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<div class="title">matrix_interpolation.hpp</div> </div>
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<a href="a00524.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#pragma once</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="comment">// Dependency:</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="preprocessor">#include &quot;../glm.hpp&quot;</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="preprocessor">#ifndef GLM_ENABLE_EXPERIMENTAL</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="preprocessor"># error &quot;GLM: GLM_GTX_matrix_interpolation is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.&quot;</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="preprocessor">#if GLM_MESSAGES == GLM_ENABLE &amp;&amp; !defined(GLM_EXT_INCLUDED)</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_matrix_interpolation extension included&quot;)</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;<span class="keyword">namespace </span><a class="code" href="a00792.html">glm</a></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;{</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; GLM_FUNC_DECL <span class="keywordtype">void</span> <a class="code" href="a00754.html#gafefe32ce5a90a135287ba34fac3623bc">axisAngle</a>(</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160; mat&lt;4, 4, T, Q&gt; <span class="keyword">const</span>&amp; Mat, vec&lt;3, T, Q&gt; &amp; Axis, T &amp; Angle);</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160;</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160; GLM_FUNC_DECL mat&lt;4, 4, T, Q&gt; <a class="code" href="a00754.html#ga3a788e2f5223397df5c426413ecc2f6b">axisAngleMatrix</a>(</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160; vec&lt;3, T, Q&gt; <span class="keyword">const</span>&amp; Axis, T <span class="keyword">const</span> Angle);</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160; GLM_FUNC_DECL mat&lt;4, 4, T, Q&gt; <a class="code" href="a00754.html#gabbc1c7385a145f04b5c54228965df145">extractMatrixRotation</a>(</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160; mat&lt;4, 4, T, Q&gt; <span class="keyword">const</span>&amp; Mat);</div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160;</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160; GLM_FUNC_DECL mat&lt;4, 4, T, Q&gt; <a class="code" href="a00754.html#ga4e67863d150724b10c1ac00972dc958c">interpolate</a>(</div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160; mat&lt;4, 4, T, Q&gt; <span class="keyword">const</span>&amp; m1, mat&lt;4, 4, T, Q&gt; <span class="keyword">const</span>&amp; m2, T <span class="keyword">const</span> Delta);</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160;</div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160;}<span class="comment">//namespace glm</span></div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160;</div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160;<span class="preprocessor">#include &quot;matrix_interpolation.inl&quot;</span></div><div class="ttc" id="a00754_html_ga4e67863d150724b10c1ac00972dc958c"><div class="ttname"><a href="a00754.html#ga4e67863d150724b10c1ac00972dc958c">glm::interpolate</a></div><div class="ttdeci">GLM_FUNC_DECL mat&lt; 4, 4, T, Q &gt; interpolate(mat&lt; 4, 4, T, Q &gt; const &amp;m1, mat&lt; 4, 4, T, Q &gt; const &amp;m2, T const Delta)</div><div class="ttdoc">Build a interpolation of 4 * 4 matrixes. </div></div>
<div class="ttc" id="a00754_html_gafefe32ce5a90a135287ba34fac3623bc"><div class="ttname"><a href="a00754.html#gafefe32ce5a90a135287ba34fac3623bc">glm::axisAngle</a></div><div class="ttdeci">GLM_FUNC_DECL void axisAngle(mat&lt; 4, 4, T, Q &gt; const &amp;Mat, vec&lt; 3, T, Q &gt; &amp;Axis, T &amp;Angle)</div><div class="ttdoc">Get the axis and angle of the rotation from a matrix. </div></div>
<div class="ttc" id="a00754_html_gabbc1c7385a145f04b5c54228965df145"><div class="ttname"><a href="a00754.html#gabbc1c7385a145f04b5c54228965df145">glm::extractMatrixRotation</a></div><div class="ttdeci">GLM_FUNC_DECL mat&lt; 4, 4, T, Q &gt; extractMatrixRotation(mat&lt; 4, 4, T, Q &gt; const &amp;Mat)</div><div class="ttdoc">Extracts the rotation part of a matrix. </div></div>
<div class="ttc" id="a00754_html_ga3a788e2f5223397df5c426413ecc2f6b"><div class="ttname"><a href="a00754.html#ga3a788e2f5223397df5c426413ecc2f6b">glm::axisAngleMatrix</a></div><div class="ttdeci">GLM_FUNC_DECL mat&lt; 4, 4, T, Q &gt; axisAngleMatrix(vec&lt; 3, T, Q &gt; const &amp;Axis, T const Angle)</div><div class="ttdoc">Build a matrix from axis and angle. </div></div>
<div class="ttc" id="a00792_html"><div class="ttname"><a href="a00792.html">glm</a></div><div class="ttdef"><b>Definition:</b> <a href="a00002_source.html#l00020">common.hpp:20</a></div></div>
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