mirror of
https://github.com/g-truc/glm.git
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829 lines
34 KiB
Markdown
829 lines
34 KiB
Markdown
![glm](doc/logo.png)
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[OpenGL Mathematics](http://glm.g-truc.net/) (*GLM*) is a header only C++ mathematics library for graphics software based on the [OpenGL Shading Language (GLSL) specifications](https://www.opengl.org/registry/doc/GLSLangSpec.4.50.diff.pdf).
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*GLM* provides classes and functions designed and implemented with the same naming conventions and functionalities than *GLSL* so that anyone who knows *GLSL*, can use *GLM* as well in C++.
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This project isn't limited to *GLSL* features. An extension system, based on the *GLSL* extension conventions, provides extended capabilities: matrix transformations, quaternions, data packing, random numbers, noise, etc...
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This library works perfectly with *[OpenGL](https://www.opengl.org)* but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physic simulations and any development context that requires a simple and convenient mathematics library.
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*GLM* is written in C++98 but can take advantage of C++11 when supported by the compiler. It is a platform independent library with no dependence and it officially supports the following compilers:
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- [Apple Clang 4.0](https://developer.apple.com/library/mac/documentation/CompilerTools/Conceptual/LLVMCompilerOverview/index.html) and higher
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- [GCC](http://gcc.gnu.org/) 4.2 and higher
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- [Intel C++ Composer](https://software.intel.com/en-us/intel-compilers) XE 2013 and higher
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- [LLVM](http://llvm.org/) 3.0 and higher
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- [Visual C++](http://www.visualstudio.com/) 2010 and higher
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- [CUDA](https://developer.nvidia.com/about-cuda) 4.0 and higher (experimental)
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- Any conform C++98 or C++11 compiler
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For more information about *GLM*, please have a look at the [manual](http://glm.g-truc.net/0.9.7/glm-0.9.7.pdf) and the [API reference documentation](http://glm.g-truc.net/0.9.7/api/index.html).
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The source code and the documentation are licensed under the [Happy Bunny License (Modified MIT) or the MIT License](./copying.txt).
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Thanks for contributing to the project by [submitting issues](https://github.com/g-truc/glm/issues) for bug reports and feature requests. Any feedback is welcome at [glm@g-truc.net](mailto://glm@g-truc.net).
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```c++
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#include <glm/vec3.hpp> // glm::vec3
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#include <glm/vec4.hpp> // glm::vec4
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#include <glm/mat4x4.hpp> // glm::mat4
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#include <glm/gtc/matrix_transform.hpp> // glm::translate, glm::rotate, glm::scale, glm::perspective
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#include <glm/gtc/constant.hpp> // glm::pi
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glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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{
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glm::mat4 Projection = glm::perspective(glm::pi<float>() * 0.25f, 4.0f / 3.0f, 0.1f, 100.f);
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glm::mat4 View = glm::translate(glm::mat4(1.0f), glm::vec3(0.0f, 0.0f, -Translate));
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View = glm::rotate(View, Rotate.y, glm::vec3(-1.0f, 0.0f, 0.0f));
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View = glm::rotate(View, Rotate.x, glm::vec3(0.0f, 1.0f, 0.0f));
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glm::mat4 Model = glm::scale(glm::mat4(1.0f), glm::vec3(0.5f));
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return Projection * View * Model;
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}
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```
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## Project Health
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| Service | System | Compiler | Status |
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| ------- | ------ | -------- | ------ |
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| [Drone](https://drone.io/github.com/g-truc/glm) | Linux 64 bits | GCC 4.6.3 | [![Build Status](https://drone.io/github.com/g-truc/glm/status.png)](https://drone.io/github.com/g-truc/glm/latest) |
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## [Lastest release](https://github.com/g-truc/glm/releases/latest)
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## Release notes
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#### [GLM 0.9.7.2](https://github.com/g-truc/glm/releases/latest) - 2015-XX-XX
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##### Improvements:
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- Added compNormalize and compScale functions to GTX_component_wise
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- Added packF3x9_E1x5 and unpackF3x9_E1x5 to GTC_packing for RGB9E5 #416
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##### Fixes:
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- Fixed GTC_round floorMultiple/ceilMultiple #412
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- Fixed GTC_packing unpackUnorm3x10_1x2 #414
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- Fixed GTC_matrix_inverse affineInverse #192
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#### [GLM 0.9.7.1](https://github.com/g-truc/glm/releases/tag/0.9.7.1) - 2015-09-07
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##### Improvements:
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- Improved constexpr for constant functions coverage #198
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- Added to_string for quat and dual_quat in GTX_string_cast #375
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- Improved overall execution time of unit tests #396
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##### Fixes:
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- Fixed strict alignment warnings #235 #370
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- Fixed link errors on compilers not supported default function #377
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- Fixed compilation warnings in vec4
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- Fixed non-identity quaternions for equal vectors #234
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- Fixed excessive GTX_fast_trigonometry execution time #396
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- Fixed Visual Studio 2015 'hides class member' warnings #394
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- Fixed builtin bitscan never being used #392
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- Removed unused func_noise.* files #398
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#### [GLM 0.9.7.0](https://github.com/g-truc/glm/releases/tag/0.9.7.0) - 2015-08-02
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##### Features:
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- Added GTC_color_space: convertLinearToSRGB and convertSRGBToLinear functions
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- Added 'fmod' overload to GTX_common with tests #308
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- Left handed perspective and lookAt functions #314
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- Added functions eulerAngleXYZ and extractEulerAngleXYZ #311
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- Added <glm/gtx/hash.hpp> to perform std::hash on GLM types #320 #367
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- Added <glm/gtx/wrap.hpp> for texcoord wrapping
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- Added static components and precision members to all vector and quat types #350
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- Added .gitignore #349
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- Added support of defaulted functions to GLM types, to use them in unions #366
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##### Improvements:
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- Changed usage of __has_include to support Intel compiler #307
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- Specialized integer implementation of YCoCg-R #310
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- Don't show status message in 'FindGLM' if 'QUIET' option is set. #317
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- Added master branch continuous integration service on Linux 64 #332
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- Clarified manual regarding angle unit in GLM, added FAQ 11 #326
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- Updated list of compiler versions
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##### Fixes:
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- Fixed default precision for quat and dual_quat type #312
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- Fixed (u)int64 MSB/LSB handling on BE archs #306
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- Fixed multi-line comment warning in g++. #315
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- Fixed specifier removal by 'std::make_pair<>' #333
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- Fixed perspective fovy argument documentation #327
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- Removed -m64 causing build issues on Linux 32 #331
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- Fixed isfinite with C++98 compilers #343
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- Fixed Intel compiler build error on Linux #354
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- Fixed use of libstdc++ with Clang #351
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- Fixed quaternion pow #346
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- Fixed decompose warnings #373
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- Fixed matrix conversions #371
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##### Deprecation:
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- Removed integer specification for 'mod' in GTC_integer #308
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- Removed GTX_multiple, replaced by GTC_round
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--------------------------------------------------------------------------------
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#### [GLM 0.9.6.3](https://github.com/g-truc/glm/releases/tag/0.9.6.3) - 2015-02-15
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- Fixed Android doesn't have C++ 11 STL #284
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--------------------------------------------------------------------------------
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#### [GLM 0.9.6.2](https://github.com/g-truc/glm/releases/tag/0.9.6.2) - 2015-02-15
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##### Features:
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- Added display of GLM version with other GLM_MESSAGES
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- Added ARM instruction set detection
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--------------------------------------------------------------------------------
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##### Improvements:
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- Removed assert for perspective with zFar < zNear #298
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- Added Visual Studio natvis support for vec1, quat and dualqual types
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- Cleaned up C++11 feature detections
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- Clarify GLM licensing
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##### Fixes:
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- Fixed faceforward build #289
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- Fixed conflict with Xlib #define True 1 #293
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- Fixed decompose function VS2010 templating issues #294
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- Fixed mat4x3 = mat2x3 * mat4x2 operator #297
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- Fixed warnings in F2x11_1x10 packing function in GTC_packing #295
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- Fixed Visual Studio natvis support for vec4 #288
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- Fixed GTC_packing *pack*norm*x* build and added tests #292
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- Disabled GTX_scalar_multiplication for GCC, failing to build tests #242
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- Fixed Visual C++ 2015 constexpr errors: Disabled only partial support
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- Fixed functions not inlined with Clang #302
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- Fixed memory corruption (undefined behaviour) #303
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--------------------------------------------------------------------------------
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#### [GLM 0.9.6.1](https://github.com/g-truc/glm/releases/tag/0.9.6.1) - 2014-12-10
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##### Features:
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- Added GLM_LANG_CXX14_FLAG and GLM_LANG_CXX1Z_FLAG language feature flags
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- Added C++14 detection
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##### Improvements:
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- Clean up GLM_MESSAGES compilation log to report only detected capabilities
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##### Fixes:
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- Fixed scalar uaddCarry build error with Cuda #276
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- Fixed C++11 explicit conversion operators detection #282
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- Fixed missing explicit convertion when using integer log2 with *vec1 types
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- Fixed 64 bits integer GTX_string_cast to_string on VC 32 bit compiler
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- Fixed Android build issue, STL C++11 is not supported by the NDK #284
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- Fixed unsupported _BitScanForward64 and _BitScanReverse64 in VC10
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- Fixed Visual C++ 32 bit build #283
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- Fixed GLM_FORCE_SIZE_FUNC pragma message
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- Fixed C++98 only build
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- Fixed conflict between GTX_compatibility and GTC_quaternion #286
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- Fixed C++ language restriction using GLM_FORCE_CXX**
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--------------------------------------------------------------------------------
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#### [GLM 0.9.6.0](https://github.com/g-truc/glm/releases/tag/0.9.6.0) - 2014-11-30
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##### Features:
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- Exposed template vector and matrix types in 'glm' namespace #239, #244
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- Added GTX_scalar_multiplication for C++ 11 compiler only #242
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- Added GTX_range for C++ 11 compiler only #240
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- Added closestPointOnLine function for tvec2 to GTX_closest_point #238
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- Added GTC_vec1 extension, *vec1 support to *vec* types
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- Updated GTX_associated_min_max with vec1 support
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- Added support of precision and integers to linearRand #230
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- Added Integer types support to GTX_string_cast #249
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- Added vec3 slerp #237
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- Added GTX_common with isdenomal #223
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- Added GLM_FORCE_SIZE_FUNC to replace .length() by .size() #245
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- Added GLM_FORCE_NO_CTOR_INIT
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- Added 'uninitialize' to explicitly not initialize a GLM type
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- Added GTC_bitfield extension, promoted GTX_bit
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- Added GTC_integer extension, promoted GTX_bit and GTX_integer
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- Added GTC_round extension, promoted GTX_bit
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- Added GLM_FORCE_EXPLICIT_CTOR to require explicit type conversions #269
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- Added GTX_type_aligned for aligned vector, matrix and quaternion types
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##### Improvements:
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- Rely on C++11 to implement isinf and isnan
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- Removed GLM_FORCE_CUDA, Cuda is implicitly detected
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- Separated Apple Clang and LLVM compiler detection
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- Used pragma once
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- Undetected C++ compiler automatically compile with GLM_FORCE_CXX98 and
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GLM_FORCE_PURE
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- Added not function (from GLSL specification) on VC12
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- Optimized bitfieldReverse and bitCount functions
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- Optimized findLSB and findMSB functions.
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- Optimized matrix-vector multiple performance with Cuda #257, #258
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- Reduced integer type redifinitions #233
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- Rewrited of GTX_fast_trigonometry #264 #265
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- Made types trivially copyable #263
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- Removed <iostream> in GLM tests
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- Used std features within GLM without redeclaring
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- Optimized cot function #272
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- Optimized sign function #272
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- Added explicit cast from quat to mat3 and mat4 #275
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##### Fixes:
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- Fixed std::nextafter not supported with C++11 on Android #217
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- Fixed missing value_type for dual quaternion
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- Fixed return type of dual quaternion length
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- Fixed infinite loop in isfinite function with GCC #221
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- Fixed Visual Studio 14 compiler warnings
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- Fixed implicit conversion from another tvec2 type to another tvec2 #241
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- Fixed lack of consistency of quat and dualquat constructors
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- Fixed uaddCarray #253
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- Fixed float comparison warnings #270
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##### Deprecation:
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- Removed degrees for function parameters
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- Removed GLM_FORCE_RADIANS, active by default
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- Removed VC 2005 / 8 and 2008 / 9 support
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- Removed GCC 3.4 to 4.3 support
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- Removed LLVM GCC support
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- Removed LLVM 2.6 to 3.1 support
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- Removed CUDA 3.0 to 3.2 support
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--------------------------------------------------------------------------------
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#### [GLM 0.9.5.4 - 2014-06-21](https://github.com/g-truc/glm/releases/tag/0.9.5.4)
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- Fixed non-utf8 character #196
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- Added FindGLM install for CMake #189
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- Fixed GTX_color_space - saturation #195
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- Fixed glm::isinf and glm::isnan for with Android NDK 9d #191
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- Fixed builtin GLM_ARCH_SSE4 #204
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- Optimized Quaternion vector rotation #205
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- Fixed missing doxygen @endcond tag #211
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- Fixed instruction set detection with Clang #158
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- Fixed orientate3 function #207
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- Fixed lerp when cosTheta is close to 1 in quaternion slerp #210
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- Added GTX_io for io with <iostream> #144
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- Fixed fastDistance ambiguity #215
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- Fixed tweakedInfinitePerspective #208 and added user-defined epsilon to
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tweakedInfinitePerspective
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- Fixed std::copy and std::vector with GLM types #214
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- Fixed strict aliasing issues #212, #152
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- Fixed std::nextafter not supported with C++11 on Android #213
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- Fixed corner cases in exp and log functions for quaternions #199
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--------------------------------------------------------------------------------
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#### GLM 0.9.5.3 - 2014-04-02
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- Added instruction set auto detection with Visual C++ using _M_IX86_FP - /arch
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compiler argument
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- Fixed GTX_raw_data code dependency
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- Fixed GCC instruction set detection
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- Added GLM_GTX_matrix_transform_2d extension (#178, #176)
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- Fixed CUDA issues (#169, #168, #183, #182)
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- Added support for all extensions but GTX_string_cast to CUDA
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- Fixed strict aliasing warnings in GCC 4.8.1 / Android NDK 9c (#152)
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- Fixed missing bitfieldInterleave definisions
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- Fixed usubBorrow (#171)
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- Fixed eulerAngle*** not consistent for right-handed coordinate system (#173)
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- Added full tests for eulerAngle*** functions (#173)
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- Added workaround for a CUDA compiler bug (#186, #185)
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--------------------------------------------------------------------------------
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#### GLM 0.9.5.2 - 2014-02-08
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- Fixed initializer list ambiguity (#159, #160)
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- Fixed warnings with the Android NDK 9c
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- Fixed non power of two matrix products
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- Fixed mix function link error
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- Fixed SSE code included in GLM tests on "pure" platforms
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- Fixed undefined reference to fastInverseSqrt (#161)
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- Fixed GLM_FORCE_RADIANS with <glm/ext.hpp> build error (#165)
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- Fix dot product clamp range for vector angle functions. (#163)
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- Tentative fix for strict aliasing warning in GCC 4.8.1 / Android NDK 9c (#152)
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- Fixed GLM_GTC_constants description brief (#162)
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--------------------------------------------------------------------------------
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#### GLM 0.9.5.1 - 2014-01-11
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- Fixed angle and orientedAngle that sometimes return NaN values (#145)
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- Deprecated degrees for function parameters and display a message
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- Added possible static_cast conversion of GLM types (#72)
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- Fixed error 'inverse' is not a member of 'glm' from glm::unProject (#146)
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- Fixed mismatch between some declarations and definitions
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- Fixed inverse link error when using namespace glm; (#147)
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- Optimized matrix inverse and division code (#149)
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- Added intersectRayPlane function (#153)
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- Fixed outerProduct return type (#155)
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--------------------------------------------------------------------------------
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#### GLM 0.9.5.0 - 2013-12-25
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- Added forward declarations (glm/fwd.hpp) for faster compilations
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- Added per feature headers
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- Minimized GLM internal dependencies
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- Improved Intel Compiler detection
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- Added bitfieldInterleave and _mm_bit_interleave_si128 functions
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- Added GTX_scalar_relational
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- Added GTX_dual_quaternion
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- Added rotation function to GTX_quaternion (#22)
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- Added precision variation of each type
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- Added quaternion comparison functions
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- Fixed GTX_multiple for negative value
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- Removed GTX_ocl_type extension
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- Fixed post increment and decrement operators
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- Fixed perspective with zNear == 0 (#71)
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- Removed l-value swizzle operators
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- Cleaned up compiler detection code for unsupported compilers
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- Replaced C cast by C++ casts
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- Fixed .length() that should return a int and not a size_t
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- Added GLM_FORCE_SIZE_T_LENGTH and glm::length_t
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- Removed unnecessary conversions
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- Optimized packing and unpacking functions
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- Removed the normalization of the up argument of lookAt function (#114)
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- Added low precision specializations of inversesqrt
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- Fixed ldexp and frexp implementations
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- Increased assert coverage
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- Increased static_assert coverage
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- Replaced GLM traits by STL traits when possible
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- Allowed including individual core feature
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- Increased unit tests completness
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- Added creating of a quaternion from two vectors
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- Added C++11 initializer lists
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- Fixed umulExtended and imulExtended implementations for vector types (#76)
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- Fixed CUDA coverage for GTC extensions
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- Added GTX_io extension
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- Improved GLM messages enabled when defining GLM_MESSAGES
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- Hidden matrix _inverse function implementation detail into private section
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--------------------------------------------------------------------------------
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#### [GLM 0.9.4.6](https://github.com/g-truc/glm/releases/tag/0.9.4.6) - 2013-09-20
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- Fixed detection to select the last known compiler if newer version #106
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- Fixed is_int and is_uint code duplication with GCC and C++11 #107
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- Fixed test suite build while using Clang in C++11 mode
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- Added c++1y mode support in CMake test suite
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- Removed ms extension mode to CMake when no using Visual C++
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- Added pedantic mode to CMake test suite for Clang and GCC
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- Added use of GCC frontend on Unix for ICC and Visual C++ fronted on Windows
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for ICC
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- Added compilation errors for unsupported compiler versions
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- Fixed glm::orientation with GLM_FORCE_RADIANS defined #112
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- Fixed const ref issue on assignment operator taking a scalar parameter #116
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- Fixed glm::eulerAngleY implementation #117
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--------------------------------------------------------------------------------
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#### GLM 0.9.4.5 - 2013-08-12
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- Fixed CUDA support
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- Fixed inclusion of intrinsics in "pure" mode #92
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- Fixed language detection on GCC when the C++0x mode isn't enabled #95
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- Fixed issue #97: register is deprecated in C++11
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- Fixed issue #96: CUDA issues
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- Added Windows CE detection #92
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- Added missing value_ptr for quaternions #99
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--------------------------------------------------------------------------------
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#### GLM 0.9.4.4 - 2013-05-29
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- Fixed slerp when costheta is close to 1 #65
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- Fixed mat4x2 value_type constructor #70
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- Fixed glm.natvis for Visual C++ 12 #82
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- Added assert in inversesqrt to detect division by zero #61
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- Fixed missing swizzle operators #86
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- Fixed CUDA warnings #86
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- Fixed GLM natvis for VC11 #82
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- Fixed GLM_GTX_multiple with negative values #79
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- Fixed glm::perspective when zNear is zero #71
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--------------------------------------------------------------------------------
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#### GLM 0.9.4.3 - 2013-03-20
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- Detected qualifier for Clang
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- Fixed C++11 mode for GCC, couldn't be enabled without MS extensions
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- Fixed squad, intermediate and exp quaternion functions
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- Fixed GTX_polar_coordinates euclidean function, takes a vec2 instead of a vec3
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- Clarify the license applying on the manual
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- Added a docx copy of the manual
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- Fixed GLM_GTX_matrix_interpolation
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- Fixed isnan and isinf on Android with Clang
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- Autodetected C++ version using __cplusplus value
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- Fixed mix for bool and bvec* third parameter
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--------------------------------------------------------------------------------
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#### GLM 0.9.4.2 - 2013-02-14
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- Fixed compAdd from GTX_component_wise
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- Fixed SIMD support for Intel compiler on Windows
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- Fixed isnan and isinf for CUDA compiler
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- Fixed GLM_FORCE_RADIANS on glm::perspective
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- Fixed GCC warnings
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- Fixed packDouble2x32 on XCode
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- Fixed mix for vec4 SSE implementation
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- Fixed 0x2013 dash character in comments that cause issue in Windows
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Japanese mode
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- Fixed documentation warnings
|
|
- Fixed CUDA warnings
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.4.1 - 2012-12-22
|
|
- Improved half support: -0.0 case and implicit conversions
|
|
- Fixed Intel Composer Compiler support on Linux
|
|
- Fixed interaction between quaternion and euler angles
|
|
- Fixed GTC_constants build
|
|
- Fixed GTX_multiple
|
|
- Fixed quat slerp using mix function when cosTheta close to 1
|
|
- Improved fvec4SIMD and fmat4x4SIMD implementations
|
|
- Fixed assert messages
|
|
- Added slerp and lerp quaternion functions and tests
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.4.0 - 2012-11-18
|
|
- Added Intel Composer Compiler support
|
|
- Promoted GTC_espilon extension
|
|
- Promoted GTC_ulp extension
|
|
- Removed GLM website from the source repository
|
|
- Added GLM_FORCE_RADIANS so that all functions takes radians for arguments
|
|
- Fixed detection of Clang and LLVM GCC on MacOS X
|
|
- Added debugger visualizers for Visual C++ 2012
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### [GLM 0.9.3.4](https://github.com/g-truc/glm/releases/tag/0.9.3.4) - 2012-06-30
|
|
- Added SSE4 and AVX2 detection.
|
|
- Removed VIRTREV_xstream and the incompatibility generated with GCC
|
|
- Fixed C++11 compiler option for GCC
|
|
- Removed MS language extension option for GCC (not fonctionnal)
|
|
- Fixed bitfieldExtract for vector types
|
|
- Fixed warnings
|
|
- Fixed SSE includes
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.3.3 - 2012-05-10
|
|
- Fixed isinf and isnan
|
|
- Improved compatibility with Intel compiler
|
|
- Added CMake test build options: SIMD, C++11, fast math and MS land ext
|
|
- Fixed SIMD mat4 test on GCC
|
|
- Fixed perspectiveFov implementation
|
|
- Fixed matrixCompMult for none-square matrices
|
|
- Fixed namespace issue on stream operators
|
|
- Fixed various warnings
|
|
- Added VC11 support
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.3.2 - 2012-03-15
|
|
- Fixed doxygen documentation
|
|
- Fixed Clang version detection
|
|
- Fixed simd mat4 /= operator
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.3.1 - 2012-01-25
|
|
- Fixed platform detection
|
|
- Fixed warnings
|
|
- Removed detail code from Doxygen doc
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.3.0 - 2012-01-09
|
|
- Added CPP Check project
|
|
- Fixed conflict with Windows headers
|
|
- Fixed isinf implementation
|
|
- Fixed Boost conflict
|
|
- Fixed warnings
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.3.B - 2011-12-12
|
|
- Added support for Chrone Native Client
|
|
- Added epsilon constant
|
|
- Removed value_size function from vector types
|
|
- Fixed roundEven on GCC
|
|
- Improved API documentation
|
|
- Fixed modf implementation
|
|
- Fixed step function accuracy
|
|
- Fixed outerProduct
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.3.A - 2011-11-11
|
|
- Improved doxygen documentation
|
|
- Added new swizzle operators for C++11 compilers
|
|
- Added new swizzle operators declared as functions
|
|
- Added GLSL 4.20 length for vector and matrix types
|
|
- Promoted GLM_GTC_noise extension: simplex, perlin, periodic noise functions
|
|
- Promoted GLM_GTC_random extension: linear, gaussian and various random number
|
|
generation distribution
|
|
- Added GLM_GTX_constants: provides usefull constants
|
|
- Added extension versioning
|
|
- Removed many unused namespaces
|
|
- Fixed half based type contructors
|
|
- Added GLSL core noise functions
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### [GLM 0.9.2.7](https://github.com/g-truc/glm/releases/tag/0.9.2.7) - 2011-10-24
|
|
- Added more swizzling constructors
|
|
- Added missing none-squared matrix products
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### [GLM 0.9.2.6](https://github.com/g-truc/glm/releases/tag/0.9.2.6) - 2011-10-01
|
|
- Fixed half based type build on old GCC
|
|
- Fixed /W4 warnings on Visual C++
|
|
- Fixed some missing l-value swizzle operators
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.2.5 - 2011-09-20
|
|
- Fixed floatBitToXint functions
|
|
- Fixed pack and unpack functions
|
|
- Fixed round functions
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.2.4 - 2011-09-03
|
|
- Fixed extensions bugs
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.2.3 - 2011-06-08
|
|
- Fixed build issues
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.2.2 - 2011-06-02
|
|
- Expend matrix constructors flexibility
|
|
- Improved quaternion implementation
|
|
- Fixed many warnings across platforms and compilers
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.2.1 - 2011-05-24
|
|
- Automatically detect CUDA support
|
|
- Improved compiler detection
|
|
- Fixed errors and warnings in VC with C++ extensions disabled
|
|
- Fixed and tested GLM_GTX_vector_angle
|
|
- Fixed and tested GLM_GTX_rotate_vector
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.2.0 - 2011-05-09
|
|
- Added CUDA support
|
|
- Added CTest test suite
|
|
- Added GLM_GTX_ulp extension
|
|
- Added GLM_GTX_noise extension
|
|
- Added GLM_GTX_matrix_interpolation extension
|
|
- Updated quaternion slerp interpolation
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### [GLM 0.9.1.3](https://github.com/g-truc/glm/releases/tag/0.9.1.3) - 2011-05-07
|
|
- Fixed bugs
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.1.2 - 2011-04-15
|
|
- Fixed bugs
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.1.1 - 2011-03-17
|
|
- Fixed bugs
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.1.0 - 2011-03-03
|
|
- Fixed bugs
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.1.B - 2011-02-13
|
|
- Updated API documentation
|
|
- Improved SIMD implementation
|
|
- Fixed Linux build
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### [GLM 0.9.0.8](https://github.com/g-truc/glm/releases/tag/0.9.0.8) - 2011-02-13
|
|
- Added quaternion product operator.
|
|
- Clarify that GLM is a header only library.
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.1.A - 2011-01-31
|
|
- Added SIMD support
|
|
- Added new swizzle functions
|
|
- Improved static assert error message with C++0x static_assert
|
|
- New setup system
|
|
- Reduced branching
|
|
- Fixed trunc implementation
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### [GLM 0.9.0.7](https://github.com/g-truc/glm/releases/tag/0.9.0.7) - 2011-01-30
|
|
- Added GLSL 4.10 packing functions
|
|
- Added == and != operators for every types.
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.0.6 - 2010-12-21
|
|
- Many matrices bugs fixed
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.0.5 - 2010-11-01
|
|
- Improved Clang support
|
|
- Fixed bugs
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.0.4 - 2010-10-04
|
|
- Added autoexp for GLM
|
|
- Fixed bugs
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.0.3 - 2010-08-26
|
|
- Fixed non-squared matrix operators
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.0.2 - 2010-07-08
|
|
- Added GLM_GTX_int_10_10_10_2
|
|
- Fixed bugs
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.0.1 - 2010-06-21
|
|
- Fixed extensions errors
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.0.0 - 2010-05-25
|
|
- Objective-C support
|
|
- Fixed warnings
|
|
- Updated documentation
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.B.2 - 2010-04-30
|
|
- Git transition
|
|
- Removed experimental code from releases
|
|
- Fixed bugs
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.B.1 - 2010-04-03
|
|
- Based on GLSL 4.00 specification
|
|
- Added the new core functions
|
|
- Added some implicit conversion support
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.A.2 - 2010-02-20
|
|
- Improved some possible errors messages
|
|
- Improved declarations and definitions match
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.9.A.1 - 2010-02-09
|
|
- Removed deprecated features
|
|
- Internal redesign
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.8.4.4 final - 2010-01-25
|
|
- Fixed warnings
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.8.4.3 final - 2009-11-16
|
|
- Fixed Half float arithmetic
|
|
- Fixed setup defines
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.8.4.2 final - 2009-10-19
|
|
- Fixed Half float adds
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.8.4.1 final - 2009-10-05
|
|
- Updated documentation
|
|
- Fixed MacOS X build
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.8.4.0 final - 2009-09-16
|
|
- Added GCC 4.4 and VC2010 support
|
|
- Added matrix optimizations
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.8.3.5 final - 2009-08-11
|
|
- Fixed bugs
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.8.3.4 final - 2009-08-10
|
|
- Updated GLM according GLSL 1.5 spec
|
|
- Fixed bugs
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.8.3.3 final - 2009-06-25
|
|
- Fixed bugs
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.8.3.2 final - 2009-06-04
|
|
- Added GLM_GTC_quaternion
|
|
- Added GLM_GTC_type_precision
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.8.3.1 final - 2009-05-21
|
|
- Fixed old extension system.
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.8.3.0 final - 2009-05-06
|
|
- Added stable extensions.
|
|
- Added new extension system.
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.8.2.3 final - 2009-04-01
|
|
- Fixed bugs.
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.8.2.2 final - 2009-02-24
|
|
- Fixed bugs.
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.8.2.1 final - 2009-02-13
|
|
- Fixed bugs.
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.8.2 final - 2009-01-21
|
|
- Fixed bugs.
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.8.1 final - 2008-10-30
|
|
- Fixed bugs.
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.8.0 final - 2008-10-23
|
|
- New method to use extension.
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.8.0 beta3 - 2008-10-10
|
|
- Added CMake support for GLM tests.
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.8.0 beta2 - 2008-10-04
|
|
- Improved half scalars and vectors support.
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.8.0 beta1 - 2008-09-26
|
|
- Improved GLSL conformance
|
|
- Added GLSL 1.30 support
|
|
- Improved API documentation
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.7.6 final - 2008-08-08
|
|
- Improved C++ standard comformance
|
|
- Added Static assert for types checking
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.7.5 final - 2008-07-05
|
|
- Added build message system with Visual Studio
|
|
- Pedantic build with GCC
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.7.4 final - 2008-06-01
|
|
- Added external dependencies system.
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.7.3 final - 2008-05-24
|
|
- Fixed bugs
|
|
- Added new extension group
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.7.2 final - 2008-04-27
|
|
- Updated documentation
|
|
- Added preprocessor options
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.7.1 final - 2008-03-24
|
|
- Disabled half on GCC
|
|
- Fixed extensions
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.7.0 final - 2008-03-22
|
|
- Changed to MIT license
|
|
- Added new documentation
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.6.4 - 2007-12-10
|
|
- Fixed swizzle operators
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.6.3 - 2007-11-05
|
|
- Fixed type data accesses
|
|
- Fixed 3DSMax sdk conflict
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.6.2 - 2007-10-08
|
|
- Fixed extension
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.6.1 - 2007-10-07
|
|
- Fixed a namespace error
|
|
- Added extensions
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.6.0 : 2007-09-16
|
|
- Added new extension namespace mecanium
|
|
- Added Automatic compiler detection
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.5.1 - 2007-02-19
|
|
- Fixed swizzle operators
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.5.0 - 2007-01-06
|
|
- Upgrated to GLSL 1.2
|
|
- Added swizzle operators
|
|
- Added setup settings
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.4.1 - 2006-05-22
|
|
- Added OpenGL examples
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.4.0 - 2006-05-17
|
|
- Added missing operators to vec* and mat*
|
|
- Added first GLSL 1.2 features
|
|
- Fixed windows.h before glm.h when windows.h required
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.3.2 - 2006-04-21
|
|
- Fixed texcoord components access.
|
|
- Fixed mat4 and imat4 division operators.
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.3.1 - 2006-03-28
|
|
- Added GCC 4.0 support under MacOS X.
|
|
- Added GCC 4.0 and 4.1 support under Linux.
|
|
- Added code optimisations.
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.3 - 2006-02-19
|
|
- Improved GLSL type conversion and construction compliance.
|
|
- Added experimental extensions.
|
|
- Added Doxygen Documentation.
|
|
- Added code optimisations.
|
|
- Fixed bugs.
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.2 - 2005-05-05
|
|
- Improve adaptative from GLSL.
|
|
- Add experimental extensions based on OpenGL extension process.
|
|
- Fixe bugs.
|
|
|
|
--------------------------------------------------------------------------------
|
|
#### GLM 0.1 - 2005-02-21
|
|
- Add vec2, vec3, vec4 GLSL types
|
|
- Add ivec2, ivec3, ivec4 GLSL types
|
|
- Add bvec2, bvec3, bvec4 GLSL types
|
|
- Add mat2, mat3, mat4 GLSL types
|
|
- Add almost all functions
|
|
|