed046e662a889cd938de3191dd55" title="Rotate all bits to the right.">bitRotateRight</a>(genType <span class="keyword">const</span> & In, std::size_t Shift);
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<a name="l00113"></a>00113
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<a name="l00116"></a>00116 <span class="keyword">template</span> <<span class="keyword">typename</span> genType>
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<a name="l00117"></a>00117 genType <a class="code" href="a00170.html#gad9bc7e42a75381c3f6b68b8ba20863d3" title="Rotate all bits to the left.">bitRotateLeft</a>(genType <span class="keyword">const</span> & In, std::size_t Shift);
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<a name="l00118"></a>00118
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<a name="l00121"></a>00121 <span class="keyword">template</span> <<span class="keyword">typename</span> genIUType>
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<a name="l00122"></a>00122 genIUType <a class="code" href="a00170.html#gaf937428f9e6e9bb2e9214ff3be96cf95" title="Set to 1 a range of bits.">fillBitfieldWithOne</a>(
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<a name="l00123"></a>00123 genIUType <span class="keyword">const</span> & Value,
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<a name="l00124"></a>00124 <span class="keywordtype">int</span> <span class="keyword">const</span> & FromBit,
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<a name="l00125"></a>00125 <span class="keywordtype">int</span> <span class="keyword">const</span> & ToBit);
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<a name="l00126"></a>00126
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<a name="l00129"></a>00129 <span class="keyword">template</span> <<span class="keyword">typename</span> genIUType>
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<a name="l00130"></a>00130 genIUType <a class="code" href="a00170.html#gabb9c7b3bd390a61437667e5625834a7c" title="Set to 0 a range of bits.">fillBitfieldWithZero</a>(
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<a name="l00131"></a>00131 genIUType <span class="keyword">const</span> & Value,
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<a name="l00132"></a>00132 <span class="keywordtype">int</span> <span class="keyword">const</span> & FromBit,
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<a name="l00133"></a>00133 <span class="keywordtype">int</span> <span class="keyword">const</span> & ToBit);
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<a name="l00134"></a>00134
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<a name="l00136"></a>00136 } <span class="comment">//namespace glm</span>
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<a name="l00137"></a>00137
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<a name="l00138"></a>00138 <span class="preprocessor">#include "bit.inl"</span>
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<a name="l00139"></a>00139
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<a name="l00140"></a>00140 <span class="preprocessor">#endif//GLM_GTX_bit</span>
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