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8e742a4d07
The fastAbs() function was accessing its argument as if it were a vec4 but it was being called with a float. Also, it relied onundefined behavior. I replaced it with glm::abs(). |
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bug | ||
core | ||
external/gli | ||
gtc | ||
gtx | ||
.DS_Store | ||
CMakeLists.txt | ||
glm.cppcheck |