tracy/client/TracyLock.hpp

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#ifndef __TRACYLOCK_HPP__
#define __TRACYLOCK_HPP__
#include <atomic>
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#include "../common/TracySystem.hpp"
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#include "TracyProfiler.hpp"
namespace tracy
{
static std::atomic<uint64_t> s_lockCounter( 0 );
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template<class T>
class Lockable
{
public:
Lockable( const SourceLocation* srcloc )
: m_id( s_lockCounter.fetch_add( 1, std::memory_order_relaxed ) )
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{
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Magic magic;
auto& token = s_token;
auto item = s_queue.enqueue_begin( token, magic );
item->hdr.type = QueueType::LockAnnounce;
item->lockAnnounce.id = m_id;
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item->lockAnnounce.srcloc = (uint64_t)srcloc;
s_queue.enqueue_finish( token, magic );
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}
Lockable( const Lockable& ) = delete;
Lockable& operator=( const Lockable& ) = delete;
void lock()
{
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int8_t cpu;
const auto thread = GetThreadHandle();
{
Magic magic;
auto& token = s_token;
auto item = s_queue.enqueue_begin( token, magic );
item->hdr.type = QueueType::LockWait;
item->lockWait.id = m_id;
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item->lockWait.thread = thread;
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item->lockWait.time = Profiler::GetTime( cpu );
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s_queue.enqueue_finish( token, magic );
}
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m_lockable.lock();
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{
Magic magic;
auto& token = s_token;
auto item = s_queue.enqueue_begin( token, magic );
item->hdr.type = QueueType::LockObtain;
item->lockObtain.id = m_id;
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item->lockObtain.thread = thread;
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item->lockObtain.time = Profiler::GetTime( cpu );
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s_queue.enqueue_finish( token, magic );
}
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}
void unlock()
{
m_lockable.unlock();
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int8_t cpu;
Magic magic;
auto& token = s_token;
auto item = s_queue.enqueue_begin( token, magic );
item->hdr.type = QueueType::LockRelease;
item->lockRelease.id = m_id;
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item->lockRelease.thread = GetThreadHandle();
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item->lockRelease.time = Profiler::GetTime( cpu );
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s_queue.enqueue_finish( token, magic );
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}
bool try_lock()
{
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const auto ret = m_lockable.try_lock();
if( ret )
{
int8_t cpu;
Magic magic;
auto& token = s_token;
auto item = s_queue.enqueue_begin( token, magic );
item->hdr.type = QueueType::LockObtain;
item->lockObtain.id = (uint64_t)&m_lockable;
item->lockObtain.thread = GetThreadHandle();
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item->lockObtain.time = Profiler::GetTime( cpu );
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s_queue.enqueue_finish( token, magic );
}
return ret;
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}
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void Mark( const SourceLocation* srcloc )
{
Magic magic;
auto& token = s_token;
auto item = s_queue.enqueue_begin( token, magic );
item->hdr.type = QueueType::LockMark;
item->lockMark.id = m_id;
item->lockMark.thread = GetThreadHandle();
item->lockMark.srcloc = (uint64_t)srcloc;
s_queue.enqueue_finish( token, magic );
}
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private:
T m_lockable;
uint64_t m_id;
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};
};
#endif